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-rw-r--r--cmake/Modules/FindGettextLib.cmake21
-rw-r--r--data/ladder.pngbin0 -> 395 bytes
-rwxr-xr-xmakepackage_binary.sh2
-rw-r--r--minetest-icon-24x24.pngbin0 -> 913 bytes
-rw-r--r--minetestmapper/colors.txt25
-rwxr-xr-xminetestmapper/minetestmapper2.py275
-rw-r--r--pnoise.py102
-rw-r--r--po/da/minetest.po486
-rw-r--r--po/de/minetest.po435
-rw-r--r--po/en/minetest.pot113
-rw-r--r--po/fr/minetest.po427
-rw-r--r--po/it/minetest.po499
-rw-r--r--po/minetest.pot487
-rw-r--r--src/CMakeLists.txt88
-rw-r--r--src/client.cpp1
-rw-r--r--src/cmake_config.h.in4
-rw-r--r--src/config.h11
-rw-r--r--src/content_craft.cpp16
-rw-r--r--src/content_mapblock.cpp47
-rw-r--r--src/content_mapnode.cpp14
-rw-r--r--src/content_mapnode.h2
-rw-r--r--src/environment.cpp4
-rw-r--r--src/game.cpp50
-rw-r--r--src/gettext.h34
-rw-r--r--src/guiKeyChangeMenu.cpp177
-rw-r--r--src/guiKeyChangeMenu.h35
-rw-r--r--src/guiMainMenu.cpp26
-rw-r--r--src/guiMessageMenu.cpp4
-rw-r--r--src/guiPasswordChange.cpp18
-rw-r--r--src/guiPauseMenu.cpp12
-rw-r--r--src/guiTextInputMenu.cpp4
-rw-r--r--src/keycode.cpp1
-rw-r--r--src/main.cpp8
-rw-r--r--src/map.cpp428
-rw-r--r--src/mapnode.h12
-rw-r--r--src/player.cpp31
-rw-r--r--src/player.h1
-rw-r--r--src/servermain.cpp2
-rw-r--r--util/colors.txt47
-rwxr-xr-xutil/minetestmapper.py734
-rwxr-xr-xutil/updatepo.sh65
41 files changed, 3486 insertions, 1262 deletions
diff --git a/cmake/Modules/FindGettextLib.cmake b/cmake/Modules/FindGettextLib.cmake
index b99fd33b8..18935eaad 100644
--- a/cmake/Modules/FindGettextLib.cmake
+++ b/cmake/Modules/FindGettextLib.cmake
@@ -16,21 +16,6 @@ FIND_PROGRAM(GETTEXT_MSGFMT
PATHS "${CUSTOM_GETTEXT_PATH}/bin"
DOC "path to msgfmt")
-FIND_PROGRAM(GETTEXT_MSGMERGE
- NAMES msgmerge
- PATHS "${CUSTOM_GETTEXT_PATH}/bin"
- DOC "path to msgmerge")
-
-FIND_PROGRAM(GETTEXT_MSGEN
- NAMES msgen
- PATHS "${CUSTOM_GETTEXT_PATH}/bin"
- DOC "path to msgen")
-
-FIND_PROGRAM(GETTEXT_EXTRACT
- NAMES xgettext
- PATHS "${CUSTOM_GETTEXT_PATH}/bin"
- DOC "path to xgettext")
-
# modern Linux, as well as Mac, seem to not need require special linking
# they do not because gettext is part of glibc
# TODO check the requirements on other BSDs and older Linux
@@ -71,10 +56,14 @@ ENDIF()
IF(GETTEXT_FOUND)
SET(GETTEXT_PO_PATH ${CMAKE_SOURCE_DIR}/po)
SET(GETTEXT_MO_BUILD_PATH ${CMAKE_BINARY_DIR}/locale/<locale>/LC_MESSAGES)
- SET(GETTEXT_MO_DEST_PATH locale/<locale>/LC_MESSAGES)
+ SET(GETTEXT_MO_DEST_PATH ${DATADIR}/../locale/<locale>/LC_MESSAGES)
FILE(GLOB GETTEXT_AVAILABLE_LOCALES RELATIVE ${GETTEXT_PO_PATH} "${GETTEXT_PO_PATH}/*")
+ LIST(REMOVE_ITEM GETTEXT_AVAILABLE_LOCALES minetest.pot)
MACRO(SET_MO_PATHS _buildvar _destvar _locale)
STRING(REPLACE "<locale>" ${_locale} ${_buildvar} ${GETTEXT_MO_BUILD_PATH})
STRING(REPLACE "<locale>" ${_locale} ${_destvar} ${GETTEXT_MO_DEST_PATH})
ENDMACRO(SET_MO_PATHS)
+ELSE()
+ SET(GETTEXT_INCLUDE_DIR "")
+ SET(GETTEXT_LIBRARY "")
ENDIF()
diff --git a/data/ladder.png b/data/ladder.png
new file mode 100644
index 000000000..11056359d
--- /dev/null
+++ b/data/ladder.png
Binary files differ
diff --git a/makepackage_binary.sh b/makepackage_binary.sh
index 32d19865a..fac3a0374 100755
--- a/makepackage_binary.sh
+++ b/makepackage_binary.sh
@@ -1,6 +1,6 @@
#!/bin/sh
-PROJECT_NAME=minetest-delta
+PROJECT_NAME=minetest
PACKAGEDIR=../$PROJECT_NAME-packages
PACKAGENAME=$PROJECT_NAME-binary-`date +%y%m%d%H%M%S`
PACKAGEPATH=$PACKAGEDIR/$PACKAGENAME
diff --git a/minetest-icon-24x24.png b/minetest-icon-24x24.png
new file mode 100644
index 000000000..4d587c410
--- /dev/null
+++ b/minetest-icon-24x24.png
Binary files differ
diff --git a/minetestmapper/colors.txt b/minetestmapper/colors.txt
deleted file mode 100644
index e70f56e1e..000000000
--- a/minetestmapper/colors.txt
+++ /dev/null
@@ -1,25 +0,0 @@
-0 128 128 128
-1 107 134 51
-2 39 66 106
-3 255 255 0
-4 86 58 31
-5 48 95 8
-6 102 129 38
-7 178 178 0
-8 101 84 36
-9 39 66 106
-12 104 78 42
-13 210 194 156
-14 117 86 41
-15 128 79 0
-16 118 118 118
-18 123 123 123
-19 199 199 199
-20 183 183 222
-21 103 78 42
-22 219 202 178
-23 78 154 6
-24 204 0 0
-25 211 215 207
-26 138 226 52
-27 104 78 42
diff --git a/minetestmapper/minetestmapper2.py b/minetestmapper/minetestmapper2.py
deleted file mode 100755
index 8dc3de2f4..000000000
--- a/minetestmapper/minetestmapper2.py
+++ /dev/null
@@ -1,275 +0,0 @@
-#!/usr/bin/env python
-# -*- coding: utf-8 -*-
-
-# Made by j0gge, modified by celeron55
-
-# This program is free software. It comes without any warranty, to
-# the extent permitted by applicable law. You can redistribute it
-# and/or modify it under the terms of the Do What The Fuck You Want
-# To Public License, Version 2, as published by Sam Hocevar. See
-# http://sam.zoy.org/wtfpl/COPYING for more details.
-
-# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
-
-# Some speed-up: ...lol, actually it slows it down.
-#import psyco ; psyco.full()
-#from psyco.classes import *
-
-import zlib
-import Image, ImageDraw
-import os
-import string
-import time
-
-def hex_to_int(h):
- i = int(h,16)
- if(i > 2047):
- i-=4096
- return i
-
-def hex4_to_int(h):
- i = int(h,16)
- if(i > 32767):
- i-=65536
- return i
-
-def int_to_hex3(i):
- if(i < 0):
- return "%03X" % (i + 4096)
- else:
- return "%03X" % i
-
-def int_to_hex4(i):
- if(i < 0):
- return "%04X" % (i + 65536)
- else:
- return "%04X" % i
-
-def limit(i,l,h):
- if(i>h):
- i=h
- if(i<l):
- i=l
- return i
-
-# Fix these!
-path="../map/"
-output="map.png"
-
-sector_xmin = -1000/16
-sector_xmax = 1000/16
-sector_zmin = -1000/16
-sector_zmax = 1000/16
-
-# Load color information for the blocks.
-colors = {}
-f = file("colors.txt")
-for line in f:
- values = string.split(line)
- colors[int(values[0])] = (int(values[1]), int(values[2]), int(values[3]))
-f.close()
-
-xlist = []
-zlist = []
-
-# List all sectors to memory and calculate the width and heigth of the resulting picture.
-if os.path.exists(path + "sectors2"):
- for filename in os.listdir(path + "sectors2"):
- for filename2 in os.listdir(path + "sectors2/" + filename):
- x = hex_to_int(filename)
- z = hex_to_int(filename2)
- if x < sector_xmin or x > sector_xmax:
- continue
- if z < sector_zmin or z > sector_zmax:
- continue
- xlist.append(x)
- zlist.append(z)
-
-if os.path.exists(path + "sectors"):
- for filename in os.listdir(path + "sectors"):
- x = hex4_to_int(filename[:4])
- z = hex4_to_int(filename[-4:])
- if x < sector_xmin or x > sector_xmax:
- continue
- if z < sector_zmin or z > sector_zmax:
- continue
- xlist.append(x)
- zlist.append(z)
-
-w = (max(xlist) - min(xlist)) * 16 + 16
-h = (max(zlist) - min(zlist)) * 16 + 16
-
-print "w="+str(w)+" h="+str(h)
-
-im = Image.new("RGB", (w, h), "white")
-impix = im.load()
-
-stuff={}
-
-starttime = time.time()
-
-# Go through all sectors.
-for n in range(len(xlist)):
- #if n > 500:
- # break
- if n % 200 == 0:
- nowtime = time.time()
- dtime = nowtime - starttime
- n_per_second = 1.0 * n / dtime
- if n_per_second != 0:
- seconds_per_n = 1.0 / n_per_second
- time_guess = seconds_per_n * len(xlist)
- remaining_s = time_guess - dtime
- remaining_minutes = int(remaining_s / 60)
- remaining_s -= remaining_minutes * 60;
- print("Processing sector "+str(n)+" of "+str(len(xlist))
- +" ("+str(round(100.0*n/len(xlist), 1))+"%)"
- +" (ETA: "+str(remaining_minutes)+"m "
- +str(int(remaining_s))+"s)")
-
- xpos = xlist[n]
- zpos = zlist[n]
-
- xhex = int_to_hex3(xpos)
- zhex = int_to_hex3(zpos)
- xhex4 = int_to_hex4(xpos)
- zhex4 = int_to_hex4(zpos)
-
- sector1 = xhex4.lower() + zhex4.lower()
- sector2 = xhex.lower() + "/" + zhex.lower()
-
- ylist=[]
-
- sectortype = ""
-
- try:
- for filename in os.listdir(path + "sectors/" + sector1):
- if(filename != "meta"):
- pos = int(filename,16)
- if(pos > 32767):
- pos-=65536
- ylist.append(pos)
- sectortype = "old"
- except OSError:
- pass
-
- if sectortype != "old":
- try:
- for filename in os.listdir(path + "sectors2/" + sector2):
- if(filename != "meta"):
- pos = int(filename,16)
- if(pos > 32767):
- pos-=65536
- ylist.append(pos)
- sectortype = "new"
- except OSError:
- pass
-
- if sectortype == "":
- continue
-
- ylist.sort()
-
- # Make a list of pixels of the sector that are to be looked for.
- pixellist = []
- for x in range(16):
- for y in range(16):
- pixellist.append((x,y))
-
- # Go through the Y axis from top to bottom.
- for ypos in reversed(ylist):
-
- yhex = int_to_hex4(ypos)
-
- filename = ""
- if sectortype == "old":
- filename = path + "sectors/" + sector1 + "/" + yhex.lower()
- else:
- filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
-
- f = file(filename, "rb")
-
- # Let's just memorize these even though it's not really necessary.
- version = f.read(1)
- flags = f.read(1)
-
- dec_o = zlib.decompressobj()
- try:
- mapdata = dec_o.decompress(f.read())
- except:
- mapdata = []
-
- f.close()
-
- if(len(mapdata)<4096):
- print "bad: " + xhex+zhex+"/"+yhex + " " + len(mapdata)
- else:
- chunkxpos=xpos*16
- chunkypos=ypos*16
- chunkzpos=zpos*16
- for (x,z) in reversed(pixellist):
- for y in reversed(range(16)):
- datapos=x+y*16+z*256
- if(ord(mapdata[datapos])!=254):
- try:
- pixellist.remove((x,z))
- # Memorize information on the type and height of the block and for drawing the picture.
- stuff[(chunkxpos+x,chunkzpos+z)]=(chunkypos+y,ord(mapdata[datapos]))
- break
- except:
- print "strange block: " + xhex+zhex+"/"+yhex + " x: " + str(x) + " y: " + str(y) + " z: " + str(z) + " block: " + str(ord(mapdata[datapos]))
-
- # After finding all the pixeld in the sector, we can move on to the next sector without having to continue the Y axis.
- if(len(pixellist)==0):
- break
-
-print "Drawing image"
-# Drawing the picture
-starttime = time.time()
-n = 0
-minx = min(xlist)
-minz = min(zlist)
-for (x,z) in stuff.iterkeys():
- if n % 500000 == 0:
- nowtime = time.time()
- dtime = nowtime - starttime
- n_per_second = 1.0 * n / dtime
- if n_per_second != 0:
- listlen = len(stuff)
- seconds_per_n = 1.0 / n_per_second
- time_guess = seconds_per_n * listlen
- remaining_s = time_guess - dtime
- remaining_minutes = int(remaining_s / 60)
- remaining_s -= remaining_minutes * 60;
- print("Drawing pixel "+str(n)+" of "+str(listlen)
- +" ("+str(round(100.0*n/listlen, 1))+"%)"
- +" (ETA: "+str(remaining_minutes)+"m "
- +str(int(remaining_s))+"s)")
- n += 1
-
- (r,g,b)=colors[stuff[(x,z)][1]]
-
- # Comparing heights of a couple of adjacent blocks and changing brightness accordingly.
- try:
- y1=stuff[(x-1,z)][0]
- y2=stuff[(x,z-1)][0]
- y=stuff[(x,z)][0]
-
- d=(y-y1+y-y2)*12
-
- if(d>36):
- d=36
-
- r=limit(r+d,0,255)
- g=limit(g+d,0,255)
- b=limit(b+d,0,255)
- except:
- pass
- #impix[w-1-(x-minx*16),h-1-(z-minz*16)]=(r,g,b)
- impix[x-minx*16,h-1-(z-minz*16)]=(r,g,b)
-
-# Flip the picture to make it right and save.
-#print "Transposing"
-#im=im.transpose(Image.FLIP_TOP_BOTTOM)
-print "Saving"
-im.save(output)
diff --git a/pnoise.py b/pnoise.py
new file mode 100644
index 000000000..fcab5ac15
--- /dev/null
+++ b/pnoise.py
@@ -0,0 +1,102 @@
+#
+# A python perlin noise implementation, from
+# http://www.fundza.com/c4serious/noise/perlin/perlin.html
+#
+# This is used for testing how to create maps with a python script.
+#
+
+import math
+p = (
+151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,
+30,69,142,8,99,37,240,21,10,23,190,6,148,247,120,234,75,0,26,197,
+62,94,252,219,203,117,35,11,32,57,177,33,88,237,149,56,87,174,20,
+125,136,171,168,68,175,74,165,71,134,139,48,27,166,77,146,158,231,
+83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,102,
+143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,89,18,169,200,
+196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,226,
+250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,
+58,17,182,189,28,42,223,183,170,213,119,248,152,2,44,154,163,70,
+221,153,101,155,167,43,172,9,129,22,39,253,19,98,108,110,79,113,
+224,232,178,185,112,104,218,246,97,228,251,34,242,193,238,210,144,
+12,191,179,162,241,81,51,145,235,249,14,239,107,49,192,214,31,181,
+199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,138,236,
+205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180,
+151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,
+30,69,142,8,99,37,240,21,10,23,190,6,148,247,120,234,75,0,26,197,
+62,94,252,219,203,117,35,11,32,57,177,33,88,237,149,56,87,174,20,
+125,136,171,168,68,175,74,165,71,134,139,48,27,166,77,146,158,231,
+83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,102,
+143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,89,18,169,200,
+196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,226,
+250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,
+58,17,182,189,28,42,223,183,170,213,119,248,152,2,44,154,163,70,
+221,153,101,155,167,43,172,9,129,22,39,253,19,98,108,110,79,113,
+224,232,178,185,112,104,218,246,97,228,251,34,242,193,238,210,144,
+12,191,179,162,241,81,51,145,235,249,14,239,107,49,192,214,31,181,
+199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,138,236,
+205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180)
+
+def lerp(t, a, b):
+ return a + t * (b - a)
+
+def fade(t):
+ return t * t * t * (t * (t * 6 - 15) + 10)
+
+def grad(hash, x, y, z):
+ h = hash & 15
+ if h < 8:
+ u = x
+ else:
+ u = y
+ if h < 4:
+ v = y
+ elif h == 12 or h == 14:
+ v = x
+ else:
+ v = z
+ if h & 1 != 0:
+ u = -u
+ if h & 2 != 0:
+ v = -v
+ return u + v
+
+def pnoise(x, y, z):
+ global p
+ X = int(math.floor(x)) & 255
+ Y = int(math.floor(y)) & 255
+ Z = int(math.floor(z)) & 255
+ x -= math.floor(x)
+ y -= math.floor(y)
+ z -= math.floor(z)
+
+ u = fade(x)
+ v = fade(y)
+ w = fade(z)
+
+ A = p[X] + Y
+ AA = p[A] + Z
+ AB = p[A + 1] + Z
+ B = p[X + 1] + Y
+ BA = p[B] + Z
+ BB = p[B + 1] + Z
+
+ pAA = p[AA]
+ pAB = p[AB]
+ pBA = p[BA]
+ pBB = p[BB]
+ pAA1 = p[AA + 1]
+ pBA1 = p[BA + 1]
+ pAB1 = p[AB + 1]
+ pBB1 = p[BB + 1]
+
+ gradAA = grad(pAA, x, y, z)
+ gradBA = grad(pBA, x-1, y, z)
+ gradAB = grad(pAB, x, y-1, z)
+ gradBB = grad(pBB, x-1, y-1, z)
+ gradAA1 = grad(pAA1,x, y, z-1)
+ gradBA1 = grad(pBA1,x-1, y, z-1)
+ gradAB1 = grad(pAB1,x, y-1, z-1)
+ gradBB1 = grad(pBB1,x-1, y-1, z-1)
+ return lerp(w,
+ lerp(v, lerp(u, gradAA, gradBA), lerp(u, gradAB, gradBB)),
+ lerp(v, lerp(u, gradAA1,gradBA1),lerp(u, gradAB1,gradBB1)))
diff --git a/po/da/minetest.po b/po/da/minetest.po
new file mode 100644
index 000000000..b64b5d827
--- /dev/null
+++ b/po/da/minetest.po
@@ -0,0 +1,486 @@
+# German translations for minetest-c55 package.
