From e0f7bd4d57bf0c9b497c4d0bb73f7bd4d5cc0643 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 3 Apr 2011 19:50:54 +0300 Subject: Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. --- src/client.cpp | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 4cae9d02e..357cbe368 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1238,6 +1238,35 @@ bool Client::AsyncProcessPacket() block->deSerialize(istr, ser_version); sector->insertBlock(block); //block->setChangedFlag(); + + //DEBUG + /*NodeMod mod; + mod.type = NODEMOD_CHANGECONTENT; + mod.param = CONTENT_MESE; + block->setTempMod(v3s16(8,10,8), mod); + block->setTempMod(v3s16(8,9,8), mod); + block->setTempMod(v3s16(8,8,8), mod); + block->setTempMod(v3s16(8,7,8), mod); + block->setTempMod(v3s16(8,6,8), mod);*/ + + /* + Add some coulds + Well, this is a dumb way to do it, they should just + be drawn as separate objects. + */ + /*if(p.Y == 3) + { + NodeMod mod; + mod.type = NODEMOD_CHANGECONTENT; + mod.param = CONTENT_CLOUD; + v3s16 p2; + p2.Y = 8; + for(p2.X=3; p2.X<=13; p2.X++) + for(p2.Z=3; p2.Z<=13; p2.Z++) + { + block->setTempMod(p2, mod); + } + }*/ } } //envlock -- cgit v1.2.3