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path: root/src/script/lua_api/l_localplayer.h
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Diffstat (limited to 'src/script/lua_api/l_localplayer.h')
-rw-r--r--src/script/lua_api/l_localplayer.h21
1 files changed, 20 insertions, 1 deletions
diff --git a/src/script/lua_api/l_localplayer.h b/src/script/lua_api/l_localplayer.h
index 01de2ed4e..4413f2bdb 100644
--- a/src/script/lua_api/l_localplayer.h
+++ b/src/script/lua_api/l_localplayer.h
@@ -32,12 +32,21 @@ private:
// garbage collector
static int gc_object(lua_State *L);
+ // get_velocity(self)
static int l_get_velocity(lua_State *L);
+ // get_hp(self)
static int l_get_hp(lua_State *L);
+ // get_name(self)
static int l_get_name(lua_State *L);
+ // get_wield_index(self)
+ static int l_get_wield_index(lua_State *L);
+
+ // get_wielded_item(self)
+ static int l_get_wielded_item(lua_State *L);
+
static int l_is_attached(lua_State *L);
static int l_is_touching_ground(lua_State *L);
static int l_is_in_liquid(lua_State *L);
@@ -54,18 +63,28 @@ private:
static int l_get_last_velocity(lua_State *L);
static int l_get_last_look_vertical(lua_State *L);
static int l_get_last_look_horizontal(lua_State *L);
- static int l_get_key_pressed(lua_State *L);
+ // get_control(self)
+ static int l_get_control(lua_State *L);
+
+ // get_breath(self)
static int l_get_breath(lua_State *L);
+ // get_pos(self)
static int l_get_pos(lua_State *L);
+ // get_movement_acceleration(self)
static int l_get_movement_acceleration(lua_State *L);
+ // get_movement_speed(self)
static int l_get_movement_speed(lua_State *L);
+ // get_movement(self)
static int l_get_movement(lua_State *L);
+ // get_armor_groups(self)
+ static int l_get_armor_groups(lua_State *L);
+
// hud_add(self, id, form)
static int l_hud_add(lua_State *L);