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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-11-09 01:56:20 +0300 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-11-08 23:56:20 +0100 |
commit | 20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch) | |
tree | 67378802190117d8271b3b6d489a92bcb16203b7 /src/mapgen_valleys.h | |
parent | fc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff) | |
download | hax-minetest-server-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.gz hax-minetest-server-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.zip |
Move files to subdirectories (#6599)
* Move files around
Diffstat (limited to 'src/mapgen_valleys.h')
-rw-r--r-- | src/mapgen_valleys.h | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/src/mapgen_valleys.h b/src/mapgen_valleys.h deleted file mode 100644 index 7b5eb187d..000000000 --- a/src/mapgen_valleys.h +++ /dev/null @@ -1,134 +0,0 @@ -/* -Minetest Valleys C -Copyright (C) 2016-2017 Duane Robertson <duane@duanerobertson.com> -Copyright (C) 2016-2017 paramat - -Based on Valleys Mapgen by Gael de Sailly - (https://forum.minetest.net/viewtopic.php?f=9&t=11430) -and mapgen_v7 by kwolekr and paramat. - -Licensing changed by permission of Gael de Sailly. - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#pragma once - -#include "mapgen.h" - -////////////// Mapgen Valleys flags -#define MGVALLEYS_ALT_CHILL 0x01 -#define MGVALLEYS_HUMID_RIVERS 0x02 - -// Feed only one variable into these. -#define MYSQUARE(x) (x) * (x) -#define MYCUBE(x) (x) * (x) * (x) - -class BiomeManager; -class BiomeGenOriginal; - -// Global profiler -//class Profiler; -//extern Profiler *mapgen_profiler; - - -struct MapgenValleysParams : public MapgenParams { - u32 spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL; - s16 large_cave_depth = -33; - s16 massive_cave_depth = -256; // highest altitude of massive caves - u16 altitude_chill = 90; // The altitude at which temperature drops by 20C. - u16 lava_features = 0; // How often water will occur in caves. - u16 river_depth = 4; // How deep to carve river channels. - u16 river_size = 5; // How wide to make rivers. - u16 water_features = 0; // How often water will occur in caves. - float cave_width = 0.09f; - NoiseParams np_cave1; - NoiseParams np_cave2; - NoiseParams np_filler_depth; - NoiseParams np_inter_valley_fill; - NoiseParams np_inter_valley_slope; - NoiseParams np_rivers; - NoiseParams np_massive_caves; - NoiseParams np_terrain_height; - NoiseParams np_valley_depth; - NoiseParams np_valley_profile; - - MapgenValleysParams(); - ~MapgenValleysParams() = default; - - void readParams(const Settings *settings); - void writeParams(Settings *settings) const; -}; - -struct TerrainNoise { - s16 x; - s16 z; - float terrain_height; - float *rivers; - float *valley; - float valley_profile; - float *slope; - float inter_valley_fill; -}; - -class MapgenValleys : public MapgenBasic { -public: - - MapgenValleys(int mapgenid, MapgenValleysParams *params, EmergeManager *emerge); - ~MapgenValleys(); - - virtual MapgenType getType() const { return MAPGEN_VALLEYS; } - - virtual void makeChunk(BlockMakeData *data); - int getSpawnLevelAtPoint(v2s16 p); - - s16 large_cave_depth; - -private: - BiomeGenOriginal *m_bgen; - - bool humid_rivers; - bool use_altitude_chill; - float humidity_adjust; - s16 cave_water_max_height; - s16 lava_max_height; - - float altitude_chill; - s16 lava_features_lim; - s16 massive_cave_depth; - float river_depth_bed; - float river_size_factor; - float *tcave_cache; - s16 water_features_lim; - Noise *noise_inter_valley_fill; - Noise *noise_inter_valley_slope; - Noise *noise_rivers; - Noise *noise_cave1; - Noise *noise_cave2; - Noise *noise_massive_caves; - Noise *noise_terrain_height; - Noise *noise_valley_depth; - Noise *noise_valley_profile; - - float terrainLevelAtPoint(s16 x, s16 z); - - void calculateNoise(); - - virtual int generateTerrain(); - float terrainLevelFromNoise(TerrainNoise *tn); - float adjustedTerrainLevelFromNoise(TerrainNoise *tn); - - virtual void generateCaves(s16 max_stone_y, s16 large_cave_depth); -}; |