From bc3980e1d69ca9f848f80eb7386525fa4fb326cd Mon Sep 17 00:00:00 2001 From: paramat Date: Fri, 16 Sep 2016 04:59:25 +0100 Subject: Mgv7: Add optional floatlands, disabled by default --- src/mapgen_v7.h | 24 +++++++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-) (limited to 'src/mapgen_v7.h') diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h index 3a6bc0801..3972387a7 100644 --- a/src/mapgen_v7.h +++ b/src/mapgen_v7.h @@ -23,9 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" -/////////////////// Mapgen V7 flags -#define MGV7_MOUNTAINS 0x01 -#define MGV7_RIDGES 0x02 +////////////// Mapgen V7 flags +#define MGV7_MOUNTAINS 0x01 +#define MGV7_RIDGES 0x02 +#define MGV7_FLOATLANDS 0x04 class BiomeManager; @@ -35,6 +36,11 @@ extern FlagDesc flagdesc_mapgen_v7[]; struct MapgenV7Params : public MapgenParams { u32 spflags; float cave_width; + float float_mount_density; + float float_mount_height; + s16 floatland_level; + s16 shadow_limit; + NoiseParams np_terrain_base; NoiseParams np_terrain_alt; NoiseParams np_terrain_persist; @@ -42,6 +48,8 @@ struct MapgenV7Params : public MapgenParams { NoiseParams np_filler_depth; NoiseParams np_mount_height; NoiseParams np_ridge_uwater; + NoiseParams np_floatland_base; + NoiseParams np_float_base_height; NoiseParams np_mountain; NoiseParams np_ridge; NoiseParams np_cave1; @@ -68,16 +76,26 @@ public: float baseTerrainLevelFromMap(int index); bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z); bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y); + bool getFloatlandMountainFromMap(int idx_xyz, int idx_xz, s16 y); + void floatBaseExtentFromMap(s16 *float_base_min, s16 *float_base_max, int idx_xz); + int generateTerrain(); void generateRidgeTerrain(); private: + float float_mount_density; + float float_mount_height; + s16 floatland_level; + s16 shadow_limit; + Noise *noise_terrain_base; Noise *noise_terrain_alt; Noise *noise_terrain_persist; Noise *noise_height_select; Noise *noise_mount_height; Noise *noise_ridge_uwater; + Noise *noise_floatland_base; + Noise *noise_float_base_height; Noise *noise_mountain; Noise *noise_ridge; }; -- cgit v1.2.3