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authorparamat <paramat@users.noreply.github.com>2017-09-17 00:26:20 +0100
committerparamat <mat.gregory@virginmedia.com>2017-09-17 05:31:48 +0100
commit27144b471678b30156ad3383fb8d26a5bd9b66cb (patch)
tree853db5930973f5d6c7ef3f1b6e4c354123f7dc8a /doc/lua_api.txt
parent76817fdf98b1597c569267bc751f4f285302721a (diff)
downloadhax-minetest-server-27144b471678b30156ad3383fb8d26a5bd9b66cb.tar.gz
hax-minetest-server-27144b471678b30156ad3383fb8d26a5bd9b66cb.zip
Biome API: Revert biomes, decos, ores being relative to water level
Feature is unnecessary and would greatly complicate future development, it would also make 'get biome at pos' extremely complex. Mgv7: Revert option to repeat surface biomes in floatlands, which depended on the above.
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r--doc/lua_api.txt5
1 files changed, 0 insertions, 5 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 231456bbb..06cdf7c81 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -4609,8 +4609,6 @@ Definition tables
y_min = -31000,
y_max = 64,
-- ^ Lower and upper limits for ore.
- -- ^ Limits are relative to y = water_level - 1 for core mapgen, or
- -- ^ relative to y = 0 for minetest.generate_ores().
flags = "",
-- ^ Attributes for this ore generation
noise_threshold = 0.5,
@@ -4655,7 +4653,6 @@ Definition tables
y_min = 1,
y_max = 31000,
-- ^ Lower and upper limits for biome.
- -- ^ Limits are relative to y = water_level - 1.
heat_point = 0,
humidity_point = 50,
-- ^ Characteristic average temperature and humidity for the biome.
@@ -4692,8 +4689,6 @@ Definition tables
y_min = -31000
y_max = 31000
-- ^ Lower and upper limits for decoration.
- -- ^ Limits are relative to y = water_level - 1 for core mapgen, or
- -- ^ relative to y = 0 for minetest.generate_decorations().
-- ^ This parameter refers to the `y` position of the decoration base, so
-- the actual maximum height would be `height_max + size.Y`.
spawn_by = "default:water",