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* Fix black display inside opaque waterMatthew I2012-08-311-2/+0
* Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I2012-08-124-282/+7
* Add ban management routines to Lua APIMatthew I2012-08-121-0/+54
* Extend Lua API in order to implement chat commandsMatthew I2012-08-121-0/+26
* Remove trailing comma after player list in server status stringMatthew I2012-08-121-3/+8
* Allow digging of unknown nodesMatthew I2012-08-121-1/+9
* Fix wrong amount of nodes being dropped from inventoryPerttu Ahola2012-08-121-0/+1
* fix node timers so on_timer gets the correct positiondarkrose2012-08-121-1/+2
* Remove unwanted ! from ifs in inventory record-for-rollback codePerttu Ahola2012-08-121-3/+3
* Fix inventory segfault when rollback recording is disabledPerttu Ahola2012-07-281-2/+2
* Add enable_rollback_recording setting, defaulting to falsePerttu Ahola2012-07-283-0/+9
* Handle max<min in LuaPseudoRandom::l_next()Perttu Ahola2012-07-271-0/+4
* Tweak rollback and liquidsPerttu Ahola2012-07-274-16/+16
* Tweak rollback stuffPerttu Ahola2012-07-274-8/+15
* Increase automatic suspect guess timeframePerttu Ahola2012-07-271-1/+1
* ABM and liquid overload skipPerttu Ahola2012-07-273-3/+11
* Fix server build (a missing header)Perttu Ahola2012-07-271-0/+1
* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-275-40/+139
* Don't track liquids for rollback because of too much logPerttu Ahola2012-07-271-4/+5
* Properly rollback chat command triggered thingsPerttu Ahola2012-07-271-0/+4
* Experimental-ish rollback functionalityPerttu Ahola2012-07-2717-26/+1235
* Working group-shapeless and multigroup recipesPerttu Ahola2012-07-261-28/+92
* Restore focus to formspec menu when pressing a buttonPerttu Ahola2012-07-251-0/+2
* Add special return value -1 to inventry callbacksPerttu Ahola2012-07-251-18/+38
* Improve formspec positioningPerttu Ahola2012-07-251-11/+11
* Improve inventory callbacks a bitPerttu Ahola2012-07-253-37/+56
* Remove special handling of creative modePerttu Ahola2012-07-257-60/+10
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-254-132/+707
* Detached inventoriesPerttu Ahola2012-07-2410-85/+209
* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-242-2/+4
* Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola2012-07-244-25/+50
* Fix building on top of (pointable && buildable_to) nodesPerttu Ahola2012-07-231-0/+7
* Improve build configuration optionsPerttu Ahola2012-07-236-27/+55
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-239-363/+45
* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-234-61/+78
* Implement node timersdarkrose2012-07-2311-43/+338
* Fix terrible grammar in comment!Perttu Ahola2012-07-221-1/+1
* Fix compressZlib()Perttu Ahola2012-07-221-18/+9
* Test zlib wrapper's handling of large dataPerttu Ahola2012-07-221-0/+34
* Tweak test.c overally a bitPerttu Ahola2012-07-221-246/+266
* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-222-6/+16
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-229-3/+115
* Implement formspecdarkrose2012-07-227-56/+406
* Add minetest.get_modnames() to Lua APIMatthew I2012-07-223-0/+63
* Fix signedness warning in base64.cppAndreas Zwinkau2012-07-211-1/+1
* Fix wctomb useAndreas Zwinkau2012-07-211-2/+1
* Remove mbtowc warningsAndreas Zwinkau2012-07-211-6/+10
* Fix hovering after mining a block underneath you while sneakingMatthew I2012-07-212-13/+38
* Rotate facedir-rotated top and bottom textures too, and re-implement nodebox ...Perttu Ahola2012-07-212-44/+51
* Facedir rotation of nodebox texturesPerttu Ahola2012-07-211-0/+42