aboutsummaryrefslogtreecommitdiff
path: root/doc/lua_api.txt
diff options
context:
space:
mode:
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r--doc/lua_api.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index df9e3f8b0..18499e15a 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1745,8 +1745,9 @@ to games.
### `ObjectRef` groups
* `immortal`: Skips all damage and breath handling for an object. This group
- will also hide the integrated HUD status bars for players, and is
- automatically set to all players when damage is disabled on the server.
+ will also hide the integrated HUD status bars for players. It is
+ automatically set to all players when damage is disabled on the server and
+ cannot be reset (subject to change).
* `punch_operable`: For entities; disables the regular damage mechanism for
players punching it by hand or a non-tool item, so that it can do something
else than take damage.