From e0f7bd4d57bf0c9b497c4d0bb73f7bd4d5cc0643 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 3 Apr 2011 19:50:54 +0300 Subject: Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. --- src/tile.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/tile.h') diff --git a/src/tile.h b/src/tile.h index d11899438..f06285960 100644 --- a/src/tile.h +++ b/src/tile.h @@ -271,6 +271,7 @@ struct TileSpec // Use this so that leaves don't need a separate material //material_type(MATERIAL_ALPHA_SIMPLE), material_flags( + //0 // <- DEBUG, Use the one below MATERIAL_FLAG_BACKFACE_CULLING ) { -- cgit v1.2.3