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-rw-r--r--src/gui/guiSkin.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/gui/guiSkin.h b/src/gui/guiSkin.h
index bbb900f9f..fa9b27bdd 100644
--- a/src/gui/guiSkin.h
+++ b/src/gui/guiSkin.h
@@ -290,16 +290,6 @@ namespace gui
//! get the type of this skin
virtual EGUI_SKIN_TYPE getType() const;
- //! Writes attributes of the object.
- //! Implement this to expose the attributes of your scene node animator for
- //! scripting languages, editors, debuggers or xml serialization purposes.
- virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const;
-
- //! Reads attributes of the object.
- //! Implement this to set the attributes of your scene node animator for
- //! scripting languages, editors, debuggers or xml deserialization purposes.
- virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0);
-
//! gets the colors
virtual void getColors(video::SColor* colors); // ::PATCH: