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-rw-r--r--src/client/shadows/dynamicshadowsrender.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/client/shadows/dynamicshadowsrender.h b/src/client/shadows/dynamicshadowsrender.h
index 52b24a18f..e4b3c3e22 100644
--- a/src/client/shadows/dynamicshadowsrender.h
+++ b/src/client/shadows/dynamicshadowsrender.h
@@ -73,9 +73,8 @@ public:
E_SHADOW_MODE shadowMode = ESM_BOTH);
void removeNodeFromShadowList(scene::ISceneNode *node);
- void setClearColor(video::SColor ClearColor);
-
void update(video::ITexture *outputTarget = nullptr);
+ void drawDebug();
video::ITexture *get_texture()
{
@@ -112,7 +111,6 @@ private:
video::ITexture *shadowMapTextureFinal{nullptr};
video::ITexture *shadowMapTextureDynamicObjects{nullptr};
video::ITexture *shadowMapTextureColors{nullptr};
- video::SColor m_clear_color{0x0};
std::vector<DirectionalLight> m_light_list;
std::vector<NodeToApply> m_shadow_node_array;