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-rw-r--r--src/mapgen_v5.cpp64
-rw-r--r--src/mapgen_v5.h14
-rw-r--r--src/mapgen_v6.cpp43
-rw-r--r--src/mapgen_v6.h6
-rw-r--r--src/mapgen_v7.cpp63
-rw-r--r--src/mapgen_v7.h14
6 files changed, 93 insertions, 111 deletions
diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp
index 887ce2a5d..6985e0a1a 100644
--- a/src/mapgen_v5.cpp
+++ b/src/mapgen_v5.cpp
@@ -79,30 +79,28 @@ MapgenV5::MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge)
//// Resolve nodes to be used
INodeDefManager *ndef = emerge->ndef;
- c_stone = ndef->getId("mapgen_stone");
- c_dirt = ndef->getId("mapgen_dirt");
- c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass");
- c_sand = ndef->getId("mapgen_sand");
- c_water_source = ndef->getId("mapgen_water_source");
- c_lava_source = ndef->getId("mapgen_lava_source");
- c_gravel = ndef->getId("mapgen_gravel");
- c_cobble = ndef->getId("mapgen_cobble");
- c_ice = ndef->getId("default:ice");
- c_desert_stone = ndef->getId("mapgen_desert_stone");
- c_mossycobble = ndef->getId("mapgen_mossycobble");
- c_sandbrick = ndef->getId("mapgen_sandstonebrick");
- c_stair_cobble = ndef->getId("mapgen_stair_cobble");
- c_stair_sandstone = ndef->getId("mapgen_stair_sandstone");
+ c_stone = ndef->getId("mapgen_stone");
+ c_water_source = ndef->getId("mapgen_water_source");
+ c_lava_source = ndef->getId("mapgen_lava_source");
+ c_desert_stone = ndef->getId("mapgen_desert_stone");
+ c_ice = ndef->getId("mapgen_ice");
+
+ c_cobble = ndef->getId("mapgen_cobble");
+ c_stair_cobble = ndef->getId("mapgen_stair_cobble");
+ c_mossycobble = ndef->getId("mapgen_mossycobble");
+ c_sandstonebrick = ndef->getId("mapgen_sandstonebrick");
+ c_stair_sandstonebrick = ndef->getId("mapgen_stair_sandstonebrick");
+
if (c_ice == CONTENT_IGNORE)
c_ice = CONTENT_AIR;
if (c_mossycobble == CONTENT_IGNORE)
c_mossycobble = c_cobble;
- if (c_sandbrick == CONTENT_IGNORE)
- c_sandbrick = c_desert_stone;
if (c_stair_cobble == CONTENT_IGNORE)
c_stair_cobble = c_cobble;
- if (c_stair_sandstone == CONTENT_IGNORE)
- c_stair_sandstone = c_sandbrick;
+ if (c_sandstonebrick == CONTENT_IGNORE)
+ c_sandstonebrick = c_desert_stone;
+ if (c_stair_sandstonebrick == CONTENT_IGNORE)
+ c_stair_sandstonebrick = c_sandstonebrick;
}
@@ -251,27 +249,27 @@ void MapgenV5::makeChunk(BlockMakeData *data)
dp.np_rarity = nparams_dungeon_rarity;
dp.np_density = nparams_dungeon_density;
dp.np_wetness = nparams_dungeon_wetness;
- dp.c_water = c_water_source;
+ dp.c_water = c_water_source;
if (desert_stone) {
- dp.c_cobble = c_sandbrick;
- dp.c_moss = c_sandbrick; // should make this 'cracked sandstone' later
- dp.c_stair = c_stair_sandstone;
+ dp.c_cobble = c_desert_stone;
+ dp.c_moss = c_desert_stone;
+ dp.c_stair = c_desert_stone;
dp.diagonal_dirs = true;
- dp.mossratio = 0.0;
- dp.holesize = v3s16(2, 3, 2);
- dp.roomsize = v3s16(2, 5, 2);
- dp.notifytype = GENNOTIFY_TEMPLE;
+ dp.mossratio = 0.0;
+ dp.holesize = v3s16(2, 3, 2);
+ dp.roomsize = v3s16(2, 5, 2);
+ dp.notifytype = GENNOTIFY_TEMPLE;
} else {
- dp.c_cobble = c_cobble;
- dp.c_moss = c_mossycobble;
- dp.c_stair = c_stair_cobble;
+ dp.c_cobble = c_cobble;
+ dp.c_moss = c_mossycobble;
+ dp.c_stair = c_stair_cobble;
dp.diagonal_dirs = false;
- dp.mossratio = 3.0;
- dp.holesize = v3s16(1, 2, 1);
- dp.roomsize = v3s16(0, 0, 0);
- dp.notifytype = GENNOTIFY_DUNGEON;
+ dp.mossratio = 3.0;
+ dp.holesize = v3s16(1, 2, 1);
+ dp.roomsize = v3s16(0, 0, 0);
