From c5a8448c41e4ea9d33a43cebef61425d4568a46d Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Fri, 5 Apr 2013 01:03:28 -1000 Subject: Allow modifying movement speed, jump height and gravity per-player via the Lua API. --- src/environment.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/environment.cpp') diff --git a/src/environment.cpp b/src/environment.cpp index 07cdb24d1..385e5b955 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -2057,7 +2057,7 @@ void ClientEnvironment::step(float dtime) // Gravity v3f speed = lplayer->getSpeed(); if(lplayer->in_liquid == false) - speed.Y -= lplayer->movement_gravity * dtime_part * 2; + speed.Y -= lplayer->movement_gravity * lplayer->physics_override_gravity * dtime_part * 2; // Liquid floating / sinking if(lplayer->in_liquid && !lplayer->swimming_vertical) -- cgit v1.2.3