From d6b30dd3a5df4b84a287305f807442064f4cf68d Mon Sep 17 00:00:00 2001 From: Kahrl Date: Tue, 29 Nov 2011 17:15:18 +0200 Subject: CraftItem rework and Lua interface --- src/gamedef.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/gamedef.h') diff --git a/src/gamedef.h b/src/gamedef.h index bca27a21a..c450568b7 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class IToolDefManager; class INodeDefManager; class ICraftDefManager; -//class IItemDefManager; //TODO +class ICraftItemDefManager; // Mineral too? class ITextureSource; @@ -42,7 +42,7 @@ public: virtual IToolDefManager* getToolDefManager()=0; virtual INodeDefManager* getNodeDefManager()=0; virtual ICraftDefManager* getCraftDefManager()=0; - //virtual IItemDefManager* getItemDefManager()=0; + virtual ICraftItemDefManager* getCraftItemDefManager()=0; // This is always thread-safe, but referencing the irrlicht texture // pointers in other threads than main thread will make things explode. @@ -55,6 +55,7 @@ public: IToolDefManager* tdef(){return getToolDefManager();} INodeDefManager* ndef(){return getNodeDefManager();} ICraftDefManager* cdef(){return getCraftDefManager();} + ICraftItemDefManager* cidef(){return getCraftItemDefManager();} ITextureSource* tsrc(){return getTextureSource();} }; -- cgit v1.2.3