+ dp.notifytype = GENNOTIFY_DUNGEON;
}
DungeonGen dgen(this, &dp);
diff --git a/src/mapgen_v5.h b/src/mapgen_v5.h
index e679bdec2..8ef9d0c64 100644
--- a/src/mapgen_v5.h
+++ b/src/mapgen_v5.h
@@ -73,20 +73,16 @@ public:
Noise *noise_humidity;
content_t c_stone;
- content_t c_dirt;
- content_t c_dirt_with_grass;
- content_t c_sand;
content_t c_water_source;
content_t c_lava_source;
+ content_t c_desert_stone;
content_t c_ice;
- content_t c_gravel;
+
content_t c_cobble;
- content_t c_desert_sand;
- content_t c_desert_stone;
- content_t c_mossycobble;
- content_t c_sandbrick;
content_t c_stair_cobble;
- content_t c_stair_sandstone;
+ content_t c_mossycobble;
+ content_t c_sandstonebrick;
+ content_t c_stair_sandstonebrick;
MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenV5();
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 6fcd457fb..a6beb710b 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -89,30 +89,25 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge)
c_water_source = ndef->getId("mapgen_water_source");
c_lava_source = ndef->getId("mapgen_lava_source");
c_gravel = ndef->getId("mapgen_gravel");
- c_cobble = ndef->getId("mapgen_cobble");
- c_desert_sand = ndef->getId("mapgen_desert_sand");
c_desert_stone = ndef->getId("mapgen_desert_stone");
+ c_desert_sand = ndef->getId("mapgen_desert_sand");
c_dirt_with_snow = ndef->getId("mapgen_dirt_with_snow");
c_snow = ndef->getId("mapgen_snow");
c_snowblock = ndef->getId("mapgen_snowblock");
c_ice = ndef->getId("mapgen_ice");
- c_mossycobble = ndef->getId("mapgen_mossycobble");
- c_sandbrick = ndef->getId("mapgen_sandstonebrick");
+ c_cobble = ndef->getId("mapgen_cobble");
c_stair_cobble = ndef->getId("mapgen_stair_cobble");
- c_stair_sandstone = ndef->getId("mapgen_stair_sandstone");
+ c_mossycobble = ndef->getId("mapgen_mossycobble");
+
if (c_desert_sand == CONTENT_IGNORE)
c_desert_sand = c_sand;
if (c_desert_stone == CONTENT_IGNORE)
c_desert_stone = c_stone;
if (c_mossycobble == CONTENT_IGNORE)
c_mossycobble = c_cobble;
- if (c_sandbrick == CONTENT_IGNORE)
- c_sandbrick = c_desert_stone;
if (c_stair_cobble == CONTENT_IGNORE)
c_stair_cobble = c_cobble;
- if (c_stair_sandstone == CONTENT_IGNORE)
- c_stair_sandstone = c_sandbrick;
}
@@ -543,27 +538,27 @@ void MapgenV6::makeChunk(BlockMakeData *data)
dp.np_rarity = nparams_dungeon_rarity;
dp.np_density = nparams_dungeon_density;
dp.np_wetness = nparams_dungeon_wetness;
- dp.c_water = c_water_source;
+ dp.c_water = c_water_source;
if (getBiome(0, v2s16(node_min.X, node_min.Z)) == BT_DESERT) {
- dp.c_cobble = c_sandbrick;
- dp.c_moss = c_sandbrick; // should make this 'cracked sandstone' later
- dp.c_stair = c_stair_sandstone;
+ dp.c_cobble = c_desert_stone;
+ dp.c_moss = c_desert_stone;
+ dp.c_stair = c_desert_stone;
dp.diagonal_dirs = true;
- dp.mossratio = 0.0;
- dp.holesize = v3s16(2, 3, 2);
- dp.roomsize = v3s16(2, 5, 2);
- dp.notifytype = GENNOTIFY_TEMPLE;
+ dp.mossratio = 0.0;
+ dp.holesize = v3s16(2, 3, 2);
+ dp.roomsize = v3s16(2, 5, 2);
+ dp.notifytype = GENNOTIFY_TEMPLE;
} else {
- dp.c_cobble = c_cobble;
- dp.c_moss = c_mossycobble;
- dp.c_stair = c_stair_cobble;
+ dp.c_cobble = c_cobble;
+ dp.c_moss = c_mossycobble;
+ dp.c_stair = c_stair_cobble;
dp.diagonal_dirs = false;
- dp.mossratio = 3.0;
- dp.holesize = v3s16(1, 2, 1);
- dp.roomsize = v3s16(0, 0, 0);
- dp.notifytype = GENNOTIFY_DUNGEON;
+ dp.mossratio = 3.0;
+ dp.holesize = v3s16(1, 2, 1);
