From 3fb0d2fb65c968f91c333a1d31d2d7a1a02ab7d1 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 15 Jan 2011 03:28:19 +0200 Subject: Players are left on server while server is running. No passwords yet. --- src/server.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server.h') diff --git a/src/server.h b/src/server.h index b716a7df1..099be9e14 100644 --- a/src/server.h +++ b/src/server.h @@ -425,6 +425,12 @@ private: // When called, connection mutex should be locked RemoteClient* getClient(u16 peer_id); + // Gets a player from memory or creates one. + // Caller should check isClientConnected() and set it appropriately. + // + // Call with env and con locked. + Player *emergePlayer(const char *name, const char *password); + /* Update water pressure. This also adds suitable nodes to active_nodes. -- cgit v1.2.3