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authorPerttu Ahola <celeron55@gmail.com>2012-03-09 20:46:56 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-10 11:28:13 +0200
commit8db89b8136686a5721080d18e8a14f03404aa095 (patch)
treea6a87bc6a50b9ab2030930faae35ed22814c7669 /src/content_cao.cpp
parent8c01ad8a9da86fc76bc9a180ccab10ede726625a (diff)
downloadhax-minetest-server-8db89b8136686a5721080d18e8a14f03404aa095.tar.gz
hax-minetest-server-8db89b8136686a5721080d18e8a14f03404aa095.zip
LuaEntity armor groups
Diffstat (limited to 'src/content_cao.cpp')
-rw-r--r--src/content_cao.cpp28
1 files changed, 24 insertions, 4 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 836f719a3..33079fd11 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -240,6 +240,7 @@ private:
int m_anim_num_frames;
float m_anim_framelength;
float m_anim_timer;
+ ItemGroupList m_armor_groups;
public:
LuaEntityCAO(IGameDef *gamedef, ClientEnvironment *env):
@@ -594,14 +595,21 @@ public:
m_hp = result_hp;
// TODO: Execute defined fast response
}
+ else if(cmd == LUAENTITY_CMD_UPDATE_ARMOR_GROUPS)
+ {
+ m_armor_groups.clear();
+ int armor_groups_size = readU16(is);
+ for(int i=0; i<armor_groups_size; i++){
+ std::string name = deSerializeString(is);
+ int rating = readS16(is);
+ m_armor_groups[name] = rating;
+ }
+ }
}
bool directReportPunch(v3f dir, const ItemStack *punchitem=NULL,
float time_from_last_punch=1000000)
{
- // TODO: Transfer this from the server
- ItemGroupList m_armor_groups;
-
assert(punchitem);
const ToolCapabilities *toolcap =
&punchitem->getToolCapabilities(m_gamedef->idef());
@@ -613,7 +621,6 @@ public:
if(result.did_punch)
{
- // TODO: Decrease hp by
if(result.damage < m_hp)
m_hp -= result.damage;
else
@@ -623,6 +630,19 @@ public:
return false;
}
+
+ std::string debugInfoText()
+ {
+ std::ostringstream os(std::ios::binary);
+ os<<"LuaEntityCAO \n";
+ os<<"armor={";
+ for(ItemGroupList::const_iterator i = m_armor_groups.begin();
+ i != m_armor_groups.end(); i++){
+ os<<i->first<<"="<<i->second<<", ";
+ }
+ os<<"}";
+ return os.str();
+ }
};
// Prototype