From 494fa0c81a7539627505b8f68107ae765bf016d8 Mon Sep 17 00:00:00 2001 From: sapier Date: Fri, 12 Jul 2013 21:56:09 +0200 Subject: Remove lots of debug output from modmgr Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly --- src/guiLuaApi.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/guiLuaApi.cpp') diff --git a/src/guiLuaApi.cpp b/src/guiLuaApi.cpp index b4effbdd3..4ed5cb24c 100644 --- a/src/guiLuaApi.cpp +++ b/src/guiLuaApi.cpp @@ -807,9 +807,8 @@ int guiLuaApi::l_set_topleft_text(lua_State *L) /******************************************************************************/ int guiLuaApi::l_get_modpath(lua_State *L) { - //TODO this path may be controversial! std::string modpath - = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "mods" + DIR_DELIM); + = fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods" + DIR_DELIM); lua_pushstring(L, modpath.c_str()); return 1; } @@ -818,7 +817,7 @@ int guiLuaApi::l_get_modpath(lua_State *L) int guiLuaApi::l_get_gamepath(lua_State *L) { std::string gamepath - = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games" + DIR_DELIM); + = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games" + DIR_DELIM); lua_pushstring(L, gamepath.c_str()); return 1; } @@ -1009,7 +1008,7 @@ bool guiLuaApi::isMinetestPath(std::string path) { return true; /* mods */ - if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "mods"))) + if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods"))) return true; /* worlds */ -- cgit v1.2.3