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2022-01-25Translated using Weblate (Russian)Nikita Epifanov1-17/+24
Currently translated at 97.6% (1382 of 1415 strings)
2022-01-25Translated using Weblate (Indonesian)Linerly1-10/+8
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (Vietnamese)IAmOlive1-304/+353
Currently translated at 20.3% (288 of 1415 strings)
2022-01-25Translated using Weblate (Portuguese (Brazil))Gabriel Cardoso1-60/+36
Currently translated at 99.2% (1404 of 1415 strings)
2022-01-25Translated using Weblate (Japanese)BreadW1-102/+65
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (Slovak)Marian1-82/+54
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (Arabic)abidin toumi1-182/+217
Currently translated at 37.8% (535 of 1415 strings)
2022-01-25Translated using Weblate (Malay)Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi1-115/+86
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (Turkish)Oğuz Ersen1-54/+36
Currently translated at 98.6% (1396 of 1415 strings)
2022-01-25Translated using Weblate (Russian)Andrei Stepanov1-5/+4
Currently translated at 96.5% (1366 of 1415 strings)
2022-01-25Translated using Weblate (Italian)Simone Starace1-112/+124
Currently translated at 97.9% (1386 of 1415 strings)
2022-01-25Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto1-170/+149
Currently translated at 99.9% (1414 of 1415 strings)
2022-01-25Translated using Weblate (German)Wuzzy1-76/+50
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-25Translated using Weblate (French)waxtatect1-348/+320
Currently translated at 100.0% (1415 of 1415 strings)
2022-01-23Cancel emerge callbacks on shutdownJude Melton-Houghton1-0/+2
2022-01-23Bump formspec version (#11980)Vincent Robinson2-5/+7
2022-01-22Make sure nightRatio is always greater than zero.Dmitry Kostenko1-1/+1
To avoid underfined behavior of GLSL pow()
2022-01-22Fix consistency of sky sun/moon texture behavioursfan57-142/+82
Also cleans up related code somewhat.
2022-01-22Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy7-120/+124
2022-01-19Fix local animation not instantly updating after being setsfan52-0/+3
2022-01-19Free arguments of cancelled minetest.after() jobssfan51-1/+8
2022-01-19Main menu: Fix automatic dependency enables on doubleclickSmallJoker1-0/+1
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-17Optimize folder handling in 'files' mod storage backendsfan51-37/+26
This regressed in bf22569019749e421e8ffe0a73cff988a9a9c846.
2022-01-16Bump IrrlichtMt to 1.9.0mt4 in CIsfan55-5/+5
2022-01-16Reset override material in anaglyphDmitry Kostenko1-0/+1
Reset override material properties before applying the color filter.
2022-01-15Give the ASCII console splash a faceliftAlex1-6/+6
2022-01-15Minor improvements to Lua sandboxsfan52-4/+27
2022-01-15Improve situation around race condition with dynamic_add_media during client ↵sfan51-1/+15
join
2022-01-15Don't call on_dieplayer callback two times (#11874)savilli5-60/+41
2022-01-15Update compiler versions in CIsfan51-18/+18
downgrade gcc 6 -> 5 to better match our minimum upgrade gcc and clang by moving two images to ubuntu 20.04
2022-01-15Raise minimum compiler versionssfan52-8/+3
Supporting these is not reasonable anymore and effectively we didn't do that anyway, brokenness was only noticed by chance and a PR to restore support for gcc 5.x is ready now.
2022-01-13Add client/mod_storage.sqlite to .gitignoreDmitry Kostenko1-0/+3
2022-01-12Fix NodeDef backwards compatibility to 5.3.0 (#11942)SmallJoker1-2/+21
1. Fixes crashes on older clients when [png is used as base image 2. Fixes liquid type assertion fails on debug builds
2022-01-09Mainmenu game-related changes (#11887)sfan59-207/+259
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09Copy smoothing note to gui_scaling_filter descriptionLars Mueller1-0/+3
2022-01-09Formspec: Fix bgcolor and set_focus checksSmallJoker1-2/+2
2022-01-09Restore pass-through of direction keys (#11924)sfan511-98/+165
This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
2022-01-08Fully remove bitmap font support (#11863)sfan550-319/+71
Freetype is now a build requirement.
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton21-126/+797
2022-01-06Fix damage wraparound if very high damage (#11872)Wuzzy7-8/+10
2022-01-06Fix incorrect bit positions in paramtype documentationAritz Erkiaga1-1/+1
2022-01-04Base formspec coordinate size on padded screensizeVincent Robinson1-1/+1
2022-01-04Inventory: Add ServerEnv checks for calls during script initSmallJoker1-11/+17
This fixes 'minetest.get_inventory' calls to players or nodes during the load phase.
2022-01-02Fix vector.from_string returning a table without vector metatableDesour2-1/+2
2022-01-02Cap damage overlay duration to 1 second (#11871)Wuzzy1-0/+4
2022-01-02Fix shadow mapping when PCF is disabled (#11888)x20481-0/+1
2022-01-02Recalculate normals before adding mesh to the scenex20481-4/+3
2022-01-01Better document sky_color scope (#11892)Zughy1-15/+15
2022-01-01Print announce error response (#11878)ShadowNinja6-36/+73
Fix HTTPFetch caller and request ID to 64 bits Check that allocated caller ID is not DISCARD Print body if serverlist request returns error Don't print control characters from HTTP responses Document special HTTPFetch caller IDs Allow unicode to be printed
2021-12-30Add padding[] element to formspecs (#11821)Vincent Robinson4-24/+149