diff options
author | Perttu Ahola <celeron55@gmail.com> | 2011-01-28 01:38:16 +0200 |
---|---|---|
committer | Perttu Ahola <celeron55@gmail.com> | 2011-01-28 01:38:16 +0200 |
commit | 64b59757322e29c331c0a75262baec4382673e6f (patch) | |
tree | b1404f42db92b92202655bdd4f13a6c4c7fdd39d /src/mineral.cpp | |
parent | bd100c5483eb77a27eeac4e476c81a1bf6afc710 (diff) | |
download | hax-minetest-server-64b59757322e29c331c0a75262baec4382673e6f.tar.gz hax-minetest-server-64b59757322e29c331c0a75262baec4382673e6f.zip |
Now texture handling is fast. Also now players are saved on disk.
Diffstat (limited to 'src/mineral.cpp')
-rw-r--r-- | src/mineral.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/mineral.cpp b/src/mineral.cpp new file mode 100644 index 000000000..506f5b75c --- /dev/null +++ b/src/mineral.cpp @@ -0,0 +1,49 @@ +/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "mineral.h" + +const char *mineral_filenames[MINERAL_COUNT] = +{ + NULL, + "mineral_coal.png", + "mineral_iron.png" +}; + +textureid_t mineral_textures[MINERAL_COUNT] = {0}; + +void init_mineral(IrrlichtWrapper *irrlicht) +{ + for(u32 i=0; i<MINERAL_COUNT; i++) + { + if(mineral_filenames[i] == NULL) + continue; + mineral_textures[i] = irrlicht->getTextureId(mineral_filenames[i]); + } +} + +textureid_t mineral_block_texture(u8 mineral) +{ + if(mineral >= MINERAL_COUNT) + return 0; + + return mineral_textures[mineral]; +} + + |