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authorSmallJoker <SmallJoker@users.noreply.github.com>2017-08-23 22:32:10 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-08-23 22:32:10 +0200
commitf7d50a80782376d2e1c068e4d0a7ce9632f28bda (patch)
tree1235977bb6ce8639c24a5315f094364a39e34ee0 /src/content_sao.cpp
parentd01b65abebf3b2e86d076c6b69996fd3a205a960 (diff)
downloadhax-minetest-server-f7d50a80782376d2e1c068e4d0a7ce9632f28bda.tar.gz
hax-minetest-server-f7d50a80782376d2e1c068e4d0a7ce9632f28bda.zip
Respect object property hp_max field for players (#6287)
* Respect object property hp_max field for players This allows modders to configure the maximal HP per player * Statbars: Downscale bar to full 20 HP when exceeding this value Add default max HP for players and breath constants to builtin Document the constants * Rename PLAYER_MAX_HP -> PLAYER_MAX_HP_DEFAULT
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r--src/content_sao.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 621a64de0..bc5fb164b 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -782,7 +782,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id
{
assert(m_peer_id != 0); // pre-condition
- m_prop.hp_max = PLAYER_MAX_HP;
+ m_prop.hp_max = PLAYER_MAX_HP_DEFAULT;
m_prop.physical = false;
m_prop.weight = 75;
m_prop.collisionbox = aabb3f(-0.3f, 0.0f, -0.3f, 0.3f, 1.77f, 0.3f);
@@ -799,7 +799,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id
m_prop.is_visible = true;
m_prop.makes_footstep_sound = true;
m_prop.stepheight = PLAYER_DEFAULT_STEPHEIGHT * BS;
- m_hp = PLAYER_MAX_HP;
+ m_hp = m_prop.hp_max;
}
PlayerSAO::~PlayerSAO()
@@ -1235,8 +1235,8 @@ void PlayerSAO::setHP(s16 hp)
if (hp < 0)
hp = 0;
- else if (hp > PLAYER_MAX_HP)
- hp = PLAYER_MAX_HP;
+ else if (hp > m_prop.hp_max)
+ hp = m_prop.hp_max;
if (hp < oldhp && !g_settings->getBool("enable_damage")) {
return;