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author | est31 <MTest31@outlook.com> | 2015-07-17 16:40:41 +0200 |
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committer | est31 <MTest31@outlook.com> | 2015-07-23 07:38:13 +0200 |
commit | 3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7 (patch) | |
tree | 5ae54f8dcfc2b496a4937dc8ccf524d7c99f4e23 /src/game.h | |
parent | 1e0e85f82e030e761c36ba5a12427bec0fb4e4f2 (diff) | |
download | hax-minetest-server-3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7.tar.gz hax-minetest-server-3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7.zip |
Optional reconnect functionality
Enable the server to request the client to reconnect.
This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game.h b/src/game.h index 358b26c37..e1f4e9346 100644 --- a/src/game.h +++ b/src/game.h @@ -147,6 +147,7 @@ void the_game(bool *kill, u16 port, std::string &error_message, ChatBackend &chat_backend, + bool *reconnect_requested, const SubgameSpec &gamespec, // Used for local game bool simple_singleplayer_mode); |