diff options
author | Loic Blot <loic.blot@unix-experience.fr> | 2021-05-03 10:27:00 +0200 |
---|---|---|
committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2021-05-03 19:49:19 +0200 |
commit | de85bc9227ef0db01854fa0eef89256646b4d578 (patch) | |
tree | 9fa8a8e9d47178b830b3ac5ccc84af0546d14540 /src/client/clientobject.h | |
parent | 48d5abd5bee7a3f956cb2b92745bed6313cf5d8a (diff) | |
download | hax-minetest-server-de85bc9227ef0db01854fa0eef89256646b4d578.tar.gz hax-minetest-server-de85bc9227ef0db01854fa0eef89256646b4d578.zip |
fix: some code tidy about includes & irr namespaces
Diffstat (limited to 'src/client/clientobject.h')
-rw-r--r-- | src/client/clientobject.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/client/clientobject.h b/src/client/clientobject.h index dbc2f22cf..b192f0dcd 100644 --- a/src/client/clientobject.h +++ b/src/client/clientobject.h @@ -33,17 +33,13 @@ class LocalPlayer; struct ItemStack; class WieldMeshSceneNode; -namespace irr { namespace scene { - class ISceneManager; -}} - class ClientActiveObject : public ActiveObject { public: ClientActiveObject(u16 id, Client *client, ClientEnvironment *env); virtual ~ClientActiveObject(); - virtual void addToScene(ITextureSource *tsrc, irr::scene::ISceneManager *smgr) = 0; + virtual void addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr) = 0; virtual void removeFromScene(bool permanent) {} virtual void updateLight(u32 day_night_ratio) {} |