From a9d6be8b6f769c1b795262f45e81bcb4a2cea4a1 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Mon, 11 May 2020 20:19:02 +0200 Subject: Fix documentation of emergequeue_limit settings --- builtin/settingtypes.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'builtin/settingtypes.txt') diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 28ea58ffd..e18de3382 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -2159,15 +2159,15 @@ chunksize (Chunk size) int 5 enable_mapgen_debug_info (Mapgen debug) bool false # Maximum number of blocks that can be queued for loading. -emergequeue_limit_total (Absolute limit of emerge queues) int 512 +emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 512 # Maximum number of blocks to be queued that are to be loaded from file. -# Set to blank for an appropriate amount to be chosen automatically. -emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64 +# This limit is enforced per player. +emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 64 # Maximum number of blocks to be queued that are to be generated. -# Set to blank for an appropriate amount to be chosen automatically. -emergequeue_limit_generate (Limit of emerge queues to generate) int 64 +# This limit is enforced per player. +emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 64 # Number of emerge threads to use. # Value 0: -- cgit v1.2.3