+# Copyright (C) 2011 celeron
+# This file is distributed under the same license as the minetest-c55 package.
+# Frederik Helth <Guides@live.dk>, 2011.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: 0.0.0\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-08-02 12:36+0200\n"
+"PO-Revision-Date: 2011-08-02 00:31+0100\n"
+"Last-Translator: Frederik Helth <Guides@live.dk>\n"
+"Language-Team: \n"
+"Language: da\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: src/guiKeyChangeMenu.cpp:84
+msgid "KEYBINDINGS"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:94
+msgid "Forward"
+msgstr "Frem"
+
+#: src/guiKeyChangeMenu.cpp:111
+msgid "Backward"
+msgstr "Tilbage"
+
+#: src/guiKeyChangeMenu.cpp:127 src/guiKeyChangeMenu.h:38
+msgid "Left"
+msgstr "Venstre"
+
+#: src/guiKeyChangeMenu.cpp:142 src/guiKeyChangeMenu.h:38
+msgid "Right"
+msgstr "Højre"
+
+#: src/guiKeyChangeMenu.cpp:158
+msgid "Use"
+msgstr "Brug"
+
+#: src/guiKeyChangeMenu.cpp:173
+msgid "Sneak"
+msgstr "Snig"
+
+#: src/guiKeyChangeMenu.cpp:189
+msgid "Jump"
+msgstr "Hop"
+
+#: src/guiKeyChangeMenu.cpp:204
+msgid "Inventory"
+msgstr "Ting"
+
+#: src/guiKeyChangeMenu.cpp:220
+msgid "Chat"
+msgstr "Chat"
+
+#: src/guiKeyChangeMenu.cpp:236
+msgid "Toggle fly"
+msgstr "Flyvning"
+
+#: src/guiKeyChangeMenu.cpp:251
+msgid "Toggle fast"
+msgstr "Hurtig flyvning"
+
+#: src/guiKeyChangeMenu.cpp:266
+msgid "Range select"
+msgstr "Afstands load"
+
+#: src/guiKeyChangeMenu.cpp:283
+msgid "Print stacks"
+msgstr "Print stykker"
+
+#: src/guiKeyChangeMenu.cpp:298
+msgid "Save"
+msgstr "Gem"
+
+#: src/guiKeyChangeMenu.cpp:304 src/guiKeyChangeMenu.h:33
+msgid "Cancel"
+msgstr "Afslut"
+
+#: src/guiKeyChangeMenu.cpp:537 src/guiKeyChangeMenu.cpp:542
+#: src/guiKeyChangeMenu.cpp:547 src/guiKeyChangeMenu.cpp:552
+#: src/guiKeyChangeMenu.cpp:557 src/guiKeyChangeMenu.cpp:562
+#: src/guiKeyChangeMenu.cpp:567 src/guiKeyChangeMenu.cpp:572
+#: src/guiKeyChangeMenu.cpp:577 src/guiKeyChangeMenu.cpp:582
+#: src/guiKeyChangeMenu.cpp:587 src/guiKeyChangeMenu.cpp:592
+#: src/guiKeyChangeMenu.cpp:597
+msgid "press Key"
+msgstr "Tryk knap"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Left Button"
+msgstr "Venstre Knap"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Middle Button"
+msgstr "Midt Knap"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Right Button"
+msgstr "Højre Knap"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "X Button 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Back"
+msgstr "Tilbage"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Clear"
+msgstr "Rens"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Return"
+msgstr "Tilbage"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Tab"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "X Button 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Capital"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Control"
+msgstr "Kontrol"
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Kana"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Pause"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Convert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Escape"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Final"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Junja"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Kanji"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Nonconvert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Accept"
+msgstr "Accepter"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "End"
+msgstr "Slut"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Home"
+msgstr "Hjem"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Mode Change"
+msgstr "Mode skift"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Next"
+msgstr "Næste"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Priot"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Space"
+msgstr "Mellemrum"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Down"
+msgstr "Ned"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Execute"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Print"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Select"
+msgstr "Vælge"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Up"
+msgstr "Op"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Delete"
+msgstr "Slet"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Help"
+msgstr "Hjælp"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Insert"
+msgstr "Indset"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Snapshot"
+msgstr "Screenshot"
+
+#: src/guiKeyChangeMenu.h:42
+msgid "Left Windows"
+msgstr "Venstre windows"
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Apps"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 0"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Right Windows"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Sleep"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 3"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 4"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 5"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 6"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 7"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad *"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad +"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad -"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad /"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 8"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 9"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Num Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Scroll Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Left Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Right Shight"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Comma"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Minus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Period"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Plus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "Attn"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "CrSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Erase OEF"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "ExSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "OEM Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "PA1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Play"
+msgstr "Spil"
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Zoom"
+msgstr ""
+
+#: src/guiMainMenu.cpp:181
+msgid "Name/Password"
+msgstr "Navn/kodeord"
+
+#: src/guiMainMenu.cpp:206
+msgid "Address/Port"
+msgstr "Adresse/port"
+
+#: src/guiMainMenu.cpp:228
+msgid "Leave address blank to start a local server."
+msgstr "Lad black for at spille localt"
+
+#: src/guiMainMenu.cpp:235
+msgid "Fancy trees"
+msgstr "Fancy trær"
+
+#: src/guiMainMenu.cpp:241
+msgid "Smooth Lighting"
+msgstr ""
+
+#: src/guiMainMenu.cpp:249
+msgid "Start Game / Connect"
+msgstr "Start spil"
+
+#: src/guiMainMenu.cpp:258
+msgid "Change keys"
+msgstr "Indstillinger"
+
+#: src/guiMainMenu.cpp:281
+msgid "Creative Mode"
+msgstr "Kreativ mode"
+
+#: src/guiMainMenu.cpp:287
+msgid "Enable Damage"
+msgstr "Tag imod skade"
+
+#: src/guiMainMenu.cpp:295
+msgid "Delete map"
+msgstr "Slet mappen"
+
+#: src/guiMessageMenu.cpp:94 src/guiTextInputMenu.cpp:112
+msgid "Proceed"
+msgstr "Fortsæt"
+
+#: src/guiPasswordChange.cpp:103
+msgid "Old Password"
+msgstr "Gamle kodeord"
+
+#: src/guiPasswordChange.cpp:120
+msgid "New Password"
+msgstr "Nye kodeord"
+
+#: src/guiPasswordChange.cpp:136
+msgid "Confirm Password"
+msgstr "Gentag kodeord"
+
+#: src/guiPasswordChange.cpp:153
+msgid "Change"
+msgstr "Skift"
+
+#: src/guiPasswordChange.cpp:162
+msgid "Passwords do not match!"
+msgstr "Kodeordne matcher ikke hinanden!"
+
+#: src/guiPauseMenu.cpp:111
+msgid "Continue"
+msgstr "Fortsæt"
+
+#: src/guiPauseMenu.cpp:118
+msgid "Change Password"
+msgstr "Skift kodeord"
+
+#: src/guiPauseMenu.cpp:125
+msgid "Disconnect"
+msgstr "Logud"
+
+#: src/guiPauseMenu.cpp:132
+msgid "Exit to OS"
+msgstr "Afslut til OS"
+
+#: src/guiPauseMenu.cpp:139
+msgid ""
+"Default Controls:\n"
+"- WASD: Walk\n"
+"- Mouse left: dig/hit\n"
+"- Mouse right: place/use\n"
+"- Mouse wheel: select item\n"
+"- 0...9: select item\n"
+"- Shift: sneak\n"
+"- R: Toggle viewing all loaded chunks\n"
+"- I: Inventory menu\n"
+"- ESC: This menu\n"
+"- T: Chat\n"
+msgstr ""
diff --git a/po/de/minetest.po b/po/de/minetest.po
index 69b57fd95..4b22855a3 100644
--- a/po/de/minetest.po
+++ b/po/de/minetest.po
@@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: 0.0.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-07-22 11:00+0200\n"
-"PO-Revision-Date: 2011-07-20 16:58+0100\n"
+"POT-Creation-Date: 2011-08-02 12:36+0200\n"
+"PO-Revision-Date: 2011-08-02 11:54+0100\n"
"Last-Translator: Constantin Wenger <constantin.wenger@googlemail.com>\n"
"Language-Team: Deutsch <>\n"
"Language: de\n"
@@ -17,92 +17,467 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n!=1);\n"
-#: src/guiMainMenu.cpp:180
+#: src/guiKeyChangeMenu.cpp:84
+msgid "KEYBINDINGS"
+msgstr "TASTEN EINST."
+
+#: src/guiKeyChangeMenu.cpp:94
+msgid "Forward"
+msgstr "Vorwärts"
+
+#: src/guiKeyChangeMenu.cpp:111
+msgid "Backward"
+msgstr "Rückwärts"
+
+#: src/guiKeyChangeMenu.cpp:127 src/guiKeyChangeMenu.h:38
+msgid "Left"
+msgstr "Links"
+
+#: src/guiKeyChangeMenu.cpp:142 src/guiKeyChangeMenu.h:38
+msgid "Right"
+msgstr "Rechts"
+
+#: src/guiKeyChangeMenu.cpp:158
+msgid "Use"
+msgstr "Benutzen"
+
+#: src/guiKeyChangeMenu.cpp:173
+msgid "Sneak"
+msgstr "Kriechen"
+
+#: src/guiKeyChangeMenu.cpp:189
+msgid "Jump"
+msgstr "Springen"
+
+#: src/guiKeyChangeMenu.cpp:204
+msgid "Inventory"
+msgstr "Inventar"
+
+#: src/guiKeyChangeMenu.cpp:220
+msgid "Chat"
+msgstr "Chat"
+
+#: src/guiKeyChangeMenu.cpp:236
+msgid "Toggle fly"
+msgstr "Fliegen umsch."
+
+#: src/guiKeyChangeMenu.cpp:251
+msgid "Toggle fast"
+msgstr "Speed umsch."
+
+#: src/guiKeyChangeMenu.cpp:266
+msgid "Range select"
+msgstr "Entfernung wählen"
+
+#: src/guiKeyChangeMenu.cpp:283
+msgid "Print stacks"
+msgstr "Stack ausgeben"
+
+#: src/guiKeyChangeMenu.cpp:298
+msgid "Save"
+msgstr "Speichern"
+
+#: src/guiKeyChangeMenu.cpp:304 src/guiKeyChangeMenu.h:33
+msgid "Cancel"
+msgstr "Abbrechen"
+
+#: src/guiKeyChangeMenu.cpp:537 src/guiKeyChangeMenu.cpp:542
+#: src/guiKeyChangeMenu.cpp:547 src/guiKeyChangeMenu.cpp:552
+#: src/guiKeyChangeMenu.cpp:557 src/guiKeyChangeMenu.cpp:562
+#: src/guiKeyChangeMenu.cpp:567 src/guiKeyChangeMenu.cpp:572
+#: src/guiKeyChangeMenu.cpp:577 src/guiKeyChangeMenu.cpp:582
+#: src/guiKeyChangeMenu.cpp:587 src/guiKeyChangeMenu.cpp:592
+#: src/guiKeyChangeMenu.cpp:597
+msgid "press Key"
+msgstr "Taste drücken"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Left Button"
+msgstr "linke Taste"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Middle Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Right Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "X Button 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Back"
+msgstr "Rücktaste"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Clear"
+msgstr "löschen"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Return"
+msgstr "Return"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Tab"
+msgstr "Tab"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "X Button 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Capital"
+msgstr "Feststellen"
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Control"
+msgstr "Strg"
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Kana"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Menu"
+msgstr "Menü"
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Pause"
+msgstr "Pause"
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Shift"
+msgstr "Umsch."
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Convert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Escape"
+msgstr "Escape"
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Final"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Junja"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Kanji"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Nonconvert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Accept"
+msgstr "Annehmen"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "End"
+msgstr "Ende"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Home"
+msgstr "Pos1"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Mode Change"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Next"
+msgstr "Bild runter"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Priot"
+msgstr "Bild hoch"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Space"
+msgstr "Leertaste"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Down"
+msgstr "Runter"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Execute"
+msgstr "Ausführen"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Print"
+msgstr "Druck"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Select"
+msgstr "Select"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Up"
+msgstr "Hoch"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Delete"
+msgstr "Entf"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Help"
+msgstr "Hilfe"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Insert"
+msgstr "Einfg"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Snapshot"
+msgstr "Schnapschuss"
+
+#: src/guiKeyChangeMenu.h:42
+msgid "Left Windows"
+msgstr "Win links"
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Apps"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 0"
+msgstr "Ziffernblock 0"
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 1"
+msgstr "Ziffernblock 1"
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Right Windows"
+msgstr "Win rechts"
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Sleep"
+msgstr "Schlaf"
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 2"
+msgstr "Ziffernblock 2"
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 3"
+msgstr "Ziffernblock 3"
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 4"
+msgstr "Ziffernblock 4"
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 5"
+msgstr "Ziffernblock 5"
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 6"
+msgstr "Ziffernblock 6"
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 7"
+msgstr "Ziffernblock 7"
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad *"
+msgstr "Ziffernblock *"
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad +"
+msgstr "Ziffernblock +"
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad -"
+msgstr "Ziffernblock -"
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad /"
+msgstr "Ziffernblock /"
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 8"
+msgstr "Ziffernblock 8"
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 9"
+msgstr "Ziffernblock 9"
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Num Lock"
+msgstr "Num"
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Scroll Lock"
+msgstr "Rollen"
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Left Shift"
+msgstr "Umsch. links"
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Right Shight"
+msgstr "Umsch. rechts"
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Control"
+msgstr "Strg links"
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Menu"
+msgstr "Alt"
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Control"
+msgstr "Strg rechts"
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Menu"
+msgstr "Alt Gr"
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Comma"
+msgstr "Komma"
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Minus"
+msgstr "Minus"
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Period"
+msgstr "Punkt"
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Plus"
+msgstr "Plus"
+
+#: src/guiKeyChangeMenu.h:57
+msgid "Attn"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "CrSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Erase OEF"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "ExSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "OEM Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "PA1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Play"
+msgstr "Play"
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Zoom"
+msgstr "Zoom"
+
+#: src/guiMainMenu.cpp:181
msgid "Name/Password"
msgstr "Name/Passwort"
-#: src/guiMainMenu.cpp:203
+#: src/guiMainMenu.cpp:206
msgid "Address/Port"
msgstr "Adresse / Port"
-#: src/guiMainMenu.cpp:223
+#: src/guiMainMenu.cpp:228
msgid "Leave address blank to start a local server."
msgstr "Lasse die Adresse frei um einen eigenen Server zu starten"
-#: src/guiMainMenu.cpp:230
+#: src/guiMainMenu.cpp:235
msgid "Fancy trees"
msgstr "Schöne Bäume"
-#: src/guiMainMenu.cpp:236
+#: src/guiMainMenu.cpp:241
msgid "Smooth Lighting"
msgstr "Besseres Licht"
-#: src/guiMainMenu.cpp:244
+#: src/guiMainMenu.cpp:249
msgid "Start Game / Connect"
msgstr "Spiel starten / Verbinden"
-#: src/guiMainMenu.cpp:253
+#: src/guiMainMenu.cpp:258
msgid "Change keys"
-msgstr "Tastenbelegung ändern"
+msgstr "Tasten ändern"
-#: src/guiMainMenu.cpp:276
+#: src/guiMainMenu.cpp:281
msgid "Creative Mode"
msgstr "Kreativitätsmodus"
-#: src/guiMainMenu.cpp:282
+#: src/guiMainMenu.cpp:287
msgid "Enable Damage"
msgstr "Schaden einschalten"
-#: src/guiMainMenu.cpp:290
+#: src/guiMainMenu.cpp:295
msgid "Delete map"
msgstr "Karte löschen"
-#: src/guiMessageMenu.cpp:93 src/guiTextInputMenu.cpp:111
+#: src/guiMessageMenu.cpp:94 src/guiTextInputMenu.cpp:112
msgid "Proceed"
msgstr "Fortsetzen"
-#: src/guiPasswordChange.cpp:102
+#: src/guiPasswordChange.cpp:103
msgid "Old Password"
msgstr "Altes Passwort"
-#: src/guiPasswordChange.cpp:117
+#: src/guiPasswordChange.cpp:120
msgid "New Password"
msgstr "Neues Passwort"
-#: src/guiPasswordChange.cpp:131
+#: src/guiPasswordChange.cpp:136
msgid "Confirm Password"
msgstr "Passwort wiederholen"
-#: src/guiPasswordChange.cpp:146
+#: src/guiPasswordChange.cpp:153
msgid "Change"
msgstr "Ändern"
-#: src/guiPasswordChange.cpp:155
+#: src/guiPasswordChange.cpp:162
msgid "Passwords do not match!"
msgstr "Passwörter passen nicht zusammen"
-#: src/guiPauseMenu.cpp:110
+#: src/guiPauseMenu.cpp:111
msgid "Continue"
msgstr "Weiter"
-#: src/guiPauseMenu.cpp:117
+#: src/guiPauseMenu.cpp:118
msgid "Change Password"
msgstr "Passwort ändern"
-#: src/guiPauseMenu.cpp:124
+#: src/guiPauseMenu.cpp:125
msgid "Disconnect"
msgstr "Verbindung trennen"
-#: src/guiPauseMenu.cpp:131
+#: src/guiPauseMenu.cpp:132
msgid "Exit to OS"
msgstr "Programm beenden"
-#: src/guiPauseMenu.cpp:138
+#: src/guiPauseMenu.cpp:139
+#, fuzzy
msgid ""
-"Keys:\n"
+"Default Controls:\n"
"- WASD: Walk\n"
-"- Mouse left: dig blocks\n"
-"- Mouse right: place blocks\n"
+"- Mouse left: dig/hit\n"
+"- Mouse right: place/use\n"
"- Mouse wheel: select item\n"
"- 0...9: select item\n"
"- Shift: sneak\n"
@@ -113,11 +488,11 @@ msgid ""
msgstr ""
"Tastenkürzel:\n"
"- WASD: Gehen\n"
-"- linke Maustaste: dig blocks\n"
-"- rechte Maustaste: place blocks\n"
+"- linke Maustaste: Blöcke aufnehmen \n"
+"- rechte Maustaste: Blöche ablegen\n"
"- Mausrad: Item auswählen\n"
"- 0...9: Item auswählen\n"
"- Shift: ducken\n"
-"- R: Alle geladenen Kartenteile anzeigen, umschalten\n"
+"- R: alle geladenen Blöcke anzeigen (wechseln)\n"
"- I: Inventarmenü\n"
"- T: Chat\n"
diff --git a/po/en/minetest.pot b/po/en/minetest.pot
deleted file mode 100644
index 8fbac78d0..000000000
--- a/po/en/minetest.pot
+++ /dev/null
@@ -1,113 +0,0 @@
-# SOME DESCRIPTIVE TITLE.
-# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
-# This file is distributed under the same license as the PACKAGE package.
-# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
-#
-#, fuzzy
-msgid ""
-msgstr ""
-"Project-Id-Version: PACKAGE VERSION\n"
-"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-07-24 11:32+0300\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
-"Language-Team: LANGUAGE <LL@li.org>\n"
-"Language: \n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=CHARSET\n"
-"Content-Transfer-Encoding: 8bit\n"
-
-#: src/guiMainMenu.cpp:180
-msgid "Name/Password"
-msgstr ""
-
-#: src/guiMainMenu.cpp:203
-msgid "Address/Port"
-msgstr ""
-
-#: src/guiMainMenu.cpp:223
-msgid "Leave address blank to start a local server."
-msgstr ""
-
-#: src/guiMainMenu.cpp:230
-msgid "Fancy trees"
-msgstr ""
-
-#: src/guiMainMenu.cpp:236
-msgid "Smooth Lighting"
-msgstr ""
-
-#: src/guiMainMenu.cpp:244
-msgid "Start Game / Connect"
-msgstr ""
-
-#: src/guiMainMenu.cpp:253
-msgid "Change keys"
-msgstr ""
-
-#: src/guiMainMenu.cpp:276
-msgid "Creative Mode"
-msgstr ""
-
-#: src/guiMainMenu.cpp:282
-msgid "Enable Damage"
-msgstr ""
-
-#: src/guiMainMenu.cpp:290
-msgid "Delete map"
-msgstr ""
-
-#: src/guiMessageMenu.cpp:93 src/guiTextInputMenu.cpp:111
-msgid "Proceed"
-msgstr ""
-
-#: src/guiPasswordChange.cpp:102
-msgid "Old Password"
-msgstr ""
-
-#: src/guiPasswordChange.cpp:117
-msgid "New Password"
-msgstr ""
-
-#: src/guiPasswordChange.cpp:131
-msgid "Confirm Password"
-msgstr ""
-
-#: src/guiPasswordChange.cpp:146
-msgid "Change"
-msgstr ""
-
-#: src/guiPasswordChange.cpp:155
-msgid "Passwords do not match!"
-msgstr ""
-
-#: src/guiPauseMenu.cpp:110
-msgid "Continue"
-msgstr ""
-
-#: src/guiPauseMenu.cpp:117
-msgid "Change Password"
-msgstr ""
-
-#: src/guiPauseMenu.cpp:124
-msgid "Disconnect"
-msgstr ""
-
-#: src/guiPauseMenu.cpp:131
-msgid "Exit to OS"
-msgstr ""
-
-#: src/guiPauseMenu.cpp:138
-msgid ""
-"Keys:\n"
-"- WASD: Walk\n"
-"- Mouse left: dig blocks\n"
-"- Mouse right: place blocks\n"
-"- Mouse wheel: select item\n"
-"- 0...9: select item\n"
-"- Shift: sneak\n"
-"- R: Toggle viewing all loaded chunks\n"
-"- I: Inventory menu\n"
-"- ESC: This menu\n"
-"- T: Chat\n"
-msgstr ""
diff --git a/po/fr/minetest.po b/po/fr/minetest.po
index b060c424c..52a02c2a7 100644
--- a/po/fr/minetest.po
+++ b/po/fr/minetest.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 0.0.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-07-22 11:00+0200\n"
+"POT-Creation-Date: 2011-08-02 12:36+0200\n"
"PO-Revision-Date: 2011-07-21 15:48+0200\n"
"Last-Translator: Cyriaque 'Cisoun' Skrapits <cysoun@gmail.com>\n"
"Language-Team: Français <>\n"
@@ -17,92 +17,469 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n!=1);\n"
-#: src/guiMainMenu.cpp:180
+#: src/guiKeyChangeMenu.cpp:84
+msgid "KEYBINDINGS"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:94
+msgid "Forward"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:111
+msgid "Backward"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:127 src/guiKeyChangeMenu.h:38
+msgid "Left"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:142 src/guiKeyChangeMenu.h:38
+msgid "Right"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:158
+msgid "Use"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:173
+msgid "Sneak"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:189
+msgid "Jump"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:204
+msgid "Inventory"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:220
+msgid "Chat"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:236
+msgid "Toggle fly"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:251
+msgid "Toggle fast"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:266
+msgid "Range select"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:283
+msgid "Print stacks"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:298
+msgid "Save"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:304 src/guiKeyChangeMenu.h:33
+msgid "Cancel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:537 src/guiKeyChangeMenu.cpp:542
+#: src/guiKeyChangeMenu.cpp:547 src/guiKeyChangeMenu.cpp:552
+#: src/guiKeyChangeMenu.cpp:557 src/guiKeyChangeMenu.cpp:562
+#: src/guiKeyChangeMenu.cpp:567 src/guiKeyChangeMenu.cpp:572
+#: src/guiKeyChangeMenu.cpp:577 src/guiKeyChangeMenu.cpp:582
+#: src/guiKeyChangeMenu.cpp:587 src/guiKeyChangeMenu.cpp:592
+#: src/guiKeyChangeMenu.cpp:597
+msgid "press Key"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Left Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Middle Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Right Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "X Button 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Back"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Return"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Tab"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "X Button 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Capital"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Kana"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Pause"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Convert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Escape"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Final"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Junja"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Kanji"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Nonconvert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Accept"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "End"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Home"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+#, fuzzy
+msgid "Mode Change"
+msgstr "Changer"
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Next"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Priot"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Space"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Down"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Execute"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Print"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Select"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Up"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+#, fuzzy
+msgid "Delete"
+msgstr "Supprimer carte"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Help"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Insert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Snapshot"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:42
+msgid "Left Windows"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Apps"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 0"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Right Windows"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Sleep"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 3"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 4"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 5"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 6"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 7"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad *"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad +"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad -"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad /"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 8"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 9"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Num Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Scroll Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Left Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Right Shight"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Comma"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Minus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Period"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Plus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "Attn"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "CrSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Erase OEF"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "ExSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "OEM Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "PA1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Play"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Zoom"
+msgstr ""
+
+#: src/guiMainMenu.cpp:181
msgid "Name/Password"
msgstr "Nom / MdP"
-#: src/guiMainMenu.cpp:203
+#: src/guiMainMenu.cpp:206
msgid "Address/Port"
msgstr "Adresse / Port"
-#: src/guiMainMenu.cpp:223
+#: src/guiMainMenu.cpp:228
msgid "Leave address blank to start a local server."
msgstr "Laisser l'adresse vide pour lancer un serveur local."
-#: src/guiMainMenu.cpp:230
+#: src/guiMainMenu.cpp:235
msgid "Fancy trees"
msgstr "Arbres spéciaux"
-#: src/guiMainMenu.cpp:236
+#: src/guiMainMenu.cpp:241
msgid "Smooth Lighting"
msgstr "Lumière douce"
-#: src/guiMainMenu.cpp:244
+#: src/guiMainMenu.cpp:249
msgid "Start Game / Connect"
msgstr "Démarrer / Connecter"
-#: src/guiMainMenu.cpp:253
+#: src/guiMainMenu.cpp:258
msgid "Change keys"
msgstr "Changer touches"
-#: src/guiMainMenu.cpp:276
+#: src/guiMainMenu.cpp:281
msgid "Creative Mode"
msgstr "Mode créatif"
-#: src/guiMainMenu.cpp:282
+#: src/guiMainMenu.cpp:287
msgid "Enable Damage"
msgstr "Activer blessures"
-#: src/guiMainMenu.cpp:290
+#: src/guiMainMenu.cpp:295
msgid "Delete map"
msgstr "Supprimer carte"
-#: src/guiMessageMenu.cpp:93 src/guiTextInputMenu.cpp:111
+#: src/guiMessageMenu.cpp:94 src/guiTextInputMenu.cpp:112
msgid "Proceed"
msgstr "OK"
-#: src/guiPasswordChange.cpp:102
+#: src/guiPasswordChange.cpp:103
msgid "Old Password"
msgstr "Ancien mot de passe"
-#: src/guiPasswordChange.cpp:117
+#: src/guiPasswordChange.cpp:120
msgid "New Password"
msgstr "Nouveau mot de passe"
-#: src/guiPasswordChange.cpp:131
+#: src/guiPasswordChange.cpp:136
msgid "Confirm Password"
msgstr "Confirmer mot de passe"
-#: src/guiPasswordChange.cpp:146
+#: src/guiPasswordChange.cpp:153
msgid "Change"
msgstr "Changer"
-#: src/guiPasswordChange.cpp:155
+#: src/guiPasswordChange.cpp:162
msgid "Passwords do not match!"
msgstr "Mauvaise correspondance!"
-#: src/guiPauseMenu.cpp:110
+#: src/guiPauseMenu.cpp:111
msgid "Continue"
msgstr "Continuer"
-#: src/guiPauseMenu.cpp:117
+#: src/guiPauseMenu.cpp:118
msgid "Change Password"
msgstr "Changer mot de passe"
-#: src/guiPauseMenu.cpp:124
+#: src/guiPauseMenu.cpp:125
msgid "Disconnect"
msgstr "Déconnection"
-#: src/guiPauseMenu.cpp:131
+#: src/guiPauseMenu.cpp:132
msgid "Exit to OS"
msgstr "Quitter le jeu"
-#: src/guiPauseMenu.cpp:138
+#: src/guiPauseMenu.cpp:139
+#, fuzzy
msgid ""
-"Keys:\n"
+"Default Controls:\n"
"- WASD: Walk\n"
-"- Mouse left: dig blocks\n"
-"- Mouse right: place blocks\n"
+"- Mouse left: dig/hit\n"
+"- Mouse right: place/use\n"
"- Mouse wheel: select item\n"
"- 0...9: select item\n"
"- Shift: sneak\n"
diff --git a/po/it/minetest.po b/po/it/minetest.po
new file mode 100644
index 000000000..6410d2c8d
--- /dev/null
+++ b/po/it/minetest.po
@@ -0,0 +1,499 @@
+# Italian translations for minetest package.
+# Copyright (C) 2011 THE minetest'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the minetest package.
+# Giuseppe Bilotta <giuseppe.bilotta@gmail.com>, 2011.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: minetest\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-08-02 12:36+0200\n"
+"PO-Revision-Date: 2011-07-24 18:56+0200\n"
+"Last-Translator: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>\n"
+"Language-Team: Italian\n"
+"Language: it\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: src/guiKeyChangeMenu.cpp:84
+msgid "KEYBINDINGS"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:94
+msgid "Forward"
+msgstr "Avanti"
+
+#: src/guiKeyChangeMenu.cpp:111
+msgid "Backward"
+msgstr "Indietro"
+
+#: src/guiKeyChangeMenu.cpp:127 src/guiKeyChangeMenu.h:38
+msgid "Left"
+msgstr "Sinistra"
+
+#: src/guiKeyChangeMenu.cpp:142 src/guiKeyChangeMenu.h:38
+msgid "Right"
+msgstr "Destra"
+
+#: src/guiKeyChangeMenu.cpp:158
+msgid "Use"
+msgstr "Usa"
+
+#: src/guiKeyChangeMenu.cpp:173
+msgid "Sneak"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:189
+msgid "Jump"
+msgstr "Salta"
+
+#: src/guiKeyChangeMenu.cpp:204
+msgid "Inventory"
+msgstr "Invetario"
+
+#: src/guiKeyChangeMenu.cpp:220
+msgid "Chat"
+msgstr "Parla"
+
+#: src/guiKeyChangeMenu.cpp:236
+msgid "Toggle fly"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:251
+msgid "Toggle fast"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:266
+msgid "Range select"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:283
+msgid "Print stacks"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:298
+msgid "Save"
+msgstr "Salva"
+
+#: src/guiKeyChangeMenu.cpp:304 src/guiKeyChangeMenu.h:33
+msgid "Cancel"
+msgstr "Annulla"
+
+#: src/guiKeyChangeMenu.cpp:537 src/guiKeyChangeMenu.cpp:542
+#: src/guiKeyChangeMenu.cpp:547 src/guiKeyChangeMenu.cpp:552
+#: src/guiKeyChangeMenu.cpp:557 src/guiKeyChangeMenu.cpp:562
+#: src/guiKeyChangeMenu.cpp:567 src/guiKeyChangeMenu.cpp:572
+#: src/guiKeyChangeMenu.cpp:577 src/guiKeyChangeMenu.cpp:582
+#: src/guiKeyChangeMenu.cpp:587 src/guiKeyChangeMenu.cpp:592
+#: src/guiKeyChangeMenu.cpp:597
+msgid "press Key"
+msgstr "premi tasto"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Left Button"
+msgstr "Tasto sinistro"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Middle Button"
+msgstr "Tasto centrale"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Right Button"
+msgstr "Tasto destro"
+
+#: src/guiKeyChangeMenu.h:33
+msgid "X Button 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Back"
+msgstr "Indietro"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Return"
+msgstr "Invio"
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Tab"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "X Button 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Capital"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Kana"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Pause"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Convert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Escape"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Final"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Junja"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Kanji"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Nonconvert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Accept"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "End"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Home"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Mode Change"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Next"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Priot"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Space"
+msgstr "Spazio"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Down"
+msgstr "Giù"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Execute"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Print"
+msgstr "Stampa"
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Select"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Up"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Delete"
+msgstr "Cancella"
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Help"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Insert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Snapshot"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:42
+msgid "Left Windows"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Apps"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 0"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Right Windows"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Sleep"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 3"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 4"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 5"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 6"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 7"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad *"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad +"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad -"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad /"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 8"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 9"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Num Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Scroll Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Left Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Right Shight"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Comma"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Minus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Period"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Plus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "Attn"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "CrSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Erase OEF"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "ExSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "OEM Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "PA1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Play"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Zoom"
+msgstr ""
+
+#: src/guiMainMenu.cpp:181
+msgid "Name/Password"
+msgstr "Nome/Password"
+
+#: src/guiMainMenu.cpp:206
+msgid "Address/Port"
+msgstr "Indirizzo/Porta"
+
+#: src/guiMainMenu.cpp:228
+msgid "Leave address blank to start a local server."
+msgstr "Lascia vuoto l'indirizzo per avviare un server locale"
+
+#: src/guiMainMenu.cpp:235
+msgid "Fancy trees"
+msgstr "Alberi strani"
+
+#: src/guiMainMenu.cpp:241
+msgid "Smooth Lighting"
+msgstr ""
+
+#: src/guiMainMenu.cpp:249
+msgid "Start Game / Connect"
+msgstr "Avvia Gioco / Connetti"
+
+#: src/guiMainMenu.cpp:258
+msgid "Change keys"
+msgstr "Modifica tasti"
+
+#: src/guiMainMenu.cpp:281
+msgid "Creative Mode"
+msgstr "Modalità creativa"
+
+#: src/guiMainMenu.cpp:287
+msgid "Enable Damage"
+msgstr "Attiva Danno"
+
+#: src/guiMainMenu.cpp:295
+msgid "Delete map"
+msgstr "Cancella mappa"
+
+#: src/guiMessageMenu.cpp:94 src/guiTextInputMenu.cpp:112
+msgid "Proceed"
+msgstr "Procedi"
+
+#: src/guiPasswordChange.cpp:103
+msgid "Old Password"
+msgstr "Vecchia password"
+
+#: src/guiPasswordChange.cpp:120
+msgid "New Password"
+msgstr "Nuova password"
+
+#: src/guiPasswordChange.cpp:136
+msgid "Confirm Password"
+msgstr "Conferma password"
+
+#: src/guiPasswordChange.cpp:153
+msgid "Change"
+msgstr "Modifica"
+
+#: src/guiPasswordChange.cpp:162
+msgid "Passwords do not match!"
+msgstr "Le password non corrispondono!"
+
+#: src/guiPauseMenu.cpp:111
+msgid "Continue"
+msgstr "Continua"
+
+#: src/guiPauseMenu.cpp:118
+msgid "Change Password"
+msgstr "Cambia password"
+
+#: src/guiPauseMenu.cpp:125
+msgid "Disconnect"
+msgstr "Disconnetti"
+
+#: src/guiPauseMenu.cpp:132
+msgid "Exit to OS"
+msgstr "Esci al S.O."
+
+#: src/guiPauseMenu.cpp:139
+#, fuzzy
+msgid ""
+"Default Controls:\n"
+"- WASD: Walk\n"
+"- Mouse left: dig/hit\n"
+"- Mouse right: place/use\n"
+"- Mouse wheel: select item\n"
+"- 0...9: select item\n"
+"- Shift: sneak\n"
+"- R: Toggle viewing all loaded chunks\n"
+"- I: Inventory menu\n"
+"- ESC: This menu\n"
+"- T: Chat\n"
+msgstr ""
+"Tasti:\n"
+"- WASD: Cammina\n"
+"- Mouse left: scava blocchi\n"
+"- Mouse right: piazza blocchi\n"
+"- Mouse wheel: seleziona oggetto\n"
+"- 0...9: seleziona oggetto\n"
+"- Shift: furtivo\n"
+"- R: (Dis)attiva motra tutti i blocchi caricati\n"
+"- I: Inventario\n"
+"- ESC: Questo menu\n"
+"- T: Parla\n"
diff --git a/po/minetest.pot b/po/minetest.pot
new file mode 100644
index 000000000..b4ae8eef1
--- /dev/null
+++ b/po/minetest.pot
@@ -0,0 +1,487 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: minetest\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-08-02 12:36+0200\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: src/guiKeyChangeMenu.cpp:84
+msgid "KEYBINDINGS"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:94
+msgid "Forward"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:111
+msgid "Backward"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:127 src/guiKeyChangeMenu.h:38
+msgid "Left"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:142 src/guiKeyChangeMenu.h:38
+msgid "Right"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:158
+msgid "Use"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:173
+msgid "Sneak"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:189
+msgid "Jump"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:204
+msgid "Inventory"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:220
+msgid "Chat"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:236
+msgid "Toggle fly"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:251
+msgid "Toggle fast"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:266
+msgid "Range select"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:283
+msgid "Print stacks"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:298
+msgid "Save"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:304 src/guiKeyChangeMenu.h:33
+msgid "Cancel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:537 src/guiKeyChangeMenu.cpp:542
+#: src/guiKeyChangeMenu.cpp:547 src/guiKeyChangeMenu.cpp:552
+#: src/guiKeyChangeMenu.cpp:557 src/guiKeyChangeMenu.cpp:562
+#: src/guiKeyChangeMenu.cpp:567 src/guiKeyChangeMenu.cpp:572
+#: src/guiKeyChangeMenu.cpp:577 src/guiKeyChangeMenu.cpp:582
+#: src/guiKeyChangeMenu.cpp:587 src/guiKeyChangeMenu.cpp:592
+#: src/guiKeyChangeMenu.cpp:597
+msgid "press Key"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Left Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Middle Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "Right Button"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:33
+msgid "X Button 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Back"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Return"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "Tab"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:34
+msgid "X Button 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Capital"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Kana"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Pause"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:35
+msgid "Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Convert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Escape"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Final"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Junja"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Kanji"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:36
+msgid "Nonconvert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Accept"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "End"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Home"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Mode Change"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Next"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Priot"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:37
+msgid "Space"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Down"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Execute"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Print"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Select"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:38
+msgid "Up"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Delete"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Help"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Insert"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:39
+msgid "Snapshot"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:42
+msgid "Left Windows"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Apps"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 0"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Numpad 1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Right Windows"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:43
+msgid "Sleep"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 2"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 3"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 4"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 5"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 6"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:44
+msgid "Numpad 7"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad *"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad +"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad -"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad /"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 8"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:45
+msgid "Numpad 9"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Num Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:49
+msgid "Scroll Lock"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Left Shift"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:50
+msgid "Right Shight"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Left Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Control"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:51
+msgid "Right Menu"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Comma"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Minus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Period"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:53
+msgid "Plus"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "Attn"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:57
+msgid "CrSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Erase OEF"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "ExSel"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "OEM Clear"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "PA1"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Play"
+msgstr ""
+
+#: src/guiKeyChangeMenu.h:58
+msgid "Zoom"
+msgstr ""
+
+#: src/guiMainMenu.cpp:181
+msgid "Name/Password"
+msgstr ""
+
+#: src/guiMainMenu.cpp:206
+msgid "Address/Port"
+msgstr ""
+
+#: src/guiMainMenu.cpp:228
+msgid "Leave address blank to start a local server."
+msgstr ""
+
+#: src/guiMainMenu.cpp:235
+msgid "Fancy trees"
+msgstr ""
+
+#: src/guiMainMenu.cpp:241
+msgid "Smooth Lighting"
+msgstr ""
+
+#: src/guiMainMenu.cpp:249
+msgid "Start Game / Connect"
+msgstr ""
+
+#: src/guiMainMenu.cpp:258
+msgid "Change keys"
+msgstr ""
+
+#: src/guiMainMenu.cpp:281
+msgid "Creative Mode"
+msgstr ""
+
+#: src/guiMainMenu.cpp:287
+msgid "Enable Damage"
+msgstr ""
+
+#: src/guiMainMenu.cpp:295
+msgid "Delete map"
+msgstr ""
+
+#: src/guiMessageMenu.cpp:94 src/guiTextInputMenu.cpp:112
+msgid "Proceed"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:103
+msgid "Old Password"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:120
+msgid "New Password"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:136
+msgid "Confirm Password"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:153
+msgid "Change"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:162
+msgid "Passwords do not match!"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:111
+msgid "Continue"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:118
+msgid "Change Password"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:125
+msgid "Disconnect"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:132
+msgid "Exit to OS"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:139
+msgid ""
+"Default Controls:\n"
+"- WASD: Walk\n"
+"- Mouse left: dig/hit\n"
+"- Mouse right: place/use\n"
+"- Mouse wheel: select item\n"
+"- 0...9: select item\n"
+"- Shift: sneak\n"
+"- R: Toggle viewing all loaded chunks\n"
+"- I: Inventory menu\n"
+"- ESC: This menu\n"
+"- T: Chat\n"
+msgstr ""
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 4d51f7104..ce53651b0 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,15 +1,19 @@
-cmake_minimum_required( VERSION 2.6 )
-
project(minetest)
+cmake_minimum_required( VERSION 2.6 )
if(RUN_IN_PLACE)
add_definitions ( -DRUN_IN_PLACE )
endif(RUN_IN_PLACE)
-OPTION(USE_GETTEXT "Use GetText for internationalization" OFF)
+# user-visible option to enable/disable gettext usage
+OPTION(ENABLE_GETTEXT "Use GetText for internationalization" ON)
+
+# this is only set to 1 if gettext is enabled _and_ available
+set(USE_GETTEXT 0)
+
+find_package(GettextLib)
-if(USE_GETTEXT)
- find_package(GettextLib REQUIRED)
+if(GETTEXT_FOUND AND ENABLE_GETTEXT)
message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}")
message(STATUS "gettext msgfmt path: ${GETTEXT_MSGFMT}")
if(WIN32)
@@ -17,16 +21,13 @@ if(USE_GETTEXT)
message(STATUS "gettext dll: ${GETTEXT_DLL}")
message(STATUS "gettext iconv dll: ${GETTEXT_ICONV_DLL}")
endif()
- if (GETTEXT_FOUND)
- add_definitions( -DUSE_GETTEXT )
- message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
- else()
- message(STATUS "ERROR: GetText enabled but not found, disabling")
- set(USE_GETTEXT FALSE)
- endif(GETTEXT_FOUND)
-else(USE_GETTEXT)
+ set(USE_GETTEXT 1)
+ message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
+elseif(GETTEXT_FOUND AND NOT ENABLE_GETTEXT)
+ MESSAGE(STATUS "GetText found but disabled;")
+else(GETTEXT_FOUND AND ENABLE_GETTEXT)
message(STATUS "GetText disabled")
-endif(USE_GETTEXT)
+endif(GETTEXT_FOUND AND ENABLE_GETTEXT)
if(NOT MSVC)
set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
@@ -274,7 +275,7 @@ if(BUILD_CLIENT)
install(FILES ${images} DESTINATION ${DATADIR})
- if (USE_GETTEXT)
+ if(USE_GETTEXT)
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
@@ -305,54 +306,29 @@ if(BUILD_SERVER)
endif(BUILD_SERVER)
if (USE_GETTEXT)
- add_custom_command(OUTPUT "${GETTEXT_PO_PATH}/en"
- COMMAND ${CMAKE_COMMAND} -E make_directory "${GETTEXT_PO_PATH}/en"
- COMMENT "po-update [en]: creating translation template base directory")
- set(POT_FILE "${GETTEXT_PO_PATH}/en/minetest.pot")
- file(GLOB GETTEXT_POT_DEPS *.cpp *.h)
- file(GLOB GETTEXT_POT_DEPS_REL RELATIVE ${CMAKE_SOURCE_DIR} *.cpp *.h)
- add_custom_command(OUTPUT ${POT_FILE}
- COMMAND ${GETTEXT_EXTRACT} -F -n -o ${POT_FILE} ${GETTEXT_POT_DEPS_REL}
- DEPENDS "${GETTEXT_PO_PATH}/en" ${GETTEXT_POT_DEPS}
- WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
- COMMENT "po-update [en]: updating translation template")
-
- set(PO_FILES)
set(MO_FILES)
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
- # skip the 'en' locale which is treated separately
- if (NOT LOCALE STREQUAL "en")
- set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/minetest.po")
- add_custom_command(OUTPUT ${PO_FILE_PATH}
- COMMAND ${GETTEXT_MSGMERGE} -F -U ${PO_FILE_PATH} ${POT_FILE}
- DEPENDS ${POT_FILE}
- WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
- COMMENT "po-update [${LOCALE}]: updating strings")
-
+ set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/minetest.po")
+ set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
+ set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
+
+ add_custom_command(OUTPUT ${MO_BUILD_PATH}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
+ COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
+
+ add_custom_command(
+ OUTPUT ${MO_FILE_PATH}
+ COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
+ DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
+ WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
+ COMMENT "mo-update [${LOCALE}]: Creating mo file."
+ )
- set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
- add_custom_command(OUTPUT ${MO_BUILD_PATH}
- COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
- COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
-
- set(MO_FILE_PATH "${MO_BUILD_PATH}/minetest.mo")
-
- add_custom_command(
- OUTPUT ${MO_FILE_PATH}
- COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
- DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
- WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
- COMMENT "mo-update [${LOCALE}]: Creating mo file."
- )
-
- set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
- set(PO_FILES ${PO_FILES} ${PO_FILE_PATH})
- endif(NOT LOCALE STREQUAL "en")
+ set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
- add_custom_target(updatepo COMMENT "po update" DEPENDS ${PO_FILES})
endif(USE_GETTEXT)
# Subdirectories
diff --git a/src/client.cpp b/src/client.cpp
index 55f0af6dc..02f78e233 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -936,7 +936,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
*/
//m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio());
-
/*
Add it to mesh update queue and set it to be acknowledged after update.
*/
diff --git a/src/cmake_config.h.in b/src/cmake_config.h.in
index 5e375191f..7cbb11f6b 100644
--- a/src/cmake_config.h.in
+++ b/src/cmake_config.h.in
@@ -3,14 +3,16 @@
#ifndef CMAKE_CONFIG_H
#define CMAKE_CONFIG_H
+#define PROJECT_NAME "@PROJECT_NAME@"
#define INSTALL_PREFIX "@CMAKE_INSTALL_PREFIX@"
#define VERSION_STRING "@VERSION_STRING@"
+#define USE_GETTEXT @USE_GETTEXT@
#ifdef NDEBUG
#define BUILD_TYPE "Release"
#else
#define BUILD_TYPE "Debug"
#endif
-#define BUILD_INFO "VER="VERSION_STRING" RUN_IN_PLACE=@RUN_IN_PLACE@ INSTALL_PREFIX=@CMAKE_INSTALL_PREFIX@ BUILD_TYPE="BUILD_TYPE
+#define BUILD_INFO "VER="VERSION_STRING" RUN_IN_PLACE=@RUN_IN_PLACE@ USE_GETTEXT=@USE_GETTEXT@ INSTALL_PREFIX=@CMAKE_INSTALL_PREFIX@ BUILD_TYPE="BUILD_TYPE
#endif
diff --git a/src/config.h b/src/config.h
index b24cf6a69..54b89a060 100644
--- a/src/config.h
+++ b/src/config.h
@@ -9,6 +9,8 @@
#ifdef USE_CMAKE_CONFIG_H
#include "cmake_config.h"
#else
+ #define PROJECT_NAME "minetest"
+
//#define INSTALL_PREFIX ""
#define VERSION_STRING "unknown"
#ifdef NDEBUG
@@ -21,8 +23,13 @@
#else
#define RUN_IN_PLACE_BOOLSTRING "0"
#endif
- #define BUILD_INFO "NON-CMAKE RUN_IN_PLACE="RUN_IN_PLACE_BOOLSTRING" BUILD_TYPE="BUILD_TYPE
-#endif
+ #if USE_GETTEXT
+ #define USE_GETTEXT_BOOLSTRING "1"
+ #else
+ #define USE_GETTEXT_BOOLSTRING "0"
+ #endif
+ #define BUILD_INFO "NON-CMAKE RUN_IN_PLACE="RUN_IN_PLACE_BOOLSTRING" USE_GETTEXT="USE_GETTEXT_BOOLSTRING" BUILD_TYPE="BUILD_TYPE
+#endif
#endif
diff --git a/src/content_craft.cpp b/src/content_craft.cpp
index b5a1dc776..481ea1a63 100644
--- a/src/content_craft.cpp
+++ b/src/content_craft.cpp
@@ -413,6 +413,22 @@ InventoryItem *craft_get_result(InventoryItem **items)
}
}
+ // Ladder
+ {
+ ItemSpec specs[9];
+ specs[0] = ItemSpec(ITEM_CRAFT, "Stick");
+ specs[2] = ItemSpec(ITEM_CRAFT, "Stick");
+ specs[3] = ItemSpec(ITEM_CRAFT, "Stick");
+ specs[4] = ItemSpec(ITEM_CRAFT, "Stick");
+ specs[5] = ItemSpec(ITEM_CRAFT, "Stick");
+ specs[6] = ItemSpec(ITEM_CRAFT, "Stick");
+ specs[8] = ItemSpec(ITEM_CRAFT, "Stick");
+ if(checkItemCombination(items, specs))
+ {
+ return new MaterialItem(CONTENT_LADDER, 1);
+ }
+ }
+
return NULL;
}
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp
index 3044c8b35..ed2cd766a 100644
--- a/src/content_mapblock.cpp
+++ b/src/content_mapblock.cpp
@@ -1134,6 +1134,53 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
u16 indices[] = {0,1,2,2,3,0};
collector.append(material_rail, vertices, 4, indices, 6);
}
+ else if (n.getContent() == CONTENT_LADDER) {
+ u8 l = decode_light(n.getLightBlend(data->m_daynight_ratio));
+ video::SColor c(255,l,l,l);
+
+ float d = (float)BS/16;
+
+ // Assume wall is at X+
+ video::S3DVertex vertices[4] =
+ {
+ video::S3DVertex(BS/2-d,-BS/2,-BS/2, 0,0,0, c, 0,1),
+ video::S3DVertex(BS/2-d,-BS/2,BS/2, 0,0,0, c, 1,1),
+ video::S3DVertex(BS/2-d,BS/2,BS/2, 0,0,0, c, 1,0),
+ video::S3DVertex(BS/2-d,BS/2,-BS/2, 0,0,0, c, 0,0),
+ };
+
+ v3s16 dir = unpackDir(n.param2);
+
+ for(s32 i=0; i<4; i++)
+ {
+ if(dir == v3s16(1,0,0))
+ vertices[i].Pos.rotateXZBy(0);
+ if(dir == v3s16(-1,0,0))
+ vertices[i].Pos.rotateXZBy(180);
+ if(dir == v3s16(0,0,1))
+ vertices[i].Pos.rotateXZBy(90);
+ if(dir == v3s16(0,0,-1))
+ vertices[i].Pos.rotateXZBy(-90);
+ if(dir == v3s16(0,-1,0))
+ vertices[i].Pos.rotateXYBy(-90);
+ if(dir == v3s16(0,1,0))
+ vertices[i].Pos.rotateXYBy(90);
+
+ vertices[i].Pos += intToFloat(p + blockpos_nodes, BS);
+ }
+
+ video::SMaterial material_ladder;
+ material_ladder.setFlag(video::EMF_LIGHTING, false);
+ material_ladder.setFlag(video::EMF_BACK_FACE_CULLING, false);
+ material_ladder.setFlag(video::EMF_BILINEAR_FILTER, false);
+ material_ladder.setFlag(video::EMF_FOG_ENABLE, true);
+ material_ladder.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
+ material_ladder.setTexture(0, g_texturesource->getTextureRaw("ladder.png"));
+
+ u16 indices[] = {0,1,2,2,3,0};
+ // Add to mesh collector
+ collector.append(material_ladder, vertices, 4, indices, 6);
+ }
}
}
#endif
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
index 7589f06ed..b164033db 100644
--- a/src/content_mapnode.cpp
+++ b/src/content_mapnode.cpp
@@ -303,6 +303,20 @@ void content_mapnode_init()
f->walkable = false;
setDirtLikeDiggingProperties(f->digging_properties, 0.75);
+ i = CONTENT_LADDER;
+ f = &content_features(i);
+ f->setInventoryTexture("ladder.png");
+ f->light_propagates = true;
+ f->param_type = CPT_LIGHT;
+ f->is_ground_content = true;
+ f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
+ f->wall_mounted = true;
+ f->solidness = 0;
+ f->air_equivalent = true;
+ f->walkable = false;
+ f->climbable = true;
+ setWoodLikeDiggingProperties(f->digging_properties, 0.5);
+
// Deprecated
i = CONTENT_COALSTONE;
f = &content_features(i);
diff --git a/src/content_mapnode.h b/src/content_mapnode.h
index 609df0a95..9643db746 100644
--- a/src/content_mapnode.h
+++ b/src/content_mapnode.h
@@ -46,6 +46,7 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
#define CONTENT_FURNACE 16
#define CONTENT_FENCE 21
#define CONTENT_RAIL 30
+#define CONTENT_LADDER 31
// 0x800...0xfff (2048...4095): higher 4 bytes of param2 are not usable
#define CONTENT_GRASS 0x800 //1
@@ -75,6 +76,5 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
#define CONTENT_NC 0x817
#define CONTENT_NC_RB 0x818
-
#endif
diff --git a/src/environment.cpp b/src/environment.cpp
index e9b94f3fa..680d209fc 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -1511,6 +1511,8 @@ void ClientEnvironment::step(float dtime)
/*
Get the speed the player is going
*/
+ bool is_climbing = lplayer->is_climbing;
+
