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author | Kahrl <kahrl@gmx.net> | 2011-09-18 02:17:39 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2011-09-18 02:17:39 +0200 |
commit | ae66d611f2020e0fddb45f40af2d42c13e7ba585 (patch) | |
tree | f61c14fe4d70e7d73909eb086aab89623caa7d28 /src/camera.h | |
parent | acfb2bb8bced286626fa1fc04d56c9ba9ff82d48 (diff) | |
download | hax-minetest-server-ae66d611f2020e0fddb45f40af2d42c13e7ba585.tar.gz hax-minetest-server-ae66d611f2020e0fddb45f40af2d42c13e7ba585.zip |
This looks more like MC view bobbing, but still not even close
Diffstat (limited to 'src/camera.h')
-rw-r--r-- | src/camera.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/camera.h b/src/camera.h index a6dd7476f..dd9f30551 100644 --- a/src/camera.h +++ b/src/camera.h @@ -147,8 +147,8 @@ private: // If 1, view bobbing is on (player is walking). // If 2, view bobbing is getting switched off. s32 m_view_bobbing_state; - // If true, view bobbing is slown down (player is swimming) - bool m_view_bobbing_slow; + // Speed of view bobbing animation + f32 m_view_bobbing_speed; }; #endif |