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author | Loic Blot <loic.blot@unix-experience.fr> | 2021-04-29 20:38:35 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2021-05-03 19:49:19 +0200 |
commit | 48d5abd5bee7a3f956cb2b92745bed6313cf5d8a (patch) | |
tree | 3ecf00918b1011dbe9e141e38eb989e8d0152335 /src/nodedef.h | |
parent | a93712458b2f8914fdb43ec436c5caf908ba93b8 (diff) | |
download | hax-minetest-server-48d5abd5bee7a3f956cb2b92745bed6313cf5d8a.tar.gz hax-minetest-server-48d5abd5bee7a3f956cb2b92745bed6313cf5d8a.zip |
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
Diffstat (limited to 'src/nodedef.h')
-rw-r--r-- | src/nodedef.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/nodedef.h b/src/nodedef.h index 0de4dbc21..8a6d88071 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -660,9 +660,7 @@ public: * total ContentFeatures. * @param progress_cbk_args passed to the callback function */ - void updateTextures(IGameDef *gamedef, - void (*progress_cbk)(void *progress_args, u32 progress, u32 max_progress), - void *progress_cbk_args); + void updateTextures(IGameDef *gamedef, void *progress_cbk_args); /*! * Writes the content of this manager to the given output stream. |