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-rw-r--r--src/CMakeLists.txt6
-rw-r--r--src/debug.cpp2
-rw-r--r--src/debug.h33
-rw-r--r--src/main.cpp36
-rw-r--r--src/mapblock.cpp2
-rw-r--r--src/tile.cpp30
6 files changed, 84 insertions, 25 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 071beeadc..4d2ba0d29 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -10,8 +10,10 @@ add_definitions ( -DUSE_CMAKE_CONFIG_H )
if(WIN32)
# Windows
- # Surpress some useless warnings
- add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
+ if(MSVC)
+ # Surpress some useless warnings
+ add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
+ endif()
# Zlib stuff
set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
CACHE PATH "Zlib include directory")
diff --git a/src/debug.cpp b/src/debug.cpp
index ec23235cb..d4d07375d 100644
--- a/src/debug.cpp
+++ b/src/debug.cpp
@@ -197,7 +197,7 @@ DebugStacker::~DebugStacker()
}
-#ifdef _WIN32
+#ifdef _MSC_VER
#if CATCH_UNHANDLED_EXCEPTIONS == 1
void se_trans_func(unsigned int u, EXCEPTION_POINTERS* pExp)
{
diff --git a/src/debug.h b/src/debug.h
index 1973bb510..092bb03a8 100644
--- a/src/debug.h
+++ b/src/debug.h
@@ -238,18 +238,7 @@ private:
assert(0);\
}
#ifdef _WIN32 // Windows
-
-/*class SE_Exception : public std::exception
-{
-private:
- unsigned int nSE;
-public:
- SE_Exception() {}
- SE_Exception( unsigned int n ) : nSE( n ) {}
- ~SE_Exception() {}
- unsigned int getSeNumber() { return nSE; }
-};*/
-
+ #ifdef _MSC_VER // MSVC
void se_trans_func(unsigned int, EXCEPTION_POINTERS*);
class FatalSystemException : public BaseException
@@ -259,14 +248,18 @@ public:
BaseException(s)
{}
};
-
- #define BEGIN_DEBUG_EXCEPTION_HANDLER \
- BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER\
- _set_se_translator(se_trans_func);
-
- #define END_DEBUG_EXCEPTION_HANDLER \
- END_PORTABLE_DEBUG_EXCEPTION_HANDLER
-
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER \
+ BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER\
+ _set_se_translator(se_trans_func);
+
+ #define END_DEBUG_EXCEPTION_HANDLER \
+ END_PORTABLE_DEBUG_EXCEPTION_HANDLER
+ #else // Probably mingw
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER\
+ BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER
+ #define END_DEBUG_EXCEPTION_HANDLER\
+ END_PORTABLE_DEBUG_EXCEPTION_HANDLER
+ #endif
#else // Posix
#define BEGIN_DEBUG_EXCEPTION_HANDLER\
BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER
diff --git a/src/main.cpp b/src/main.cpp
index 433ec4fe0..1a576b28d 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -2050,6 +2050,8 @@ int main(int argc, char *argv[])
// A test
//throw con::PeerNotFoundException("lol");
+ core::list<float> frametime_log;
+
/*
Main loop
*/
@@ -2148,6 +2150,23 @@ int main(int argc, char *argv[])
lasttime = time;
/*
+ Log frametime for visualization
+ */
+ frametime_log.push_back(dtime);
+ if(frametime_log.size() > 100)
+ {
+ core::list<float>::Iterator i = frametime_log.begin();
+ frametime_log.erase(i);
+ }
+
+ /*
+ Visualize frametime in terminal
+ */
+ /*for(u32 i=0; i<dtime*400; i++)
+ std::cout<<"X";
+ std::cout<<std::endl;*/
+
+ /*
Time average and jitter calculation
*/
@@ -2979,8 +2998,25 @@ int main(int argc, char *argv[])
displaycenter + core::vector2d<s32>(0,10),
video::SColor(255,255,255,255));
+ /*
+ Frametime log
+ */
+ {
+ s32 x = 10;
+ for(core::list<float>::Iterator
+ i = frametime_log.begin();
+ i != frametime_log.end();
+ i++)
+ {
+ driver->draw2DLine(v2s32(x,50),
+ v2s32(x,50+(*i)*1000),
+ video::SColor(255,255,255,255));
+ x++;
+ }
}
+ } // timer
+
//timer10.stop();
//TimeTaker //timer11("//timer11");
diff --git a/src/mapblock.cpp b/src/mapblock.cpp
index 2ec63dbde..e66d4dd8f 100644
--- a/src/mapblock.cpp
+++ b/src/mapblock.cpp
@@ -755,7 +755,7 @@ void MapBlock::updateMesh(u32 daynight_ratio)
material.Lighting = false;
material.BackfaceCulling = false;
material.setFlag(video::EMF_BILINEAR_FILTER, false);
- material.setFlag(video::EMF_ANTI_ALIASING, video::EAAM_OFF);
+ //material.setFlag(video::EMF_ANTI_ALIASING, video::EAAM_OFF);
//material.setFlag(video::EMF_ANTI_ALIASING, video::EAAM_SIMPLE);
material.setFlag(video::EMF_FOG_ENABLE, true);
diff --git a/src/tile.cpp b/src/tile.cpp
index d71055c7a..7b19b3651 100644
--- a/src/tile.cpp
+++ b/src/tile.cpp
@@ -387,10 +387,16 @@ void TextureSource::buildMainAtlas()
sourcelist.push_back("sand.png^mineral_coal.png");
sourcelist.push_back("sand.png^mineral_iron.png");
+ // Padding to disallow texture bleeding
+ s32 padding = 8;
+
/*
First pass: generate almost everything
*/
core::position2d<s32> pos_in_atlas(0,0);
+
+ pos_in_atlas.Y += padding;
+
for(u32 i=0; i<sourcelist.size(); i++)
{
std::string name = sourcelist[i];
@@ -423,6 +429,28 @@ void TextureSource::buildMainAtlas()
NULL);
}
+ // Copy the borders a few times to disallow texture bleeding
+ for(u32 side=0; side<2; side++) // top and bottom
+ for(s32 y0=0; y0<padding; y0++)
+ for(s32 x0=0; x0<(s32)xwise_tiling*(s32)dim.Width; x0++)
+ {
+ s32 dst_y;
+ s32 src_y;
+ if(side==0)
+ {
+ dst_y = y0 + pos_in_atlas.Y + dim.Height;
+ src_y = pos_in_atlas.Y + dim.Height - 1;
+ }
+ else
+ {
+ dst_y = -y0 + pos_in_atlas.Y-1;
+ src_y = pos_in_atlas.Y;
+ }
+ s32 x = x0 + pos_in_atlas.X * dim.Width;
+ video::SColor c = atlas_img->getPixel(x, src_y);
+ atlas_img->setPixel(x,dst_y,c);
+ }
+
img2->drop();
/*
@@ -447,7 +475,7 @@ void TextureSource::buildMainAtlas()
m_name_to_id.insert(name, id);
// Increment position
- pos_in_atlas.Y += dim.Height;
+ pos_in_atlas.Y += dim.Height + padding * 2;
}
/*