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authorKahrl <kahrl@gmx.net>2011-11-29 17:15:18 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:58 +0200
commitd6b30dd3a5df4b84a287305f807442064f4cf68d (patch)
tree73311c9e881cb691074d607e066f6745a981a79b /src/scriptapi.h
parent1c19f959db117d48538b93b5494d87d97515fdfb (diff)
downloadhax-minetest-server-d6b30dd3a5df4b84a287305f807442064f4cf68d.tar.gz
hax-minetest-server-d6b30dd3a5df4b84a287305f807442064f4cf68d.zip
CraftItem rework and Lua interface
Diffstat (limited to 'src/scriptapi.h')
-rw-r--r--src/scriptapi.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/scriptapi.h b/src/scriptapi.h
index e6570e764..fe9329d75 100644
--- a/src/scriptapi.h
+++ b/src/scriptapi.h
@@ -29,6 +29,7 @@ class ServerEnvironment;
class ServerActiveObject;
typedef struct lua_State lua_State;
struct LuaEntityProperties;
+struct PointedThing;
//class IGameDef;
void scriptapi_export(lua_State *L, Server *server);
@@ -60,6 +61,18 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp);
void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player);
bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player);
+/* craftitem */
+void scriptapi_add_craftitem(lua_State *L, const char *name);
+bool scriptapi_craftitem_on_drop(lua_State *L, const char *name,
+ ServerActiveObject *dropper, v3f pos,
+ bool &callback_exists);
+bool scriptapi_craftitem_on_place_on_ground(lua_State *L, const char *name,
+ ServerActiveObject *placer, v3f pos,
+ bool &callback_exists);
+bool scriptapi_craftitem_on_use(lua_State *L, const char *name,
+ ServerActiveObject *user, const PointedThing& pointed,
+ bool &callback_exists);
+
/* luaentity */
// Returns true if succesfully added into Lua; false otherwise.
bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,