From 7c2639ddd9c345c7fb218a662c1ac4fc2bdd03c0 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 15 Oct 2011 16:32:24 +0300 Subject: Make view bobbing amount configurable --- src/camera.cpp | 1 + src/defaultsettings.cpp | 1 + 2 files changed, 2 insertions(+) (limited to 'src') diff --git a/src/camera.cpp b/src/camera.cpp index 6fc7c16cd..634a7cc9f 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -221,6 +221,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize) //rel_cam_target += 0.03 * bobvec; //rel_cam_up.rotateXYBy(0.02 * bobdir * bobtmp * PI); float f = 1.0; + f *= g_settings->getFloat("view_bobbing_amount"); rel_cam_pos += bobvec * f; //rel_cam_target += 0.995 * bobvec * f; rel_cam_target += bobvec * f; diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 2f4147a99..be787dd6b 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -74,6 +74,7 @@ void set_default_settings(Settings *settings) settings->setDefault("enable_clouds", "true"); settings->setDefault("invisible_stone", "false"); settings->setDefault("screenshot_path", "."); + settings->setDefault("view_bobbing_amount", "1.0"); // Server stuff // "map-dir" doesn't exist by default. -- cgit v1.2.3