From 2e1a69c3b1154c189816c8072ce3a4dbcc9fa163 Mon Sep 17 00:00:00 2001 From: Ciaran Gultnieks Date: Mon, 9 May 2011 19:22:07 +0100 Subject: Added glass, with rendering and furnace support. --- src/mapnode.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'src/mapnode.cpp') diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 6deebd56d..c27f4848b 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -204,7 +204,17 @@ void init_mapnode() f->setAllTextures("[noalpha:leaves.png"); } f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; - + + i = CONTENT_GLASS; + f = &g_content_features[i]; + f->light_propagates = true; + f->param_type = CPT_LIGHT; + f->is_ground_content = true; + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + f->solidness = 0; // drawn separately, makes no faces + f->setInventoryTextureCube("glass.png", "glass.png", "glass.png"); + + // Deprecated i = CONTENT_COALSTONE; f = &g_content_features[i]; -- cgit v1.2.3