From ab42549b1e48ede22d96e9f4ac017bb5d1853724 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Mon, 19 Sep 2011 17:08:42 +0200 Subject: Wielded tool updates, leaves and glass work now --- src/content_mapnode.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/content_mapnode.cpp') diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 89171755e..70f465130 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -236,6 +236,8 @@ void content_mapnode_init() if(new_style_leaves) { f->solidness = 0; // drawn separately, makes no faces + f->visual_solidness = 1; + f->setAllTextures("leaves.png"); f->setInventoryTextureCube("leaves.png", "leaves.png", "leaves.png"); } else @@ -287,6 +289,8 @@ void content_mapnode_init() f->is_ground_content = true; f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; f->solidness = 0; // drawn separately, makes no faces + f->visual_solidness = 1; + f->setAllTextures("glass.png"); f->setInventoryTextureCube("glass.png", "glass.png", "glass.png"); setWoodLikeDiggingProperties(f->digging_properties, 0.15); -- cgit v1.2.3