From 1fa4f58080b068920d7611291709377072d0cd00 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Thu, 5 May 2022 22:03:49 +0200 Subject: Cache serialized mapblocks during sending This reduces the (absolute) time spent in Server::SendBlocks() from 700ms to 300ms (relative) share of MapBlock::serialize() from 80% to 60% in a test setup with 10 players and many block changes --- src/server.cpp | 44 ++++++++++++++++++++++++++++++++------------ 1 file changed, 32 insertions(+), 12 deletions(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index 6a4349ba5..d85a2e95a 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2326,22 +2326,34 @@ void Server::sendMetadataChanged(const std::list &meta_updates, float far } void Server::SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver, - u16 net_proto_version) + u16 net_proto_version, SerializedBlockCache *cache) { - /* - Create a packet with the block in the right format - */ thread_local const int net_compression_level = rangelim(g_settings->getS16("map_compression_level_net"), -1, 9); - std::ostringstream os(std::ios_base::binary); - block->serialize(os, ver, false, net_compression_level); - block->serializeNetworkSpecific(os); - std::string s = os.str(); + std::string s, *sptr = nullptr; - NetworkPacket pkt(TOCLIENT_BLOCKDATA, 2 + 2 + 2 + s.size(), peer_id); + if (cache) { + auto it = cache->find({block->getPos(), ver}); + if (it != cache->end()) + sptr = &it->second; + } + // Serialize the block in the right format + if (!sptr) { + std::ostringstream os(std::ios_base::binary); + block->serialize(os, ver, false, net_compression_level); + block->serializeNetworkSpecific(os); + s = os.str(); + sptr = &s; + } + + NetworkPacket pkt(TOCLIENT_BLOCKDATA, 2 + 2 + 2 + sptr->size(), peer_id); pkt << block->getPos(); - pkt.putRawString(s.c_str(), s.size()); + pkt.putRawString(*sptr); Send(&pkt); + + // Store away in cache + if (cache && sptr == &s) + (*cache)[{block->getPos(), ver}] = std::move(s); } void Server::SendBlocks(float dtime) @@ -2351,7 +2363,7 @@ void Server::SendBlocks(float dtime) std::vector queue; - u32 total_sending = 0; + u32 total_sending = 0, unique_clients = 0; { ScopeProfiler sp2(g_profiler, "Server::SendBlocks(): Collect list"); @@ -2366,7 +2378,9 @@ void Server::SendBlocks(float dtime) continue; total_sending += client->getSendingCount(); + const auto old_count = queue.size(); client->GetNextBlocks(m_env,m_emerge, dtime, queue); + unique_clients += queue.size() > old_count ? 1 : 0; } } @@ -2385,6 +2399,12 @@ void Server::SendBlocks(float dtime) ScopeProfiler sp(g_profiler, "Server::SendBlocks(): Send to clients"); Map &map = m_env->getMap(); + SerializedBlockCache cache, *cache_ptr = nullptr; + if (unique_clients > 1) { + // caching is pointless with a single client + cache_ptr = &cache; + } + for (const PrioritySortedBlockTransfer &block_to_send : queue) { if (total_sending >= max_blocks_to_send) break; @@ -2399,7 +2419,7 @@ void Server::SendBlocks(float dtime) continue; SendBlockNoLock(block_to_send.peer_id, block, client->serialization_version, - client->net_proto_version); + client->net_proto_version, cache_ptr); client->SentBlock(block_to_send.pos); total_sending++; -- cgit v1.2.3