From e79d6154fc26b2a9bac242f0ac01ec785b5c53b1 Mon Sep 17 00:00:00 2001 From: DS Date: Sun, 19 Sep 2021 20:23:35 +0200 Subject: Fix client-side performance of chat UI (#11612) --- src/client/gameui.cpp | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) (limited to 'src/client/gameui.cpp') diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 9b77cf6ff..ecb8e0ec4 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -227,7 +227,13 @@ void GameUI::showTranslatedStatusText(const char *str) void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) { + setStaticText(m_guitext_chat, chat_text); + m_recent_chat_count = recent_chat_count; +} + +void GameUI::updateChatSize() +{ // Update gui element size and position s32 chat_y = 5; @@ -238,15 +244,15 @@ void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) const v2u32 &window_size = RenderingEngine::getWindowSize(); - core::rect chat_size(10, chat_y, - window_size.X - 20, 0); + core::rect chat_size(10, chat_y, window_size.X - 20, 0); chat_size.LowerRightCorner.Y = std::min((s32)window_size.Y, - m_guitext_chat->getTextHeight() + chat_y); + m_guitext_chat->getTextHeight() + chat_y); - m_guitext_chat->setRelativePosition(chat_size); - setStaticText(m_guitext_chat, chat_text); + if (chat_size == m_current_chat_size) + return; + m_current_chat_size = chat_size; - m_recent_chat_count = recent_chat_count; + m_guitext_chat->setRelativePosition(chat_size); } void GameUI::updateProfiler() -- cgit v1.2.3