f32 player_speed = 0.001; // just some small value
player_speed = lplayer->getSpeed().getLength();
@@ -1568,7 +1570,7 @@ void ClientEnvironment::step(float dtime)
v3f lplayerpos = lplayer->getPosition();
// Apply physics
- if(free_move == false)
+ if(free_move == false && is_climbing == false)
{
// Gravity
v3f speed = lplayer->getSpeed();
diff --git a/src/game.cpp b/src/game.cpp
index a42bf2b2c..c4a9aba00 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -538,6 +538,56 @@ void getPointedNode(Client *client, v3f player_position,
}
}
}
+
+ else if(n.getContent() == CONTENT_LADDER)
+ {
+ v3s16 dir = unpackDir(n.param2);
+ v3f dir_f = v3f(dir.X, dir.Y, dir.Z);
+ dir_f *= BS/2 - BS/6 - BS/20;
+ v3f cpf = npf + dir_f;
+ f32 distance = (cpf - camera_position).getLength();
+
+ v3f vertices[4] =
+ {
+ v3f(BS*0.42,-BS/2,-BS/2),
+ v3f(BS*0.49, BS/2, BS/2),
+ };
+
+ for(s32 i=0; i<2; i++)
+ {
+ if(dir == v3s16(1,0,0))
+ vertices[i].rotateXZBy(0);
+ if(dir == v3s16(-1,0,0))
+ vertices[i].rotateXZBy(180);
+ if(dir == v3s16(0,0,1))
+ vertices[i].rotateXZBy(90);
+ if(dir == v3s16(0,0,-1))
+ vertices[i].rotateXZBy(-90);
+ if(dir == v3s16(0,-1,0))
+ vertices[i].rotateXYBy(-90);
+ if(dir == v3s16(0,1,0))
+ vertices[i].rotateXYBy(90);
+
+ vertices[i] += npf;
+ }
+
+ core::aabbox3d<f32> box;
+
+ box = core::aabbox3d<f32>(vertices[0]);
+ box.addInternalPoint(vertices[1]);
+
+ if(distance < mindistance)
+ {
+ if(box.intersectsWithLine(shootline))
+ {
+ nodefound = true;
+ nodepos = np;
+ neighbourpos = np;
+ mindistance = distance;
+ nodehilightbox = box;
+ }
+ }
+ }
else if(n.getContent() == CONTENT_RAIL)
{
v3s16 dir = unpackDir(n.param0);
diff --git a/src/gettext.h b/src/gettext.h
index 73b9f8986..0e6ee0fd5 100644
--- a/src/gettext.h
+++ b/src/gettext.h
@@ -1,4 +1,8 @@
-#ifdef USE_GETTEXT
+#ifndef GETTEXT_HEADER
+#include "config.h" // for USE_GETTEXT
+#include <iostream>
+
+#if USE_GETTEXT
#include <libintl.h>
#else
#define gettext(String) String
@@ -8,6 +12,17 @@
#define gettext_noop(String) String
#define N_(String) gettext_noop (String)
+inline void init_gettext(const char *path) {
+#if USE_GETTEXT
+ // don't do this if MSVC compiler is used, it gives an assertion fail
+ #ifndef _MSC_VER
+ setlocale(LC_MESSAGES, "");
+ #endif
+ bindtextdomain(PROJECT_NAME, path);
+ textdomain(PROJECT_NAME);
+#endif
+}
+
inline wchar_t* chartowchar_t(const char *str)
{
size_t l = strlen(str)+1;
@@ -15,3 +30,20 @@ inline wchar_t* chartowchar_t(const char *str)
mbstowcs(nstr, str, l);
return nstr;
}
+
+inline wchar_t* wgettext(const char *str)
+{
+ return chartowchar_t(gettext(str));
+}
+
+inline void changeCtype(const char *l)
+{
+ char *ret = NULL;
+ ret = setlocale(LC_CTYPE, l);
+ if(ret == NULL)
+ std::cout<<"locale could not be set"<<std::endl;
+ else
+ std::cout<<"locale has been set to:"<<ret<<std::endl;
+}
+#define GETTEXT_HEADER
+#endif
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp
index 98d6f8086..20a3d361e 100644
--- a/src/guiKeyChangeMenu.cpp
+++ b/src/guiKeyChangeMenu.cpp
@@ -76,13 +76,13 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
recalculateAbsolutePosition(false);
v2s32 topleft(0, 0);
-
+ changeCtype("");
{
core::rect < s32 > rect(0, 0, 125, 20);
rect += topleft + v2s32(25, 3);
- const wchar_t *text = L"KEYBINDINGS";
//gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("KEYBINDINGS"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
v2s32 offset(25, 40);
@@ -91,8 +91,8 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Forward";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Forward"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -101,15 +101,15 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->forward = Environment->addButton(rect, this,
GUI_ID_KEY_FORWARD_BUTTON,
- narrow_to_wide(KeyNames[key_forward]).c_str());
+ wgettext(KeyNames[key_forward]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Backward";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Backward"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -118,14 +118,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->backward = Environment->addButton(rect, this,
GUI_ID_KEY_BACKWARD_BUTTON,
- narrow_to_wide(KeyNames[key_backward]).c_str());
+ wgettext(KeyNames[key_backward]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Left";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Left"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -133,14 +133,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON,
- narrow_to_wide(KeyNames[key_left]).c_str());
+ wgettext(KeyNames[key_left]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Right";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Right"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -149,14 +149,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->right = Environment->addButton(rect, this,
GUI_ID_KEY_RIGHT_BUTTON,
- narrow_to_wide(KeyNames[key_right]).c_str());
+ wgettext(KeyNames[key_right]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Use";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Use"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -164,14 +164,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON,
- narrow_to_wide(KeyNames[key_use]).c_str());
+ wgettext(KeyNames[key_use]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Sneak";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Sneak"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -180,14 +180,13 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->sneak = Environment->addButton(rect, this,
GUI_ID_KEY_SNEAK_BUTTON,
- narrow_to_wide(KeyNames[key_sneak]).c_str());
+ wgettext(KeyNames[key_sneak]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Jump";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Jump"), rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -195,15 +194,15 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON,
- narrow_to_wide(KeyNames[key_jump]).c_str());
+ wgettext(KeyNames[key_jump]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Inventory";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Inventory"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -212,14 +211,13 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->inventory = Environment->addButton(rect, this,
GUI_ID_KEY_INVENTORY_BUTTON,
- narrow_to_wide(KeyNames[key_inventory]).c_str());
+ wgettext(KeyNames[key_inventory]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Chat";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Chat"), rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -227,7 +225,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
- narrow_to_wide(KeyNames[key_chat]).c_str());
+ wgettext(KeyNames[key_chat]));
}
//next col
@@ -235,8 +233,8 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Toggle fly";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Toggle fly"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -244,14 +242,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON,
- narrow_to_wide(KeyNames[key_fly]).c_str());
+ wgettext(KeyNames[key_fly]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Toggle fast";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Toggle fast"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -259,14 +257,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON,
- narrow_to_wide(KeyNames[key_fast]).c_str());
+ wgettext(KeyNames[key_fast]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Range select";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Range select"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -275,15 +273,15 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->range = Environment->addButton(rect, this,
GUI_ID_KEY_RANGE_BUTTON,
- narrow_to_wide(KeyNames[key_range]).c_str());
+ wgettext(KeyNames[key_range]));
}
offset += v2s32(0, 25);
{
core::rect < s32 > rect(0, 0, 100, 20);
rect += topleft + v2s32(offset.X, offset.Y);
- const wchar_t *text = L"Print stacks";
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(wgettext("Print stacks"),
+ rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
@@ -291,18 +289,21 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON,
- narrow_to_wide(KeyNames[key_dump]).c_str());
+ wgettext(KeyNames[key_dump]));
}
{
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(size.X - 100 - 20, size.Y - 40);
- Environment->addButton(rect, this, GUI_ID_BACK_BUTTON, L"Save");
+ Environment->addButton(rect, this, GUI_ID_BACK_BUTTON,
+ wgettext("Save"));
}
{
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(size.X - 100 - 20 - 100 - 20, size.Y - 40);
- Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON, L"Cancel");
+ Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
+ wgettext("Cancel"));
}
+ changeCtype("C");
}
void GUIKeyChangeMenu::drawMenu()
@@ -366,45 +367,45 @@ bool GUIKeyChangeMenu::resetMenu()
{
case GUI_ID_KEY_FORWARD_BUTTON:
this->forward->setText(
- narrow_to_wide(KeyNames[key_forward]).c_str());
+ wgettext(KeyNames[key_forward]));
break;
case GUI_ID_KEY_BACKWARD_BUTTON:
this->backward->setText(
- narrow_to_wide(KeyNames[key_backward]).c_str());
+ wgettext(KeyNames[key_backward]));
break;
case GUI_ID_KEY_LEFT_BUTTON:
- this->left->setText(narrow_to_wide(KeyNames[key_left]).c_str());
+ this->left->setText(wgettext(KeyNames[key_left]));
break;
case GUI_ID_KEY_RIGHT_BUTTON:
- this->right->setText(narrow_to_wide(KeyNames[key_right]).c_str());
+ this->right->setText(wgettext(KeyNames[key_right]));
break;
case GUI_ID_KEY_JUMP_BUTTON:
- this->jump->setText(narrow_to_wide(KeyNames[key_jump]).c_str());
+ this->jump->setText(wgettext(KeyNames[key_jump]));
break;
case GUI_ID_KEY_SNEAK_BUTTON:
- this->sneak->setText(narrow_to_wide(KeyNames[key_sneak]).c_str());
+ this->sneak->setText(wgettext(KeyNames[key_sneak]));
break;
case GUI_ID_KEY_INVENTORY_BUTTON:
this->inventory->setText(
- narrow_to_wide(KeyNames[key_inventory]).c_str());
+ wgettext(KeyNames[key_inventory]));
break;
case GUI_ID_KEY_CHAT_BUTTON:
- this->chat->setText(narrow_to_wide(KeyNames[key_chat]).c_str());
+ this->chat->setText(wgettext(KeyNames[key_chat]));
break;
case GUI_ID_KEY_RANGE_BUTTON:
- this->range->setText(narrow_to_wide(KeyNames[key_range]).c_str());
+ this->range->setText(wgettext(KeyNames[key_range]));
break;
case GUI_ID_KEY_FLY_BUTTON:
- this->fly->setText(narrow_to_wide(KeyNames[key_fly]).c_str());
+ this->fly->setText(wgettext(KeyNames[key_fly]));
break;
case GUI_ID_KEY_FAST_BUTTON:
- this->fast->setText(narrow_to_wide(KeyNames[key_fast]).c_str());
+ this->fast->setText(wgettext(KeyNames[key_fast]));
break;
case GUI_ID_KEY_USE_BUTTON:
- this->use->setText(narrow_to_wide(KeyNames[key_use]).c_str());
+ this->use->setText(wgettext(KeyNames[key_use]));
break;
case GUI_ID_KEY_DUMP_BUTTON:
- this->dump->setText(narrow_to_wide(KeyNames[key_dump]).c_str());
+ this->dump->setText(wgettext(KeyNames[key_dump]));
break;
}
activeKey = -1;
@@ -417,85 +418,86 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0
&& event.KeyInput.PressedDown)
{
+ changeCtype("");
if (activeKey == GUI_ID_KEY_FORWARD_BUTTON)
{
this->forward->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_forward = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON)
{
this->backward->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_backward = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_LEFT_BUTTON)
{
this->left->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_left = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON)
{
this->right->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_right = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_JUMP_BUTTON)
{
this->jump->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_jump = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON)
{
this->sneak->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_sneak = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON)
{
this->inventory->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_inventory = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_CHAT_BUTTON)
{
this->chat->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_chat = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
{
this->range->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_range = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_FLY_BUTTON)
{
this->fly->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_fly = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_FAST_BUTTON)
{
this->fast->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_fast = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_USE_BUTTON)
{
this->use->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_use = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_DUMP_BUTTON)
{
this->dump->setText(
- narrow_to_wide(KeyNames[event.KeyInput.Key]).c_str());
+ wgettext(KeyNames[event.KeyInput.Key]));
this->key_dump = event.KeyInput.Key;
}
-
+ changeCtype("C");
activeKey = -1;
return true;
}
@@ -514,6 +516,12 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
}
if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED)
{
+ if(event.GUIEvent.Caller->getID() != GUI_ID_BACK_BUTTON &&
+ event.GUIEvent.Caller->getID() != GUI_ID_ABORT_BUTTON)
+ {
+ changeCtype("");
+ }
+
switch (event.GUIEvent.Caller->getID())
{
case GUI_ID_BACK_BUTTON: //back
@@ -526,70 +534,71 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
case GUI_ID_KEY_FORWARD_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->forward->setText(L"press Key");
+ this->forward->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_BACKWARD_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->backward->setText(L"press Key");
+ this->backward->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_LEFT_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->left->setText(L"press Key");
+ this->left->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_RIGHT_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->right->setText(L"press Key");
+ this->right->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_USE_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->use->setText(L"press Key");
+ this->use->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_FLY_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->fly->setText(L"press Key");
+ this->fly->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_FAST_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->fast->setText(L"press Key");
+ this->fast->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_JUMP_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->jump->setText(L"press Key");
+ this->jump->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_CHAT_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->chat->setText(L"press Key");
+ this->chat->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_SNEAK_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->sneak->setText(L"press Key");
+ this->sneak->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_INVENTORY_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->inventory->setText(L"press Key");
+ this->inventory->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_DUMP_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->dump->setText(L"press Key");
+ this->dump->setText(wgettext("press Key"));
break;
case GUI_ID_KEY_RANGE_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
- this->range->setText(L"press Key");
+ this->range->setText(wgettext("press Key"));
break;
}
//Buttons
+ changeCtype("C");
}
}
diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h
index e9e359c3c..db86ab2d1 100644
--- a/src/guiKeyChangeMenu.h
+++ b/src/guiKeyChangeMenu.h
@@ -26,35 +26,36 @@
#include "utility.h"
#include "modalMenu.h"
#include "client.h"
+#include "gettext.h"
#include <string>
static const char *KeyNames[] =
- { "-", "Left Button", "Right Button", "Cancel", "Middle Button", "X Button 1",
- "X Button 2", "-", "Back", "Tab", "-", "-", "Clear", "Return", "-",
- "-", "Shift", "Control", "Menu", "Pause", "Capital", "Kana", "-",
- "Junja", "Final", "Kanji", "-", "Escape", "Convert", "Nonconvert",
- "Accept", "Mode Change", "Space", "Priot", "Next", "End", "Home",
- "Left", "Up", "Right", "Down", "Select", "Print", "Execute",
- "Snapshot", "Insert", "Delete", "Help", "0", "1", "2", "3", "4", "5",
+ { "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"),
+ N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-",
+ "-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-",
+ N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"),
+ N_("Accept"), N_("Mode Change"), N_("Space"), N_("Priot"), N_("Next"), N_("End"), N_("Home"),
+ N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"),
+ N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5",
"6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C",
"D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
- "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "Left Windows",
- "Right Windows", "Apps", "-", "Sleep", "Numpad 0", "Numpad 1",
- "Numpad 2", "Numpad 3", "Numpad 4", "Numpad 5", "Numpad 6", "Numpad 7",
- "Numpad 8", "Numpad 9", "Numpad *", "Numpad +", "Numpad /", "Numpad -",
+ "R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"),
+ N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"),
+ N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"),
+ N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"),
"Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
"F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18",
"F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-",
- "-", "-", "Num Lock", "Scroll Lock", "-", "-", "-", "-", "-", "-", "-",
- "-", "-", "-", "-", "-", "-", "-", "Left Shift", "Right Shight",
- "Left Control", "Right Control", "Left Menu", "Right Menu", "-", "-",
+ "-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-",
+ "-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shight"),
+ N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
- "-", "-", "-", "-", "-", "Plus", "Comma", "Minus", "Period", "-", "-",
+ "-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
- "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "Attn", "CrSel",
- "ExSel", "Erase OEF", "Play", "Zoom", "PA1", "OEM Clear", "-" };
+ "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"),
+ N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" };
enum
{
GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR,
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index 1d7f224f6..2d5bd151a 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -164,6 +164,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
v2s32 topleft_client(40, 0);
v2s32 size_client = size - v2s32(40, 0);
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 20, 125);
rect += topleft_client + v2s32(-15, 60);
@@ -177,9 +178,10 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, 50+6);
- Environment->addStaticText(chartowchar_t(gettext("Name/Password")),
+ Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
+ changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 50);
@@ -196,13 +198,15 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
e->setPasswordBox(true);
}
+ changeCtype("");
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, 100+6);
- Environment->addStaticText(chartowchar_t(gettext("Address/Port")),
+ Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
+ changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 100);
@@ -217,23 +221,24 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
rect += topleft_client + v2s32(size_client.X-60-100, 100);
Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
}
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 400, 20);
rect += topleft_client + v2s32(160, 100+35);
- Environment->addStaticText(chartowchar_t(gettext("Leave address blank to start a local server.")),
+ Environment->addStaticText(wgettext("Leave address blank to start a local server."),
rect, false, true, this, -1);
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150);
Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
- chartowchar_t(gettext("Fancy trees")));
+ wgettext("Fancy trees"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150+30);
Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
- chartowchar_t(gettext("Smooth Lighting")));
+ wgettext("Smooth Lighting"));
}
// Start game button
{
@@ -241,7 +246,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
- chartowchar_t(gettext("Start Game / Connect")));
+ wgettext("Start Game / Connect"));
}
// Key change button
@@ -250,7 +255,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
- chartowchar_t(gettext("Change keys")));
+ wgettext("Change keys"));
}
/*
Server section
@@ -273,13 +278,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(35, 30);
Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
- chartowchar_t(gettext("Creative Mode")));
+ wgettext("Creative Mode"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(35, 60);
Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
- chartowchar_t(gettext("Enable Damage")));
+ wgettext("Enable Damage"));
}
// Map delete button
{
@@ -287,8 +292,9 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
//rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
rect += topleft_server + v2s32(40, 100+25);
Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
- chartowchar_t(gettext("Delete map")));
+ wgettext("Delete map"));
}
+ changeCtype("C");
}
void GUIMainMenu::drawMenu()
diff --git a/src/guiMessageMenu.cpp b/src/guiMessageMenu.cpp
index 155be6029..14b360708 100644
--- a/src/guiMessageMenu.cpp
+++ b/src/guiMessageMenu.cpp
@@ -85,14 +85,16 @@ void GUIMessageMenu::regenerateGui(v2u32 screensize)
Environment->addStaticText(m_message_text.c_str(), rect, false,
true, this, 256);
}
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
gui::IGUIElement *e =
Environment->addButton(rect, this, 257,
- chartowchar_t(gettext("Proceed")));
+ wgettext("Proceed"));
Environment->setFocus(e);
}
+ changeCtype("C");
}
void GUIMessageMenu::drawMenu()
diff --git a/src/guiPasswordChange.cpp b/src/guiPasswordChange.cpp
index fabe75110..273326fd5 100644
--- a/src/guiPasswordChange.cpp
+++ b/src/guiPasswordChange.cpp
@@ -96,12 +96,14 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
Add stuff
*/
s32 ypos = 50;
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, ypos+6);
- Environment->addStaticText(chartowchar_t(gettext("Old Password")),
+ Environment->addStaticText(wgettext("Old Password"),
rect, false, true, this, -1);
}
+ changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, ypos);
@@ -111,12 +113,14 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
e->setPasswordBox(true);
}
ypos += 50;
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, ypos+6);
- Environment->addStaticText(chartowchar_t(gettext("New Password")),
+ Environment->addStaticText(wgettext("New Password"),
rect, false, true, this, -1);
}
+ changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, ypos);
@@ -125,12 +129,14 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
e->setPasswordBox(true);
}
ypos += 50;
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, ypos+6);
- Environment->addStaticText(chartowchar_t(gettext("Confirm Password")),
+ Environment->addStaticText(wgettext("Confirm Password"),
rect, false, true, this, -1);
}
+ changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, ypos);
@@ -140,10 +146,11 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
}
ypos += 50;
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, ypos);
- Environment->addButton(rect, this, ID_change, chartowchar_t(gettext("Change")));
+ Environment->addButton(rect, this, ID_change, wgettext("Change"));
}
ypos += 50;
@@ -152,10 +159,11 @@ void GUIPasswordChange::regenerateGui(v2u32 screensize)
rect += topleft_client + v2s32(35, ypos);
IGUIElement *e =
Environment->addStaticText(
- chartowchar_t(gettext("Passwords do not match!")),
+ wgettext("Passwords do not match!"),
rect, false, true, this, ID_message);
e->setVisible(false);
}
+ changeCtype("C");
}
diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp
index 7745b8dd2..eae887a4c 100644
--- a/src/guiPauseMenu.cpp
+++ b/src/guiPauseMenu.cpp
@@ -103,32 +103,33 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
const s32 btn_gap = 20;
const s32 btn_num = 4;
s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
Environment->addButton(rect, this, 256,
- chartowchar_t(gettext("Continue")));
+ wgettext("Continue"));
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
Environment->addButton(rect, this, 261,
- chartowchar_t(gettext("Change Password")));
+ wgettext("Change Password"));
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
Environment->addButton(rect, this, 260,
- chartowchar_t(gettext("Disconnect")));
+ wgettext("Disconnect"));
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
Environment->addButton(rect, this, 257,
- chartowchar_t(gettext("Exit to OS")));
+ wgettext("Exit to OS"));
}
{
@@ -172,7 +173,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
);*/
std::ostringstream os;
- os<<"Minetest-c55\n";
+ os<<"Minetest\n";
os<<"by Perttu Ahola and contributors\n";
os<<"celeron55@gmail.com\n";
os<<BUILD_INFO<<"\n";
@@ -180,6 +181,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
}
+ changeCtype("C");
}
void GUIPauseMenu::drawMenu()
diff --git a/src/guiTextInputMenu.cpp b/src/guiTextInputMenu.cpp
index 252e452f5..bfe0ea5de 100644
--- a/src/guiTextInputMenu.cpp
+++ b/src/guiTextInputMenu.cpp
@@ -104,12 +104,14 @@ void GUITextInputMenu::regenerateGui(v2u32 screensize)
Environment->addEditBox(text.c_str(), rect, true, this, 256);
Environment->setFocus(e);
}
+ changeCtype("");
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
Environment->addButton(rect, this, 257,
- chartowchar_t(gettext("Proceed")));
+ wgettext("Proceed"));
}
+ changeCtype("C");
}
void GUITextInputMenu::drawMenu()
diff --git a/src/keycode.cpp b/src/keycode.cpp
index d6472d2ea..f014914d0 100644
--- a/src/keycode.cpp
+++ b/src/keycode.cpp
@@ -233,4 +233,3 @@ void clearKeyCache()
{
g_key_setting_cache.clear();
}
-
diff --git a/src/main.cpp b/src/main.cpp
index 3193194af..4f57fc078 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1164,11 +1164,7 @@ int main(int argc, char *argv[])
// Create user data directory
fs::CreateDir(porting::path_userdata);
-#ifdef USE_GETTEXT
- setlocale(LC_MESSAGES, "");
- bindtextdomain("minetest", (porting::path_userdata+"/locale").c_str());
- textdomain("minetest");
-#endif
+ init_gettext((porting::path_data+"/../locale").c_str());
// Initialize debug streams
#ifdef RUN_IN_PLACE
@@ -1189,7 +1185,7 @@ int main(int argc, char *argv[])
BEGIN_DEBUG_EXCEPTION_HANDLER
// Print startup message
- dstream<<DTIME<<"minetest-c55"
+ dstream<<DTIME<<PROJECT_NAME
" with SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
<<", "<<BUILD_INFO
<<std::endl;
diff --git a/src/map.cpp b/src/map.cpp
index 830627066..dc4459263 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1086,7 +1086,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
v3s16 p2 = p + dirs[i];
MapNode n2 = getNode(p2);
- if(content_liquid(n2.getContent()))
+ if(content_liquid(n2.getContent()) || n2.getContent() == CONTENT_AIR)
{
m_transforming_liquid.push_back(p2);
}
@@ -1260,7 +1260,7 @@ void Map::removeNodeAndUpdate(v3s16 p,
v3s16 p2 = p + dirs[i];
MapNode n2 = getNode(p2);
- if(content_liquid(n2.getContent()))
+ if(content_liquid(n2.getContent()) || n2.getContent() == CONTENT_AIR)
{
m_transforming_liquid.push_back(p2);
}
@@ -1540,6 +1540,17 @@ void Map::PrintInfo(std::ostream &out)
#define WATER_DROP_BOOST 4
+enum NeighborType {
+ NEIGHBOR_UPPER,
+ NEIGHBOR_SAME_LEVEL,
+ NEIGHBOR_LOWER
+};
+struct NodeNeighbor {
+ MapNode n;
+ NeighborType t;
+ v3s16 p;
+};
+
void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
{
DSTACK(__FUNCTION_NAME);
@@ -1559,240 +1570,221 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
v3s16 p0 = m_transforming_liquid.pop_front();
MapNode n0 = getNodeNoEx(p0);
-
- // Don't deal with non-liquids
- if(content_liquid(n0.getContent()) == false)
- continue;
-
- bool is_source = !content_flowing_liquid(n0.getContent());
-
- u8 liquid_level = 8;
- if(is_source == false)
- liquid_level = n0.param2 & 0x0f;
-
- // Turn possible source into non-source
- u8 nonsource_c = make_liquid_flowing(n0.getContent());
-
+
/*
- If not source, check that some node flows into this one
- and what is the level of liquid in this one
- */
- if(is_source == false)
- {
- s8 new_liquid_level_max = -1;
-
- v3s16 dirs_from[5] = {
- v3s16(0,1,0), // top
- v3s16(0,0,1), // back
- v3s16(1,0,0), // right
- v3s16(0,0,-1), // front
- v3s16(-1,0,0), // left
- };
- for(u16 i=0; i<5; i++)
- {
- bool from_top = (i==0);
-
- v3s16 p2 = p0 + dirs_from[i];
- MapNode n2 = getNodeNoEx(p2);
-
- if(content_liquid(n2.getContent()))
- {
- u8 n2_nonsource_c = make_liquid_flowing(n2.getContent());
- // Check that the liquids are the same type
- if(n2_nonsource_c != nonsource_c)
- {
- dstream<<"WARNING: Not handling: different liquids"
- " collide"<<std::endl;
- continue;
+ Collect information about current node
+ */
+ s8 liquid_level = -1;
+ u8 liquid_kind = CONTENT_IGNORE;
+ LiquidType liquid_type = content_features(n0.getContent()).liquid_type;
+ switch (liquid_type) {
+ case LIQUID_SOURCE:
+ liquid_level = 8;
+ liquid_kind = content_features(n0.getContent()).liquid_alternative_flowing;
+ break;
+ case LIQUID_FLOWING:
+ liquid_level = (n0.param2 & LIQUID_LEVEL_MASK);
+ liquid_kind = n0.getContent();
+ break;
+ case LIQUID_NONE:
+ // if this is an air node, it *could* be transformed into a liquid. otherwise,
+ // continue with the next node.
+ if (n0.getContent() != CONTENT_AIR)
+ continue;
+ liquid_kind = CONTENT_AIR;
+ break;
+ }
+
+ /*
+ Collect information about the environment
+ */
+ v3s16 dirs[6] = {
+ v3s16( 0, 1, 0), // top
+ v3s16( 0,-1, 0), // bottom
+ v3s16( 1, 0, 0), // right
+ v3s16(-1, 0, 0), // left
+ v3s16( 0, 0, 1), // back
+ v3s16( 0, 0,-1), // front
+ };
+ NodeNeighbor sources[6]; // surrounding sources
+ int num_sources = 0;
+ NodeNeighbor flows[6]; // surrounding flowing liquid nodes
+ int num_flows = 0;
+ NodeNeighbor airs[6]; // surrounding air
+ int num_airs = 0;
+ NodeNeighbor neutrals[6]; // nodes that are solid or another kind of liquid
+ int num_neutrals = 0;
+ bool flowing_down = false;
+ for (u16 i = 0; i < 6; i++) {
+ NeighborType nt = NEIGHBOR_SAME_LEVEL;
+ switch (i) {
+ case 0:
+ nt = NEIGHBOR_UPPER;
+ break;
+ case 1:
+ nt = NEIGHBOR_LOWER;
+ break;
+ }
+ v3s16 npos = p0 + dirs[i];
+ NodeNeighbor nb = {getNodeNoEx(npos), nt, npos};
+ switch (content_features(nb.n.getContent()).liquid_type) {
+ case LIQUID_NONE:
+ if (nb.n.getContent() == CONTENT_AIR) {
+ airs[num_airs++] = nb;
+ // if the current node happens to be a flowing node, it will start to flow down here.
+ if (nb.t == NEIGHBOR_LOWER)
+ flowing_down = true;
+ } else {
+ neutrals[num_neutrals++] = nb;
}
- bool n2_is_source = !content_flowing_liquid(n2.getContent());
- s8 n2_liquid_level = 8;
- if(n2_is_source == false)
- n2_liquid_level = n2.param2 & 0x07;
-
- s8 new_liquid_level = -1;
- if(from_top)
- {
- //new_liquid_level = 7;
- if(n2_liquid_level >= 7 - WATER_DROP_BOOST)
- new_liquid_level = 7;
- else
- new_liquid_level = n2_liquid_level + WATER_DROP_BOOST;
+ break;
+ case LIQUID_SOURCE:
+ // if this node is not (yet) of a liquid type, choose the first liquid type we encounter
+ if (liquid_kind == CONTENT_AIR)
+ liquid_kind = content_features(nb.n.getContent()).liquid_alternative_flowing;
+ if (content_features(nb.n.getContent()).liquid_alternative_flowing !=liquid_kind) {
+ neutrals[num_neutrals++] = nb;
+ } else {
+ sources[num_sources++] = nb;
}
- else if(n2_liquid_level > 0)
- {
- new_liquid_level = n2_liquid_level - 1;
+ break;
+ case LIQUID_FLOWING:
+ // if this node is not (yet) of a liquid type, choose the first liquid type we encounter
+ if (liquid_kind == CONTENT_AIR)
+ liquid_kind = content_features(nb.n.getContent()).liquid_alternative_flowing;
+ if (content_features(nb.n.getContent()).liquid_alternative_flowing != liquid_kind) {
+ neutrals[num_neutrals++] = nb;
+ } else {
+ flows[num_flows++] = nb;
+ if (nb.t == NEIGHBOR_LOWER)
+ flowing_down = true;
}
-
- if(new_liquid_level > new_liquid_level_max)
- new_liquid_level_max = new_liquid_level;
- }
- } //for
-
- /*
- If liquid level should be something else, update it and
- add all the neighboring water nodes to the transform queue.
- */
- if(new_liquid_level_max != liquid_level)
- {
- if(new_liquid_level_max == -1)
- {
- // Remove water alltoghether
- n0.setContent(CONTENT_AIR);
- n0.param2 = 0;
- setNode(p0, n0);
- }
- else
- {
- n0.param2 = new_liquid_level_max;
- setNode(p0, n0);
- }
-
- // Block has been modified
- {
- v3s16 blockpos = getNodeBlockPos(p0);
- MapBlock *block = getBlockNoCreateNoEx(blockpos);
- if(block != NULL)
- modified_blocks.insert(blockpos, block);
+ break;
+ }
+ }
+
+ /*
+ decide on the type (and possibly level) of the current node
+ */
+ content_t new_node_content;
+ s8 new_node_level = -1;
+ if (num_sources >= 2 || liquid_type == LIQUID_SOURCE) {
+ // liquid_kind will be set to either the flowing alternative of the node (if it's a liquid)
+ // or the flowing alternative of the first of the surrounding sources (if it's air), so
+ // it's perfectly safe to use liquid_kind here to determine the new node content.
+ new_node_content = content_features(liquid_kind).liquid_alternative_source;
+ } else if (num_sources == 1 && sources[0].t != NEIGHBOR_LOWER) {
+ // liquid_kind is set properly, see above
+ new_node_content = liquid_kind;
+ new_node_level = 7;
+ } else {
+ // no surrounding sources, so get the maximum level that can flow into this node
+ for (u16 i = 0; i < num_flows; i++) {
+ u8 nb_liquid_level = (flows[i].n.param2 & LIQUID_LEVEL_MASK);
+ switch (flows[i].t) {
+ case NEIGHBOR_UPPER:
+ if (nb_liquid_level + WATER_DROP_BOOST > new_node_level) {
+ new_node_level = 7;
+ if (nb_liquid_level + WATER_DROP_BOOST < 7)
+ new_node_level = nb_liquid_level + WATER_DROP_BOOST;
+ }
+ break;
+ case NEIGHBOR_LOWER:
+ break;
+ case NEIGHBOR_SAME_LEVEL:
+ if ((flows[i].n.param2 & LIQUID_FLOW_DOWN_MASK) != LIQUID_FLOW_DOWN_MASK &&
+ nb_liquid_level > 0 && nb_liquid_level - 1 > new_node_level) {
+ new_node_level = nb_liquid_level - 1;
+ }
+ break;
}
-
- /*
- Add neighboring non-source liquid nodes to transform queue.
- */
- v3s16 dirs[6] = {
- v3s16(0,0,1), // back
- v3s16(0,1,0), // top
- v3s16(1,0,0), // right
- v3s16(0,0,-1), // front
- v3s16(0,-1,0), // bottom
- v3s16(-1,0,0), // left
- };
- for(u16 i=0; i<6; i++)
- {
- v3s16 p2 = p0 + dirs[i];
-
- MapNode n2 = getNodeNoEx(p2);
- if(content_flowing_liquid(n2.getContent()))
- {
- m_transforming_liquid.push_back(p2);
+ }
+ // don't flow as far in open terrain - if there isn't at least one adjacent solid block,
+ // substract another unit from the resulting water level.
+ if (!flowing_down && new_node_level >= 1) {
+ bool at_wall = false;
+ for (u16 i = 0; i < num_neutrals; i++) {
+ if (neutrals[i].t == NEIGHBOR_SAME_LEVEL) {
+ at_wall = true;
+ break;
}
}
+ if (!at_wall)
+ new_node_level -= 1;
}
+
+ if (new_node_level >= 0)
+ new_node_content = liquid_kind;
+ else
+ new_node_content = CONTENT_AIR;
}
-
- // Get a new one from queue if the node has turned into non-water
- if(content_liquid(n0.getContent()) == false)
+
+ /*
+ check if anything has changed. if not, just continue with the next node.
+ */
+ if (new_node_content == n0.getContent() && (content_features(n0.getContent()).liquid_type != LIQUID_FLOWING ||
+ ((n0.param2 & LIQUID_LEVEL_MASK) == (u8)new_node_level &&
+ ((n0.param2 & LIQUID_FLOW_DOWN_MASK) == LIQUID_FLOW_DOWN_MASK)
+ == flowing_down)))
continue;
-
+
+
/*
- Flow water from this node
- */
- v3s16 dirs_to[5] = {
- v3s16(0,-1,0), // bottom
- v3s16(0,0,1), // back
- v3s16(1,0,0), // right
- v3s16(0,0,-1), // front
- v3s16(-1,0,0), // left
- };
- for(u16 i=0; i<5; i++)
- {
- bool to_bottom = (i == 0);
-
- // If liquid is at lowest possible height, it's not going
- // anywhere except down
- if(liquid_level == 0 && to_bottom == false)
- continue;
-
- u8 liquid_next_level = 0;
- // If going to bottom
- if(to_bottom)
- {
- //liquid_next_level = 7;
- if(liquid_level >= 7 - WATER_DROP_BOOST)
- liquid_next_level = 7;
- else
- liquid_next_level = liquid_level + WATER_DROP_BOOST;
- }
- else
- liquid_next_level = liquid_level - 1;
-
- bool n2_changed = false;
- bool flowed = false;
-
- v3s16 p2 = p0 + dirs_to[i];
-
- MapNode n2 = getNodeNoEx(p2);
- //dstream<<"[1] n2.param="<<(int)n2.param<<std::endl;
-
- if(content_liquid(n2.getContent()))
- {
- u8 n2_nonsource_c = make_liquid_flowing(n2.getContent());
- // Check that the liquids are the same type
- if(n2_nonsource_c != nonsource_c)
- {
- dstream<<"WARNING: Not handling: different liquids"
- " collide"<<std::endl;
- continue;
- }
- bool n2_is_source = !content_flowing_liquid(n2.getContent());
- u8 n2_liquid_level = 8;
- if(n2_is_source == false)
- n2_liquid_level = n2.param2 & 0x07;
-
- if(to_bottom)
- {
- flowed = true;
- }
-
- if(n2_is_source)
- {
- // Just flow into the source, nothing changes.
- // n2_changed is not set because destination didn't change
- flowed = true;
+ update the current node
+ */
+ bool flow_down_enabled = (flowing_down && ((n0.param2 & LIQUID_FLOW_DOWN_MASK) != LIQUID_FLOW_DOWN_MASK));
+ n0.setContent(new_node_content);
+ if (content_features(n0.getContent()).liquid_type == LIQUID_FLOWING) {
+ // set level to last 3 bits, flowing down bit to 4th bit
+ n0.param2 |= (flowing_down ? LIQUID_FLOW_DOWN_MASK : 0x00) | (new_node_level & LIQUID_LEVEL_MASK);
+ } else {
+ // set the liquid level and flow bit to 0
+ n0.param2 &= ~(LIQUID_LEVEL_MASK | LIQUID_FLOW_DOWN_MASK);
+ }
+ setNode(p0, n0);
+ v3s16 blockpos = getNodeBlockPos(p0);
+ MapBlock *block = getBlockNoCreateNoEx(blockpos);
+ if(block != NULL)
+ modified_blocks.insert(blockpos, block);
+
+ /*
+ enqueue neighbors for update if neccessary
+ */
+ switch (content_features(n0.getContent()).liquid_type) {
+ case LIQUID_SOURCE:
+ // make sure source flows into all neighboring nodes
+ for (u16 i = 0; i < num_flows; i++)
+ if (flows[i].t != NEIGHBOR_UPPER)
+ m_transforming_liquid.push_back(flows[i].p);
+ for (u16 i = 0; i < num_airs; i++)
+ if (airs[i].t != NEIGHBOR_UPPER)
+ m_transforming_liquid.push_back(airs[i].p);
+ break;
+ case LIQUID_NONE:
+ // this flow has turned to air; neighboring flows might need to do the same
+ for (u16 i = 0; i < num_flows; i++)
+ m_transforming_liquid.push_back(flows[i].p);
+ break;
+ case LIQUID_FLOWING:
+ for (u16 i = 0; i < num_flows; i++) {
+ u8 flow_level = (flows[i].n.param2 & LIQUID_LEVEL_MASK);
+ // liquid_level is still the ORIGINAL level of this node.
