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author | RealBadAngel <mk@realbadangel.pl> | 2013-04-25 02:39:21 +0200 |
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committer | kwolekr <kwolekr@minetest.net> | 2013-04-24 21:45:18 -0400 |
commit | 625a4c2e662f6b69b73a2a828d1b08d72e53ff73 (patch) | |
tree | 2f8ea55829ae1ebd2b19e7c0dd7ae7004f43dfda /src/nodedef.h | |
parent | e703c5b81f87550e636ebb1ebb1eb64027a44687 (diff) | |
download | hax-minetest-server-625a4c2e662f6b69b73a2a828d1b08d72e53ff73.tar.gz hax-minetest-server-625a4c2e662f6b69b73a2a828d1b08d72e53ff73.zip |
Add new drawtype GLASSLIKE_FRAMED
Diffstat (limited to 'src/nodedef.h')
-rw-r--r-- | src/nodedef.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/nodedef.h b/src/nodedef.h index d846489ae..8be18f9cb 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -133,6 +133,8 @@ enum NodeDrawType NDT_LIQUID, // Do not draw face towards same kind of flowing/source liquid NDT_FLOWINGLIQUID, // A very special kind of thing NDT_GLASSLIKE, // Glass-like, don't draw faces towards other glass + NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all visible faces + // uses 2 textures, one for frames, second for faces NDT_ALLFACES, // Leaves-like, draw all faces no matter what NDT_ALLFACES_OPTIONAL, // Fancy -> allfaces, fast -> normal NDT_TORCHLIKE, |