From 9fab5d594cab4c0a027f0aecf356382f3a37c1de Mon Sep 17 00:00:00 2001 From: emixa-d <85313564+emixa-d@users.noreply.github.com> Date: Wed, 6 Oct 2021 22:19:41 +0000 Subject: Add "MINETEST_MOD_PATH" environment variable (#11515) This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/. --- src/unittest/CMakeLists.txt | 1 + src/unittest/test_config.h.in | 1 + src/unittest/test_mod/test_mod/init.lua | 1 + src/unittest/test_mod/test_mod/mod.conf | 2 ++ src/unittest/test_servermodmanager.cpp | 21 +++++++++++++++++++++ 5 files changed, 26 insertions(+) create mode 100644 src/unittest/test_mod/test_mod/init.lua create mode 100644 src/unittest/test_mod/test_mod/mod.conf (limited to 'src/unittest') diff --git a/src/unittest/CMakeLists.txt b/src/unittest/CMakeLists.txt index 5703b8906..52f870901 100644 --- a/src/unittest/CMakeLists.txt +++ b/src/unittest/CMakeLists.txt @@ -44,6 +44,7 @@ set (UNITTEST_CLIENT_SRCS set (TEST_WORLDDIR ${CMAKE_CURRENT_SOURCE_DIR}/test_world) set (TEST_SUBGAME_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../games/devtest) +set (TEST_MOD_PATH ${CMAKE_CURRENT_SOURCE_DIR}/test_mod) configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/test_config.h.in" diff --git a/src/unittest/test_config.h.in b/src/unittest/test_config.h.in index 36850b00d..50d2398e4 100644 --- a/src/unittest/test_config.h.in +++ b/src/unittest/test_config.h.in @@ -4,3 +4,4 @@ #define TEST_WORLDDIR "@TEST_WORLDDIR@" #define TEST_SUBGAME_PATH "@TEST_SUBGAME_PATH@" +#define TEST_MOD_PATH "@TEST_MOD_PATH@" diff --git a/src/unittest/test_mod/test_mod/init.lua b/src/unittest/test_mod/test_mod/init.lua new file mode 100644 index 000000000..724a863f5 --- /dev/null +++ b/src/unittest/test_mod/test_mod/init.lua @@ -0,0 +1 @@ +-- deliberately empty diff --git a/src/unittest/test_mod/test_mod/mod.conf b/src/unittest/test_mod/test_mod/mod.conf new file mode 100644 index 000000000..56c64b2d8 --- /dev/null +++ b/src/unittest/test_mod/test_mod/mod.conf @@ -0,0 +1,2 @@ +name = test_mod +description = A mod doing nothing, to test if MINETEST_MOD_PATH is recognised diff --git a/src/unittest/test_servermodmanager.cpp b/src/unittest/test_servermodmanager.cpp index e3edb0c32..4c473d8b5 100644 --- a/src/unittest/test_servermodmanager.cpp +++ b/src/unittest/test_servermodmanager.cpp @@ -48,14 +48,20 @@ static TestServerModManager g_test_instance; void TestServerModManager::runTests(IGameDef *gamedef) { const char *saved_env_mt_subgame_path = getenv("MINETEST_SUBGAME_PATH"); + const char *saved_env_mt_mod_path = getenv("MINETEST_MOD_PATH"); #ifdef WIN32 { std::string subgame_path("MINETEST_SUBGAME_PATH="); subgame_path.append(TEST_SUBGAME_PATH); _putenv(subgame_path.c_str()); + + std::string mod_path("MINETEST_MOD_PATH="); + mod_path.append(TEST_MOD_PATH); + _putenv(mod_path.c_str()); } #else setenv("MINETEST_SUBGAME_PATH", TEST_SUBGAME_PATH, 1); + setenv("MINETEST_MOD_PATH", TEST_MOD_PATH, 1); #endif TEST(testCreation); @@ -75,12 +81,21 @@ void TestServerModManager::runTests(IGameDef *gamedef) if (saved_env_mt_subgame_path) subgame_path.append(saved_env_mt_subgame_path); _putenv(subgame_path.c_str()); + + std::string mod_path("MINETEST_MOD_PATH="); + if (saved_env_mt_mod_path) + mod_path.append(saved_env_mt_mod_path); + _putenv(mod_path.c_str()); } #else if (saved_env_mt_subgame_path) setenv("MINETEST_SUBGAME_PATH", saved_env_mt_subgame_path, 1); else unsetenv("MINETEST_SUBGAME_PATH"); + if (saved_env_mt_mod_path) + setenv("MINETEST_MOD_PATH", saved_env_mt_mod_path, 1); + else + unsetenv("MINETEST_MOD_PATH"); #endif } @@ -89,6 +104,7 @@ void TestServerModManager::testCreation() std::string path = std::string(TEST_WORLDDIR) + DIR_DELIM + "world.mt"; Settings world_config; world_config.set("gameid", "devtest"); + world_config.set("load_mod_test_mod", "true"); UASSERTEQ(bool, world_config.updateConfigFile(path.c_str()), true); ServerModManager sm(TEST_WORLDDIR); } @@ -119,16 +135,21 @@ void TestServerModManager::testGetMods() UASSERTEQ(bool, mods.empty(), false); // Ensure we found basenodes mod (part of devtest) + // and test_mod (for testing MINETEST_MOD_PATH). bool default_found = false; + bool test_mod_found = false; for (const auto &m : mods) { if (m.name == "basenodes") default_found = true; + if (m.name == "test_mod") + test_mod_found = true; // Verify if paths are not empty UASSERTEQ(bool, m.path.empty(), false); } UASSERTEQ(bool, default_found, true); + UASSERTEQ(bool, test_mod_found, true); } void TestServerModManager::testGetModspec() -- cgit v1.2.3