From 4415d95c503f083d871abaf84516f2b6487ecb60 Mon Sep 17 00:00:00 2001 From: Nils Dagsson Moskopp Date: Thu, 14 Jul 2011 16:17:50 +0200 Subject: * possibly improved water flow, by flyx86 - When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly. --- src/mapnode.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/mapnode.h') diff --git a/src/mapnode.h b/src/mapnode.h index d975a50c4..d4ba0fed5 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -141,8 +141,10 @@ struct ContentFeatures NodeMetadata *initial_metadata; // If the content is liquid, this is the flowing version of the liquid. - // If content is liquid, this is the same content. + // If content is flowing liquid, this is the same content. u8 liquid_alternative_flowing; + // If the content is liquid, this is the source version of the liquid. + u8 liquid_alternative_source; // Amount of light the node emits u8 light_source; -- cgit v1.2.3