+ if (flows[i].t != NEIGHBOR_UPPER && ((flow_level < liquid_level || flow_level < new_node_level) ||
+ flow_down_enabled))
+ m_transforming_liquid.push_back(flows[i].p);
}
- else
- {
- if(liquid_next_level > liquid_level)
- {
- n2.param2 = liquid_next_level;
- setNode(p2, n2);
-
- n2_changed = true;
- flowed = true;
- }
+ for (u16 i = 0; i < num_airs; i++) {
+ if (airs[i].t != NEIGHBOR_UPPER && (airs[i].t == NEIGHBOR_LOWER || new_node_level > 0))
+ m_transforming_liquid.push_back(airs[i].p);
}
- }
- else if(n2.getContent() == CONTENT_AIR)
- {
- n2.setContent(nonsource_c);
- n2.param2 = liquid_next_level;
- setNode(p2, n2);
-
- n2_changed = true;
- flowed = true;
- }
-
- //dstream<<"[2] n2.param="<<(int)n2.param<<std::endl;
-
- if(n2_changed)
- {
- m_transforming_liquid.push_back(p2);
-
- v3s16 blockpos = getNodeBlockPos(p2);
- MapBlock *block = getBlockNoCreateNoEx(blockpos);
- if(block != NULL)
- modified_blocks.insert(blockpos, block);
- }
-
- // If n2_changed to bottom, don't flow anywhere else
- if(to_bottom && flowed && !is_source)
break;
}
-
+
loopcount++;
//if(loopcount >= 100000)
- if(loopcount >= initial_size * 1)
+ if(loopcount >= initial_size * 10) {
break;
+ }
}
//dstream<<"Map::transformLiquids(): loopcount="<<loopcount<<std::endl;
}
diff --git a/src/mapnode.h b/src/mapnode.h
index aeb72c97a..389fa1c9c 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -96,7 +96,7 @@ enum LiquidType
LIQUID_SOURCE
};
-class MapNode;
+struct MapNode;
class NodeMetadata;
struct ContentFeatures
@@ -128,6 +128,8 @@ struct ContentFeatures
bool pointable;
// Player can dig these
bool diggable;
+ // Player can climb these
+ bool climbable;
// Player can build on these
bool buildable_to;
// Whether the node has no liquid, source liquid or flowing liquid
@@ -171,6 +173,7 @@ struct ContentFeatures
walkable = true;
pointable = true;
diggable = true;
+ climbable = false;
buildable_to = false;
liquid_type = LIQUID_NONE;
wall_mounted = false;
@@ -404,9 +407,16 @@ enum LightBank
};
/*
+ Masks for MapNode.param2 of flowing liquids
+ */
+#define LIQUID_LEVEL_MASK 0x07
+#define LIQUID_FLOW_DOWN_MASK 0x08
+
+/*
This is the stuff what the whole world consists of.
*/
+
struct MapNode
{
/*
diff --git a/src/player.cpp b/src/player.cpp
index c43276ef1..be478e869 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -376,6 +376,21 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d,
}
/*
+ Check if player is climbing
+ */
+
+ try {
+ v3s16 pp = floatToInt(position + v3f(0,0.5*BS,0), BS);
+ v3s16 pp2 = floatToInt(position + v3f(0,-0.2*BS,0), BS);
+ is_climbing = ((content_features(map.getNode(pp).getContent()).climbable ||
+ content_features(map.getNode(pp2).getContent()).climbable) && !free_move);
+ }
+ catch(InvalidPositionException &e)
+ {
+ is_climbing = false;
+ }
+
+ /*
Collision uncertainty radius
Make it a bit larger than the maximum distance of movement
*/
@@ -461,7 +476,7 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d,
Player is allowed to jump when this is true.
*/
touching_ground = false;
-
+
/*std::cout<<"Checking collisions for ("
<<oldpos_i.X<<","<<oldpos_i.Y<<","<<oldpos_i.Z
<<") -> ("
@@ -723,7 +738,7 @@ void LocalPlayer::applyControl(float dtime)
bool fast_move = g_settings.getBool("fast_move");
bool continuous_forward = g_settings.getBool("continuous_forward");
- if(free_move)
+ if(free_move || is_climbing)
{
v3f speed = getSpeed();
speed.Y = 0;
@@ -750,6 +765,12 @@ void LocalPlayer::applyControl(float dtime)
speed.Y = -walkspeed_max;
setSpeed(speed);
}
+ else if(is_climbing)
+ {
+ v3f speed = getSpeed();
+ speed.Y = -3*BS;
+ setSpeed(speed);
+ }
else
{
// If not free movement but fast is allowed, aux1 is
@@ -812,6 +833,12 @@ void LocalPlayer::applyControl(float dtime)
setSpeed(speed);
swimming_up = true;
}
+ else if(is_climbing)
+ {
+ v3f speed = getSpeed();
+ speed.Y = 3*BS;
+ setSpeed(speed);
+ }
}
// The speed of the player (Y is ignored)
diff --git a/src/player.h b/src/player.h
index 29460e1e1..78ca14948 100644
--- a/src/player.h
+++ b/src/player.h
@@ -118,6 +118,7 @@ public:
bool in_water;
// This is more stable and defines the maximum speed of the player
bool in_water_stable;
+ bool is_climbing;
bool swimming_up;
Inventory inventory;
diff --git a/src/servermain.cpp b/src/servermain.cpp
index 91fd1d3a5..dc41720fb 100644
--- a/src/servermain.cpp
+++ b/src/servermain.cpp
@@ -162,7 +162,7 @@ int main(int argc, char *argv[])
BEGIN_DEBUG_EXCEPTION_HANDLER
// Print startup message
- dstream<<DTIME<<"minetest-c55"
+ dstream<<DTIME<<PROJECT_NAME <<
" with SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
<<", "<<BUILD_INFO
<<std::endl;
diff --git a/util/colors.txt b/util/colors.txt
index c16fd3e23..2dceb9134 100644
--- a/util/colors.txt
+++ b/util/colors.txt
@@ -1,21 +1,26 @@
-0 128 128 128
-1 107 134 51
-2 39 66 106
-3 255 255 0
-4 86 58 31
-5 48 95 8
-6 102 129 38
-7 178 178 0
-8 101 84 36
-9 39 66 106
-12 104 78 42
-13 210 194 156
-14 117 86 41
-15 128 79 0
-16 118 118 118
-18 123 123 123
-19 199 199 199
-20 183 183 222
-21 103 78 42
-22 108 138 108
-23 90 90 90
+0 128 128 128 # CONTENT_STONE
+800 107 134 51 # CONTENT_GRASS
+2 39 66 106 # CONTENT_WATER
+3 255 255 0 # CONTENT_TORCH
+801 86 58 31 # CONTENT_TREE
+802 48 95 8 # CONTENT_LEAVES
+803 102 129 38 # CONTENT_GRASS_FOOTSTEPS
+804 178 178 0 # CONTENT_MESE
+805 101 84 36 # CONTENT_MUD
+9 39 66 106 # CONTENT_WATERSOURCE
+808 104 78 42 # CONTENT_WOOD
+809 210 194 156 # CONTENT_SAND
+e 117 86 41 # CONTENT_SIGN_WALL
+f 128 79 0 # CONTENT_CHEST
+10 118 118 118 # CONTENT_FURNACE
+80a 123 123 123 # CONTENT_COBBLE
+80b 199 199 199 # CONTENT_STEEL
+80c 183 183 222 # CONENT_GLASS
+15 103 78 42 # CONTENT_FENCE
+80d 219 202 178 # CONTENT_MOSSYCOBBLE
+80e 78 154 6 # CONTENT_GRAVEL
+80f 204 0 0 # CONTENT_SANDSTONE
+810 211 215 207 # CONTENT_CACTUS
+811 170 50 25 # CONTENT_BRICK
+812 104 78 42 # CONTENT_CLAY
+813 58 105 18 # CONTENT_PAPYRUS
diff --git a/util/minetestmapper.py b/util/minetestmapper.py
index 162ceb204..e13a1bdc3 100755
--- a/util/minetestmapper.py
+++ b/util/minetestmapper.py
@@ -1,5 +1,5 @@
-#!/usr/bin/python2
-# -*- coding: windows-1252 -*-
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
# This program is free software. It comes without any warranty, to
# the extent permitted by applicable law. You can redistribute it
@@ -9,68 +9,104 @@
# Made by Jogge, modified by celeron55
# 2011-05-29: j0gge: initial release
-# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
+# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
# to make it easily executable on Linux
+# 2011-07-30: WF: Support for content types extension, refactoring
+# 2011-07-30: erlehmann: PEP 8 compliance.
# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
# Some speed-up: ...lol, actually it slows it down.
-#import psyco ; psyco.full()
+#import psyco ; psyco.full()
#from psyco.classes import *
import zlib
-import Image, ImageDraw, ImageFont, ImageColor
import os
import string
import time
import getopt
import sys
+import array
+from PIL import Image, ImageDraw, ImageFont, ImageColor
+
+CONTENT_WATER = [2, 9]
+
+TRANSLATION_TABLE = {
+ 1: 0x800, # CONTENT_GRASS
+ 4: 0x801, # CONTENT_TREE
+ 5: 0x802, # CONTENT_LEAVES
+ 6: 0x803, # CONTENT_GRASS_FOOTSTEPS
+ 7: 0x804, # CONTENT_MESE
+ 8: 0x805, # CONTENT_MUD
+ 10: 0x806, # CONTENT_CLOUD
+ 11: 0x807, # CONTENT_COALSTONE
+ 12: 0x808, # CONTENT_WOOD
+ 13: 0x809, # CONTENT_SAND
+ 18: 0x80a, # CONTENT_COBBLE
+ 19: 0x80b, # CONTENT_STEEL
+ 20: 0x80c, # CONTENT_GLASS
+ 22: 0x80d, # CONTENT_MOSSYCOBBLE
+ 23: 0x80e, # CONTENT_GRAVEL
+ 24: 0x80f, # CONTENT_SANDSTONE
+ 25: 0x810, # CONTENT_CACTUS
+ 26: 0x811, # CONTENT_BRICK
+ 27: 0x812, # CONTENT_CLAY
+ 28: 0x813, # CONTENT_PAPYRUS
+ 29: 0x814} # CONTENT_BOOKSHELF
+
def hex_to_int(h):
- i = int(h, 16)
- if(i > 2047):
- i -= 4096
- return i
+ i = int(h, 16)
+ if(i > 2047):
+ i -= 4096
+ return i
+
def hex4_to_int(h):
- i = int(h, 16)
- if(i > 32767):
- i -= 65536
- return i
+ i = int(h, 16)
+ if(i > 32767):
+ i -= 65536
+ return i
+
def int_to_hex3(i):
- if(i < 0):
- return "%03X" % (i + 4096)
- else:
- return "%03X" % i
+ if(i < 0):
+ return "%03X" % (i + 4096)
+ else:
+ return "%03X" % i
+
def int_to_hex4(i):
- if(i < 0):
- return "%04X" % (i + 65536)
- else:
- return "%04X" % i
+ if(i < 0):
+ return "%04X" % (i + 65536)
+ else:
+ return "%04X" % i
+
def limit(i, l, h):
- if(i > h):
- i = h
- if(i < l):
- i = l
- return i
+ if(i > h):
+ i = h
+ if(i < l):
+ i = l
+ return i
+
def usage():
- print "TODO: Help"
+ print "TODO: Help"
try:
- opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=", "output=", "bgcolor=", "scalecolor=", "origincolor=", "playercolor=", "draworigin", "drawplayers", "drawscale"])
+ opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=",
+ "output=", "bgcolor=", "scalecolor=", "origincolor=",
+ "playercolor=", "draworigin", "drawplayers", "drawscale"])
except getopt.GetoptError, err:
- # print help information and exit:
- print str(err) # will print something like "option -a not recognized"
- usage()
- sys.exit(2)
+ # print help information and exit:
+ print str(err) # will print something like "option -a not recognized"
+ usage()
+ sys.exit(2)
path = "../world/"
-output = "uloste.png"
+output = "map.png"
border = 0
scalecolor = "black"
bgcolor = "white"
@@ -86,71 +122,75 @@ sector_zmin = -1500 / 16
sector_zmax = 1500 / 16
for o, a in opts:
- if o in ("-h", "--help"):
- usage()
- sys.exit()
- elif o in ("-i", "--input"):
- path = a
- elif o in ("-o", "--output"):
- output = a
- elif o == "--bgcolor":
- bgcolor = ImageColor.getrgb(a)
- elif o == "--scalecolor":
- scalecolor = ImageColor.getrgb(a)
- elif o == "--playercolor":
- playercolor = ImageColor.getrgb(a)
- elif o == "--origincolor":
- origincolor = ImageColor.getrgb(a)
- elif o == "--drawscale":
- drawscale = True
- border = 40
- elif o == "--drawplayers":
- drawplayers = True
- elif o == "--draworigin":
- draworigin = True
- else:
- assert False, "unhandled option"
-
-if path[-1:]!="/" and path[-1:]!="\\":
- path = path + "/"
+ if o in ("-h", "--help"):
+ usage()
+ sys.exit()
+ elif o in ("-i", "--input"):
+ path = a
+ elif o in ("-o", "--output"):
+ output = a
+ elif o == "--bgcolor":
+ bgcolor = ImageColor.getrgb(a)
+ elif o == "--scalecolor":
+ scalecolor = ImageColor.getrgb(a)
+ elif o == "--playercolor":
+ playercolor = ImageColor.getrgb(a)
+ elif o == "--origincolor":
+ origincolor = ImageColor.getrgb(a)
+ elif o == "--drawscale":
+ drawscale = True
+ border = 40
+ elif o == "--drawplayers":
+ drawplayers = True
+ elif o == "--draworigin":
+ draworigin = True
+ else:
+ assert False, "unhandled option"
+
+if path[-1:] != "/" and path[-1:] != "\\":
+ path = path + "/"
# Load color information for the blocks.
colors = {}
-f = file("colors.txt")
+try:
+ f = file("colors.txt")
+except IOError:
+ f = file(os.path.join(os.path.dirname(__file__), "colors.txt"))
for line in f:
- values = string.split(line)
- colors[int(values[0])] = (int(values[1]), int(values[2]), int(values[3]))
+ values = string.split(line)
+ colors[int(values[0], 16)] = (
+ int(values[1]),
+ int(values[2]),
+ int(values[3]))
f.close()
xlist = []
zlist = []
-# List all sectors to memory and calculate the width and heigth of the resulting picture.
-try:
- for filename in os.listdir(path + "sectors2"):
- for filename2 in os.listdir(path + "sectors2/" + filename):
- x = hex_to_int(filename)
- z = hex_to_int(filename2)
- if x < sector_xmin or x > sector_xmax:
- continue
- if z < sector_zmin or z > sector_zmax:
- continue
- xlist.append(x)
- zlist.append(z)
-except OSError:
- pass
-try:
- for filename in os.listdir(path + "sectors"):
- x = hex4_to_int(filename[:4])
- z = hex4_to_int(filename[-4:])
- if x < sector_xmin or x > sector_xmax:
- continue
- if z < sector_zmin or z > sector_zmax:
- continue
- xlist.append(x)
- zlist.append(z)
-except OSError:
- pass
+# List all sectors to memory and calculate the width and heigth of the
+# resulting picture.
+if os.path.exists(path + "sectors2"):
+ for filename in os.listdir(path + "sectors2"):
+ for filename2 in os.listdir(path + "sectors2/" + filename):
+ x = hex_to_int(filename)
+ z = hex_to_int(filename2)
+ if x < sector_xmin or x > sector_xmax:
+ continue
+ if z < sector_zmin or z > sector_zmax:
+ continue
+ xlist.append(x)
+ zlist.append(z)
+
+if os.path.exists(path + "sectors"):
+ for filename in os.listdir(path + "sectors"):
+ x = hex4_to_int(filename[:4])
+ z = hex4_to_int(filename[-4:])
+ if x < sector_xmin or x > sector_xmax:
+ continue
+ if z < sector_zmin or z > sector_zmax:
+ continue
+ xlist.append(x)
+ zlist.append(z)
minx = min(xlist)
minz = min(zlist)
@@ -160,7 +200,7 @@ maxz = max(zlist)
w = (maxx - minx) * 16 + 16
h = (maxz - minz) * 16 + 16
-print "w="+str(w)+" h="+str(h)
+print "w=" + str(w) + " h=" + str(h)
im = Image.new("RGB", (w + border, h + border), bgcolor)
draw = ImageDraw.Draw(im)
@@ -170,278 +210,290 @@ stuff = {}
starttime = time.time()
+
def data_is_air(d):
- return (d == 254 or d == 126)
+ return d in [126, 127, 254]
+
+
+def read_blocknum(mapdata, version, datapos):
+ if version == 20:
+ if mapdata[datapos] < 0x80:
+ return mapdata[datapos]
+ else:
+ return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
+ elif 16 <= version < 20:
+ return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
+ else:
+ raise Exception("Unsupported map format: " + str(version))
+
+
+def read_mapdata(f, version, pixellist, water):
+ global stuff # oh my :-)
+
+ dec_o = zlib.decompressobj()
+ try:
+ mapdata = array.array("B", dec_o.decompress(f.read()))
+ except:
+ mapdata = []
+
+ f.close()
+
+ if(len(mapdata) < 4096):
+ print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + \
+ str(len(mapdata))
+ else:
+ chunkxpos = xpos * 16
+ chunkypos = ypos * 16
+ chunkzpos = zpos * 16
+ blocknum = 0
+ datapos = 0
+ for (x, z) in reversed(pixellist):
+ for y in reversed(range(16)):
+ datapos = x + y * 16 + z * 256
+ blocknum = read_blocknum(mapdata, version, datapos)
+ if not data_is_air(blocknum) and blocknum in colors:
+ if blocknum in CONTENT_WATER:
+ water[(x, z)] += 1
+ # Add dummy stuff for drawing sea without seabed
+ stuff[(chunkxpos + x, chunkzpos + z)] = (
+ chunkypos + y, blocknum, water[(x, z)])
+ else:
+ pixellist.remove((x, z))
+ # Memorize information on the type and height of
+ # the block and for drawing the picture.
