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authorsapier <Sapier at GMX dot net>2013-05-25 00:51:02 +0200
committerKahrl <kahrl@gmx.net>2013-05-25 00:51:02 +0200
commitab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch)
tree9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/scriptapi_nodetimer.cpp
parent865f380c91ced850d1a499c91aa2ab5489624802 (diff)
downloadhax-minetest-server-ab433775777c4f5055bcf4d2a1cffc506c4f9961.tar.gz
hax-minetest-server-ab433775777c4f5055bcf4d2a1cffc506c4f9961.zip
Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/scriptapi_nodetimer.cpp')
-rw-r--r--src/scriptapi_nodetimer.cpp166
1 files changed, 0 insertions, 166 deletions
diff --git a/src/scriptapi_nodetimer.cpp b/src/scriptapi_nodetimer.cpp
deleted file mode 100644
index 5e3289aee..000000000
--- a/src/scriptapi_nodetimer.cpp
+++ /dev/null
@@ -1,166 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "scriptapi.h"
-#include "scriptapi_nodetimer.h"
-#include "map.h"
-
-
-int NodeTimerRef::gc_object(lua_State *L) {
- NodeTimerRef *o = *(NodeTimerRef **)(lua_touserdata(L, 1));
- delete o;
- return 0;
-}
-
-NodeTimerRef* NodeTimerRef::checkobject(lua_State *L, int narg)
-{
- luaL_checktype(L, narg, LUA_TUSERDATA);
- void *ud = luaL_checkudata(L, narg, className);
- if(!ud) luaL_typerror(L, narg, className);
- return *(NodeTimerRef**)ud; // unbox pointer
-}
-
-int NodeTimerRef::l_set(lua_State *L)
-{
- NodeTimerRef *o = checkobject(L, 1);
- ServerEnvironment *env = o->m_env;
- if(env == NULL) return 0;
- f32 t = luaL_checknumber(L,2);
- f32 e = luaL_checknumber(L,3);
- env->getMap().setNodeTimer(o->m_p,NodeTimer(t,e));
- return 0;
-}
-
-int NodeTimerRef::l_start(lua_State *L)
-{
- NodeTimerRef *o = checkobject(L, 1);
- ServerEnvironment *env = o->m_env;
- if(env == NULL) return 0;
- f32 t = luaL_checknumber(L,2);
- env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0));
- return 0;
-}
-
-int NodeTimerRef::l_stop(lua_State *L)
-{
- NodeTimerRef *o = checkobject(L, 1);
- ServerEnvironment *env = o->m_env;
- if(env == NULL) return 0;
- env->getMap().removeNodeTimer(o->m_p);
- return 0;
-}
-
-int NodeTimerRef::l_is_started(lua_State *L)
-{
- NodeTimerRef *o = checkobject(L, 1);
- ServerEnvironment *env = o->m_env;
- if(env == NULL) return 0;
-
- NodeTimer t = env->getMap().getNodeTimer(o->m_p);
- lua_pushboolean(L,(t.timeout != 0));
- return 1;
-}
-
-int NodeTimerRef::l_get_timeout(lua_State *L)
-{
- NodeTimerRef *o = checkobject(L, 1);
- ServerEnvironment *env = o->m_env;
- if(env == NULL) return 0;
-
- NodeTimer t = env->getMap().getNodeTimer(o->m_p);
- lua_pushnumber(L,t.timeout);
- return 1;
-}
-
-int NodeTimerRef::l_get_elapsed(lua_State *L)
-{
- NodeTimerRef *o = checkobject(L, 1);
- ServerEnvironment *env = o->m_env;
- if(env == NULL) return 0;
-
- NodeTimer t = env->getMap().getNodeTimer(o->m_p);
- lua_pushnumber(L,t.elapsed);
- return 1;
-}
-
-
-NodeTimerRef::NodeTimerRef(v3s16 p, ServerEnvironment *env):
- m_p(p),
- m_env(env)
-{
-}
-
-NodeTimerRef::~NodeTimerRef()
-{
-}
-
-// Creates an NodeTimerRef and leaves it on top of stack
-// Not callable from Lua; all references are created on the C side.
-void NodeTimerRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
-{
- NodeTimerRef *o = new NodeTimerRef(p, env);
- *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
- luaL_getmetatable(L, className);
- lua_setmetatable(L, -2);
-}
-
-void NodeTimerRef::set_null(lua_State *L)
-{
- NodeTimerRef *o = checkobject(L, -1);
- o->m_env = NULL;
-}
-
-void NodeTimerRef::Register(lua_State *L)
-{
- lua_newtable(L);
- int methodtable = lua_gettop(L);
- luaL_newmetatable(L, className);
- int metatable = lua_gettop(L);
-
- lua_pushliteral(L, "__metatable");
- lua_pushvalue(L, methodtable);
- lua_settable(L, metatable); // hide metatable from Lua getmetatable()
-
- lua_pushliteral(L, "__index");
- lua_pushvalue(L, methodtable);
- lua_settable(L, metatable);
-
- lua_pushliteral(L, "__gc");
- lua_pushcfunction(L, gc_object);
- lua_settable(L, metatable);
-
- lua_pop(L, 1); // drop metatable
-
- luaL_openlib(L, 0, methods, 0); // fill methodtable
- lua_pop(L, 1); // drop methodtable
-
- // Cannot be created from Lua
- //lua_register(L, className, create_object);
-}
-
-const char NodeTimerRef::className[] = "NodeTimerRef";
-const luaL_reg NodeTimerRef::methods[] = {
- luamethod(NodeTimerRef, start),
- luamethod(NodeTimerRef, set),
- luamethod(NodeTimerRef, stop),
- luamethod(NodeTimerRef, is_started),
- luamethod(NodeTimerRef, get_timeout),
- luamethod(NodeTimerRef, get_elapsed),
- {0,0}
-};