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authorGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2012-01-23 20:23:56 +0100
committerPerttu Ahola <celeron55@gmail.com>2012-02-02 15:54:20 +0200
commit64af6d3afe6ff677aa25e2cbb7395a911f8621af (patch)
treeab73593d00325ca2866ef240331749ed20645f3a /src/scriptapi.h
parent365f7a5bfe0cf1838b0c6f3936c4437f3dd9f1f7 (diff)
downloadhax-minetest-server-64af6d3afe6ff677aa25e2cbb7395a911f8621af.tar.gz
hax-minetest-server-64af6d3afe6ff677aa25e2cbb7395a911f8621af.zip
Fix some warnings on some compilers
ItemStack is a struct, not a class CollisionInfo is a struct, not a class InventoryAction is abstract and it needs a virtual destructor
Diffstat (limited to 'src/scriptapi.h')
-rw-r--r--src/scriptapi.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/scriptapi.h b/src/scriptapi.h
index 500a9ab99..df8ae344e 100644
--- a/src/scriptapi.h
+++ b/src/scriptapi.h
@@ -30,7 +30,7 @@ class ServerActiveObject;
class ServerRemotePlayer;
typedef struct lua_State lua_State;
struct LuaEntityProperties;
-class ItemStack;
+struct ItemStack;
struct PointedThing;
//class IGameDef;