From 21372749f5700632a0f136f1b1db29bd424bc448 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 11 Feb 2011 20:37:54 +0200 Subject: now it works nicely --- src/mapblock.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/mapblock.cpp') diff --git a/src/mapblock.cpp b/src/mapblock.cpp index bff366add..c5ede565a 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -661,7 +661,7 @@ void MapBlock::updateMesh(u32 daynight_ratio) float node_water_level = 1.0; if(new_style_water) - node_water_level = 0.9; + node_water_level = 0.85; /* We are including the faces of the trailing edges of the block. @@ -1157,13 +1157,13 @@ void MapBlock::updateMesh(u32 daynight_ratio) video::S3DVertex(BS/2,0,-BS/2, 0,0,0, c, 1,1), video::S3DVertex(BS/2,0,BS/2, 0,0,0, c, 1,0), video::S3DVertex(-BS/2,0,BS/2, 0,0,0, c, 0,0),*/ - video::S3DVertex(-BS/2,0,-BS/2, 0,0,0, c, + video::S3DVertex(-BS/2,0,BS/2, 0,0,0, c, pa_water1.x0(), pa_water1.y1()), - video::S3DVertex(BS/2,0,-BS/2, 0,0,0, c, - pa_water1.x1(), pa_water1.y1()), video::S3DVertex(BS/2,0,BS/2, 0,0,0, c, + pa_water1.x1(), pa_water1.y1()), + video::S3DVertex(BS/2,0,-BS/2, 0,0,0, c, pa_water1.x1(), pa_water1.y0()), - video::S3DVertex(-BS/2,0,BS/2, 0,0,0, c, + video::S3DVertex(-BS/2,0,-BS/2, 0,0,0, c, pa_water1.x0(), pa_water1.y0()), }; -- cgit v1.2.3