+ stuff[(chunkxpos + x, chunkzpos + z)] = (
+ chunkypos + y, blocknum, water[(x, z)])
+ break
+ elif not data_is_air(blocknum) and blocknum not in colors:
+ print "strange block: %s/%s/%s x: %d y: %d z: %d \
+block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)
# Go through all sectors.
for n in range(len(xlist)):
- #if n > 500:
- # break
- if n % 200 == 0:
- nowtime = time.time()
- dtime = nowtime - starttime
- try:
- n_per_second = 1.0 * n / dtime
- except ZeroDivisionError:
- n_per_second = 0
- if n_per_second != 0:
- seconds_per_n = 1.0 / n_per_second
- time_guess = seconds_per_n * len(xlist)
- remaining_s = time_guess - dtime
- remaining_minutes = int(remaining_s / 60)
- remaining_s -= remaining_minutes * 60;
- print("Processing sector "+str(n)+" of "+str(len(xlist))
- +" ("+str(round(100.0*n/len(xlist), 1))+"%)"
- +" (ETA: "+str(remaining_minutes)+"m "
- +str(int(remaining_s))+"s)")
-
- xpos = xlist[n]
- zpos = zlist[n]
-
- xhex = int_to_hex3(xpos)
- zhex = int_to_hex3(zpos)
- xhex4 = int_to_hex4(xpos)
- zhex4 = int_to_hex4(zpos)
-
- sector1 = xhex4.lower() + zhex4.lower()
- sector2 = xhex.lower() + "/" + zhex.lower()
-
- ylist = []
-
- sectortype = ""
-
- try:
- for filename in os.listdir(path + "sectors/" + sector1):
- if(filename != "meta"):
- pos = int(filename, 16)
- if(pos > 32767):
- pos -= 65536
- ylist.append(pos)
- sectortype = "old"
- except OSError:
- pass
-
- if sectortype != "old":
- try:
- for filename in os.listdir(path + "sectors2/" + sector2):
- if(filename != "meta"):
- pos = int(filename, 16)
- if(pos > 32767):
- pos -= 65536
- ylist.append(pos)
- sectortype = "new"
- except OSError:
- pass
-
- if sectortype == "":
- continue
-
- ylist.sort()
-
- # Make a list of pixels of the sector that are to be looked for.
- pixellist = []
- water = {}
- for x in range(16):
- for z in range(16):
- pixellist.append((x, z))
- water[(x, z)] = 0
-
- # Go through the Y axis from top to bottom.
- ylist2=[]
- for ypos in reversed(ylist):
-
- yhex = int_to_hex4(ypos)
-
- filename = ""
- if sectortype == "old":
- filename = path + "sectors/" + sector1 + "/" + yhex.lower()
- else:
- filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
-
- f = file(filename, "rb")
-
- version = f.read(1)
- flags = f.read(1)
-
- # Checking day and night differs -flag
- if not ord(flags) & 2:
- ylist2.append((ypos,filename))
- f.close()
- continue
-
- dec_o = zlib.decompressobj()
- try:
- mapdata = dec_o.decompress(f.read())
- except:
- mapdata = []
-
- f.close()
-
- if(len(mapdata) < 4096):
- print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata))
- else:
- chunkxpos = xpos * 16
- chunkypos = ypos * 16
- chunkzpos = zpos * 16
- for (x, z) in reversed(pixellist):
- for y in reversed(range(16)):
- datapos = x + y * 16 + z * 256
- if(not data_is_air(ord(mapdata[datapos])) and ord(mapdata[datapos]) in colors):
- if(ord(mapdata[datapos]) == 2 or ord(mapdata[datapos]) == 9):
- water[(x, z)] += 1
- # Add dummy stuff for drawing sea without seabed
- stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)])
- else:
- pixellist.remove((x, z))
- # Memorize information on the type and height of the block and for drawing the picture.
- stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)])
- break
- elif(not data_is_air(ord(mapdata[datapos])) and ord(mapdata[datapos]) not in colors):
- print "strange block: " + xhex + "/" + zhex + "/" + yhex + " x: " + str(x) + " y: " + str(y) + " z: " + str(z) + " palikka: " + str(ord(mapdata[datapos]))
-
- # After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
- if(len(pixellist) == 0):
- break
-
- if len(pixellist) > 0:
- for (ypos, filename) in ylist2:
- f = file(filename, "rb")
-
- version = f.read(1)
- flags = f.read(1)
-
- dec_o = zlib.decompressobj()
- try:
- mapdata = dec_o.decompress(f.read())
- except:
- mapdata = []
-
- f.close()
-
- if(len(mapdata) < 4096):
- print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata))
- else:
- chunkxpos = xpos * 16
- chunkypos = ypos * 16
- chunkzpos = zpos * 16
- for (x, z) in reversed(pixellist):
- for y in reversed(range(16)):
- datapos = x + y * 16 + z * 256
- if(not data_is_air(ord(mapdata[datapos])) and ord(mapdata[datapos]) in colors):
- if(ord(mapdata[datapos]) == 2 or ord(mapdata[datapos]) == 9):
- water[(x, z)] += 1
- # Add dummy stuff for drawing sea without seabed
- stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)])
- else:
- pixellist.remove((x, z))
- # Memorize information on the type and height of the block and for drawing the picture.
- stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, ord(mapdata[datapos]), water[(x, z)])
- break
- elif(not data_is_air(ord(mapdata[datapos])) and ord(mapdata[datapos]) not in colors):
- print "outo palikka: " + xhex + "/" + zhex + "/" + yhex + " x: " + str(x) + " y: " + str(y) + " z: " + str(z) + " palikka: " + str(ord(mapdata[datapos]))
-
- # After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
- if(len(pixellist) == 0):
- break
+ #if n > 500:
+ # break
+ if n % 200 == 0:
+ nowtime = time.time()
+ dtime = nowtime - starttime
+ try:
+ n_per_second = 1.0 * n / dtime
+ except ZeroDivisionError:
+ n_per_second = 0
+ if n_per_second != 0:
+ seconds_per_n = 1.0 / n_per_second
+ time_guess = seconds_per_n * len(xlist)
+ remaining_s = time_guess - dtime
+ remaining_minutes = int(remaining_s / 60)
+ remaining_s -= remaining_minutes * 60
+ print("Processing sector " + str(n) + " of " + str(len(xlist))
+ + " (" + str(round(100.0 * n / len(xlist), 1)) + "%)"
+ + " (ETA: " + str(remaining_minutes) + "m "
+ + str(int(remaining_s)) + "s)")
+
+ xpos = xlist[n]
+ zpos = zlist[n]
+
+ xhex = int_to_hex3(xpos)
+ zhex = int_to_hex3(zpos)
+ xhex4 = int_to_hex4(xpos)
+ zhex4 = int_to_hex4(zpos)
+
+ sector1 = xhex4.lower() + zhex4.lower()
+ sector2 = xhex.lower() + "/" + zhex.lower()
+
+ ylist = []
+
+ sectortype = ""
+
+ try:
+ for filename in os.listdir(path + "sectors/" + sector1):
+ if(filename != "meta"):
+ pos = int(filename, 16)
+ if(pos > 32767):
+ pos -= 65536
+ ylist.append(pos)
+ sectortype = "old"
+ except OSError:
+ pass
+
+ if sectortype != "old":
+ try:
+ for filename in os.listdir(path + "sectors2/" + sector2):
+ if(filename != "meta"):
+ pos = int(filename, 16)
+ if(pos > 32767):
+ pos -= 65536
+ ylist.append(pos)
+ sectortype = "new"
+ except OSError:
+ pass
+
+ if sectortype == "":
+ continue
+
+ ylist.sort()
+
+ # Make a list of pixels of the sector that are to be looked for.
+ pixellist = []
+ water = {}
+ for x in range(16):
+ for z in range(16):
+ pixellist.append((x, z))
+ water[(x, z)] = 0
+
+ # Go through the Y axis from top to bottom.
+ ylist2 = []
+ for ypos in reversed(ylist):
+
+ yhex = int_to_hex4(ypos)
+
+ filename = ""
+ if sectortype == "old":
+ filename = path + "sectors/" + sector1 + "/" + yhex.lower()
+ else:
+ filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
+
+ f = file(filename, "rb")
+
+ # Let's just memorize these even though it's not really necessary.
+ version = ord(f.read(1))
+ flags = f.read(1)
+
+ # Checking day and night differs -flag
+ if not ord(flags) & 2:
+ ylist2.append((ypos, filename))
+ f.close()
+ continue
+
+ read_mapdata(f, version, pixellist, water)
+
+ # After finding all the pixels in the sector, we can move on to
+ # the next sector without having to continue the Y axis.
+ if(len(pixellist) == 0):
+ break
+
+ if len(pixellist) > 0:
+ for (ypos, filename) in ylist2:
+ f = file(filename, "rb")
+
+ version = ord(f.read(1))
+ flags = f.read(1)
+
+ read_mapdata(f, version, pixellist, water)
+
+ # After finding all the pixels in the sector, we can move on
+ # to the next sector without having to continue the Y axis.
+ if(len(pixellist) == 0):
+ break
print "Drawing image"
# Drawing the picture
starttime = time.time()
n = 0
for (x, z) in stuff.iterkeys():
- if n % 500000 == 0:
- nowtime = time.time()
- dtime = nowtime - starttime
- try:
- n_per_second = 1.0 * n / dtime
- except ZeroDivisionError:
- n_per_second = 0
- if n_per_second != 0:
- listlen = len(stuff)
- seconds_per_n = 1.0 / n_per_second
- time_guess = seconds_per_n * listlen
- remaining_s = time_guess - dtime
- remaining_minutes = int(remaining_s / 60)
- remaining_s -= remaining_minutes * 60;
- print("Drawing pixel "+str(n)+" of "+str(listlen)
- +" ("+str(round(100.0*n/listlen, 1))+"%)"
- +" (ETA: "+str(remaining_minutes)+"m "
- +str(int(remaining_s))+"s)")
- n += 1
-
- (r, g, b) = colors[stuff[(x,z)][1]]
- # Comparing heights of a couple of adjacent blocks and changing brightness accordingly.
- try:
- c1 = stuff[(x - 1, z)][1]
- c2 = stuff[(x, z + 1)][1]
- c = stuff[(x, z)][1]
- if c1 != 2 and c1 != 9 and c2 != 2 and c2 != 9 and c != 2 and c != 9:
- y1 = stuff[(x - 1, z)][0]
- y2 = stuff[(x, z + 1)][0]
- y = stuff[(x, z)][0]
-
- d = ((y - y1) + (y - y2)) * 12
- else:
- d = 0
-
- if(d > 36):
- d = 36
-
- r = limit(r + d, 0, 255)
- g = limit(g + d, 0, 255)
- b = limit(b + d, 0, 255)
- except:
- pass
-
- # Water
- if(stuff[(x,z)][2] > 0):
- r=int(r * .15 + colors[2][0] * .85)
- g=int(g * .15 + colors[2][1] * .85)
- b=int(b * .15 + colors[2][2] * .85)
-
- impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
+ if n % 500000 == 0:
+ nowtime = time.time()
+ dtime = nowtime - starttime
+ try:
+ n_per_second = 1.0 * n / dtime
+ except ZeroDivisionError:
+ n_per_second = 0
+ if n_per_second != 0:
+ listlen = len(stuff)
+ seconds_per_n = 1.0 / n_per_second
+ time_guess = seconds_per_n * listlen
+ remaining_s = time_guess - dtime
+ remaining_minutes = int(remaining_s / 60)
+ remaining_s -= remaining_minutes * 60
+ print("Drawing pixel " + str(n) + " of " + str(listlen)
+ + " (" + str(round(100.0 * n / listlen, 1)) + "%)"
+ + " (ETA: " + str(remaining_minutes) + "m "
+ + str(int(remaining_s)) + "s)")
+ n += 1
+
+ (r, g, b) = colors[stuff[(x, z)][1]]
+ # Comparing heights of a couple of adjacent blocks and changing
+ # brightness accordingly.
+ try:
+ c1 = stuff[(x - 1, z)][1]
+ c2 = stuff[(x, z + 1)][1]
+ c = stuff[(x, z)][1]
+ if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and \
+ c not in CONTENT_WATER:
+ y1 = stuff[(x - 1, z)][0]
+ y2 = stuff[(x, z + 1)][0]
+ y = stuff[(x, z)][0]
+
+ d = ((y - y1) + (y - y2)) * 12
+ else:
+ d = 0
+
+ if(d > 36):
+ d = 36
+
+ r = limit(r + d, 0, 255)
+ g = limit(g + d, 0, 255)
+ b = limit(b + d, 0, 255)
+ except:
+ pass
+
+ # Water
+ if(stuff[(x, z)][2] > 0):
+ r = int(r * .15 + colors[2][0] * .85)
+ g = int(g * .15 + colors[2][1] * .85)
+ b = int(b * .15 + colors[2][2] * .85)
+
+ impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
if draworigin:
- draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border, minx * -16 + 5 + border, h - minz * -16 + 4 + border), outline = origincolor)
+ draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border,
+ minx * -16 + 5 + border, h - minz * -16 + 4 + border),
+ outline=origincolor)
font = ImageFont.load_default()
if drawscale:
- draw.text((24, 0), "X", font = font, fill = scalecolor)
- draw.text((2, 24), "Z", font = font, fill = scalecolor)
+ draw.text((24, 0), "X", font=font, fill=scalecolor)
+ draw.text((2, 24), "Z", font=font, fill=scalecolor)
- for n in range(int(minx / -4) * -4, maxx, 4):
- draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16), font = font, fill = scalecolor)
- draw.line((minx * -16 + n * 16 + border, 0, minx * -16 + n * 16 + border, border - 1), fill = scalecolor)
+ for n in range(int(minx / -4) * -4, maxx, 4):
+ draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16),
+ font=font, fill=scalecolor)
+ draw.line((minx * -16 + n * 16 + border, 0,
+ minx * -16 + n * 16 + border, border - 1), fill=scalecolor)
- for n in range(int(maxz / 4) * 4, minz, -4):
- draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16), font = font, fill = scalecolor)
- draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1, h - 1 - (n * 16 - minz * 16) + border), fill = scalecolor)
+ for n in range(int(maxz / 4) * 4, minz, -4):
+ draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16),
+ font=font, fill=scalecolor)
+ draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1,
+ h - 1 - (n * 16 - minz * 16) + border), fill=scalecolor)
if drawplayers:
- try:
- for filename in os.listdir(path + "players"):
- f = file(path + "players/" + filename)
- lines = f.readlines()
- name=""
- position=[]
- for line in lines:
- p = string.split(line)
- if p[0] == "name":
- name = p[2]
- print filename + ": name = " + name
- if p[0] == "position":
- position = string.split(p[2][1:-1], ",")
- print filename + ": position = " + p[2]
- if len(name) > 0 and len(position) == 3:
- x=(int(float(position[0]) / 10 - minx * 16))
- z=int(h - (float(position[2]) / 10 - minz * 16))
- draw.ellipse((x - 2 + border, z - 2 + border, x + 2 + border, z + 2 + border), outline = playercolor)
- draw.text((x + 2 + border, z + 2 + border), name, font = font, fill = playercolor)
- f.close()
- except OSError:
- pass
+ try:
+ for filename in os.listdir(path + "players"):
+ f = file(path + "players/" + filename)
+ lines = f.readlines()
+ name = ""
+ position = []
+ for line in lines:
+ p = string.split(line)
+ if p[0] == "name":
+ name = p[2]
+ print filename + ": name = " + name
+ if p[0] == "position":
+ position = string.split(p[2][1:-1], ",")
+ print filename + ": position = " + p[2]
+ if len(name) > 0 and len(position) == 3:
+ x = (int(float(position[0]) / 10 - minx * 16))
+ z = int(h - (float(position[2]) / 10 - minz * 16))
+ draw.ellipse((x - 2 + border, z - 2 + border,
+ x + 2 + border, z + 2 + border), outline=playercolor)
+ draw.text((x + 2 + border, z + 2 + border), name,
+ font=font, fill=playercolor)
+ f.close()
+ except OSError:
+ pass
print "Saving"
im.save(output)
diff --git a/util/updatepo.sh b/util/updatepo.sh
new file mode 100755
index 000000000..fbf1aad00
--- /dev/null
+++ b/util/updatepo.sh
@@ -0,0 +1,65 @@
+#!/bin/sh
+
+# Update/create minetest po files
+
+# an auxiliary function to abort processing with an optional error
+# message
+abort() {
+ test -n "$1" && echo >&2 "$1"
+ exit 1
+}
+
+# The po/ directory is assumed to be parallel to the directory where
+# this script is. Relative paths are fine for us so we can just
+# use the following trick (works both for manual invocations and for
+# script found from PATH)
+scriptisin="$(dirname "$(which "$0")")"
+
+# The script is executed from the parent of po/, which is also the
+# parent of the script directory and of the src/ directory.
+# We go through $scriptisin so that it can be executed from whatever
+# directory and still work correctly
+cd "$scriptisin/.."
+
+test -e po || abort "po/ directory not found"
+test -d po || abort "po/ is not a directory!"
+
+# Get a list of the languages we have to update/create
+
+cd po || abort "couldn't change directory to po!"
+
+# This assumes that we won't have dirnames with space, which is
+# the case for language codes, which are the only subdirs we expect to
+# find in po/ anyway. If you put anything else there, you need to suffer
+# the consequences of your actions, so we don't do sanity checks
+langs=""
+
+for lang in * ; do
+ if test ! -d $lang; then
+ continue
+ fi
+ langs="$langs $lang"
+done
+
+# go back
+cd ..
+
+# First thing first, update the .pot template. We place it in the po/
+# directory at the top level. You a recent enough xgettext that supports
+# --package-name
+potfile=po/minetest.pot
+xgettext --package-name=minetest -kN_ -kwgettext -F -n -o $potfile src/*.cpp src/*.h
+
+# Now iterate on all languages and create the po file if missing, or update it
+# if it exists already
+for lang in $langs ; do # note the missing quotes around $langs
+ pofile=po/$lang/minetest.po
+ if test -e $pofile; then
+ echo "[$lang]: updating strings"
+ msgmerge -F -U $pofile $potfile
+ else
+ # This will ask for the translator identity
+ echo "[$lang]: NEW strings"
+ msginit -l $lang -o $pofile -i $potfile
+ fi
+done