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author | Perttu Ahola <celeron55@gmail.com> | 2012-07-27 14:52:29 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-07-27 14:52:29 +0300 |
commit | 7ef0a13250dfd0e153d485e8b3a8084327a81f52 (patch) | |
tree | 89eb84baf24ff79f99b9f53dcb14fe3f7bbbfc5c /src/rollback.cpp | |
parent | 0de3fb786daf6d332b4022d18177d1ca0316532e (diff) | |
download | hax-minetest-server-7ef0a13250dfd0e153d485e8b3a8084327a81f52.tar.gz hax-minetest-server-7ef0a13250dfd0e153d485e8b3a8084327a81f52.zip |
Tweak rollback stuff
Diffstat (limited to 'src/rollback.cpp')
-rw-r--r-- | src/rollback.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/rollback.cpp b/src/rollback.cpp index 14b8839ea..9cbcb6c25 100644 --- a/src/rollback.cpp +++ b/src/rollback.cpp @@ -43,8 +43,8 @@ static float getSuspectNearness(bool is_guess, v3s16 suspect_p, int suspect_t, return 0; // 0 = cannot be // Start from 100 int f = 100; - // Distance (1 node = +1 point) - f += 1.0 * intToFloat(suspect_p, 1).getDistanceFrom(intToFloat(action_p, 1)); + // Distance (1 node = -1 point) + f -= 1.0 * intToFloat(suspect_p, 1).getDistanceFrom(intToFloat(action_p, 1)); // Time (1 second = -1 point) f -= 1.0 * (action_t - suspect_t); // If is a guess, halve the points @@ -76,7 +76,8 @@ public: v3s16 p; if(!action.getPosition(&p)) return; - action.actor = getSuspect(p, 30); // 30s timeframe + // 60s default timeframe, 95 points shortcut + action.actor = getSuspect(p, 60, 95); if(action.actor.empty()) return; action.actor_is_guess = true; @@ -102,7 +103,7 @@ public: m_current_actor = actor; m_current_actor_is_guess = is_guess; } - std::string getSuspect(v3s16 p, int max_time) + std::string getSuspect(v3s16 p, int max_time, float nearness_shortcut) { if(m_current_actor != "") return m_current_actor; @@ -116,6 +117,8 @@ public: { if(i->unix_time < first_time) break; + if(i->actor == "") + continue; // Find position of suspect or continue v3s16 suspect_p; if(!i->getPosition(&suspect_p)) @@ -125,6 +128,8 @@ public: if(f > likely_suspect_nearness){ likely_suspect_nearness = f; likely_suspect = *i; + if(likely_suspect_nearness >= nearness_shortcut) + break; } } // No likely suspect was found |