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author | est31 <MTest31@outlook.com> | 2015-09-01 03:07:02 +0200 |
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committer | est31 <MTest31@outlook.com> | 2015-09-01 19:00:33 +0200 |
commit | 0903190ba2ed2134c464f2efe694d7281ead1c09 (patch) | |
tree | 94d4a169560be1e9ef4b69574b9f1c8ab0b0c06c /src/hud.h | |
parent | dce9468925b2208b8178722af218d9cd30a35a64 (diff) | |
download | hax-minetest-server-0903190ba2ed2134c464f2efe694d7281ead1c09.tar.gz hax-minetest-server-0903190ba2ed2134c464f2efe694d7281ead1c09.zip |
Hide minimap if it has been disabled by server
Diffstat (limited to 'src/hud.h')
-rw-r--r-- | src/hud.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -33,8 +33,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #define HUD_CORNER_CENTER 2 // Note that these visibility flags do not determine if the hud items are -// actually drawn, but rather, allows the item to be drawn should the rest of -// the game state permit it. +// actually drawn, but rather, whether to draw the item should the rest +// of the game state permit it. #define HUD_FLAG_HOTBAR_VISIBLE (1 << 0) #define HUD_FLAG_HEALTHBAR_VISIBLE (1 << 1) #define HUD_FLAG_CROSSHAIR_VISIBLE (1 << 2) |