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-rw-r--r--minetest.conf.example30
-rw-r--r--src/defaultsettings.cpp3
2 files changed, 18 insertions, 15 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 56a2721af..8967eff23 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -298,17 +298,6 @@
#fallback_font_size = 15
#fallback_font_shadow = 1
#fallback_font_shadow_alpha = 128
-# Override language. When no value is provided (default) system language is used.
-# Check "locale" directory for the list of available translations.
-#language =
-#main_menu_script =
-#main_menu_game_mgr = 0
-#main_menu_mod_mgr = 1
-#modstore_download_url = https://forum.minetest.net/media/
-#modstore_listmods_url = https://forum.minetest.net/mmdb/mods/
-#modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
-# Makes DirectX work with LuaJIT. Disable if it causes troubles.
-#high_precision_fpu = true
#
# Server stuff
@@ -447,12 +436,24 @@
# try reducing it, but don't reduce it to a number below double of targeted
# client number.
#max_packets_per_iteration = 1024
+
# Enable/disable IPv6
#enable_ipv6 = true
# Enable/disable running an IPv6 server. An IPv6 server may be restricted
# to IPv6 clients, depending on system configuration.
# Ignored if bind_address is set.
#ipv6_server = false
+#main_menu_script =
+#main_menu_game_mgr = 0
+#main_menu_mod_mgr = 1
+#modstore_download_url = https://forum.minetest.net/media/
+#modstore_listmods_url = https://forum.minetest.net/mmdb/mods/
+#modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
+# Makes DirectX work with LuaJIT. Disable if it causes troubles.
+#high_precision_fpu = true
+# Override language. When no value is provided (default) system language is used.
+# Check "locale" directory for the list of available translations.
+#language =
#
# Physics stuff
@@ -485,15 +486,16 @@
# Global map generation attributes. Currently supported: trees, caves, flat, dungeons, light.
# Flags that are not specified in the flag string are not modified from the default.
# To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight.
-#mg_flags = trees, caves, light
+#mg_flags = trees, caves, dungeons, light
# Enable/disable floating dungeons and dungeon slices
#enable_floating_dungeons = true
# Map generation attributes specific to Mapgen V6.
# Currently supported: jungles, biomeblend, mudflow, snowbiomes.
-# When snowbiomes are enabled jungles are enabled, the jungles flag is ignored.
-#mgv6_spflags = biomeblend, mudflow
+# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored.
+#mgv6_spflags = jungles, biomeblend, mudflow
# Controls size of deserts and beaches in Mapgen V6
+# When snowbiomes are enabled 'mgv6_freq_desert' is ignored.
#mgv6_freq_desert = 0.45
#mgv6_freq_beach = 0.15
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 6fa420b69..7f3122314 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -295,7 +295,8 @@ void set_default_settings(Settings *settings)
settings->setDefault("mg_name", "v6");
settings->setDefault("water_level", "1");
settings->setDefault("chunksize", "5");
- settings->setDefault("mg_flags", "");
+ settings->setDefault("mg_flags", "dungeons");
+ settings->setDefault("mgv6_spflags", "jungles");
settings->setDefault("enable_floating_dungeons", "true");
// IPv6