+ dp.roomsize = v3s16(0, 0, 0);
+ dp.notifytype = GENNOTIFY_DUNGEON;
}
DungeonGen dgen(this, &dp);
diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h
index c729c04e7..a540c4b02 100644
--- a/src/mapgen_v6.h
+++ b/src/mapgen_v6.h
@@ -111,18 +111,16 @@ public:
content_t c_water_source;
content_t c_lava_source;
content_t c_gravel;
- content_t c_cobble;
- content_t c_desert_sand;
content_t c_desert_stone;
+ content_t c_desert_sand;
content_t c_dirt_with_snow;
content_t c_snow;
content_t c_snowblock;
content_t c_ice;
+ content_t c_cobble;
content_t c_mossycobble;
- content_t c_sandbrick;
content_t c_stair_cobble;
- content_t c_stair_sandstone;
MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenV6();
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index 443aea281..640ad10f4 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -88,29 +88,28 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge)
//// Resolve nodes to be used
INodeDefManager *ndef = emerge->ndef;
- c_stone = ndef->getId("mapgen_stone");
- c_dirt = ndef->getId("mapgen_dirt");
- c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass");
- c_sand = ndef->getId("mapgen_sand");
- c_water_source = ndef->getId("mapgen_water_source");
- c_lava_source = ndef->getId("mapgen_lava_source");
- c_ice = ndef->getId("default:ice");
- c_cobble = ndef->getId("mapgen_cobble");
- c_desert_stone = ndef->getId("mapgen_desert_stone");
- c_mossycobble = ndef->getId("mapgen_mossycobble");
- c_sandbrick = ndef->getId("mapgen_sandstonebrick");
- c_stair_cobble = ndef->getId("mapgen_stair_cobble");
- c_stair_sandstone = ndef->getId("mapgen_stair_sandstone");
+ c_stone = ndef->getId("mapgen_stone");
+ c_water_source = ndef->getId("mapgen_water_source");
+ c_lava_source = ndef->getId("mapgen_lava_source");
+ c_desert_stone = ndef->getId("mapgen_desert_stone");
+ c_ice = ndef->getId("mapgen_ice");
+
+ c_cobble = ndef->getId("mapgen_cobble");
+ c_stair_cobble = ndef->getId("mapgen_stair_cobble");
+ c_mossycobble = ndef->getId("mapgen_mossycobble");
+ c_sandstonebrick = ndef->getId("mapgen_sandstonebrick");
+ c_stair_sandstonebrick = ndef->getId("mapgen_stair_sandstonebrick");
+
if (c_ice == CONTENT_IGNORE)
c_ice = CONTENT_AIR;
if (c_mossycobble == CONTENT_IGNORE)
c_mossycobble = c_cobble;
- if (c_sandbrick == CONTENT_IGNORE)
- c_sandbrick = c_desert_stone;
if (c_stair_cobble == CONTENT_IGNORE)
c_stair_cobble = c_cobble;
- if (c_stair_sandstone == CONTENT_IGNORE)
- c_stair_sandstone = c_sandbrick;
+ if (c_sandstonebrick == CONTENT_IGNORE)
+ c_sandstonebrick = c_desert_stone;
+ if (c_stair_sandstonebrick == CONTENT_IGNORE)
+ c_stair_sandstonebrick = c_sandstonebrick;
}
@@ -272,27 +271,27 @@ void MapgenV7::makeChunk(BlockMakeData *data)
dp.np_rarity = nparams_dungeon_rarity;
dp.np_density = nparams_dungeon_density;
dp.np_wetness = nparams_dungeon_wetness;
- dp.c_water = c_water_source;
+ dp.c_water = c_water_source;
if (desert_stone) {
- dp.c_cobble = c_sandbrick;
- dp.c_moss = c_sandbrick; // should make this 'cracked sandstone' later
- dp.c_stair = c_stair_sandstone;
+ dp.c_cobble = c_desert_stone;
+ dp.c_moss = c_desert_stone;
+ dp.c_stair = c_desert_stone;
dp.diagonal_dirs = true;
- dp.mossratio = 0.0;
- dp.holesize = v3s16(2, 3, 2);
- dp.roomsize = v3s16(2, 5, 2);
- dp.notifytype = GENNOTIFY_TEMPLE;
+ dp.mossratio = 0.0;
+ dp.holesize = v3s16(2, 3, 2);
+ dp.roomsize = v3s16(2, 5, 2);
+ dp.notifytype = GENNOTIFY_TEMPLE;
} else {
- dp.c_cobble = c_cobble;
- dp.c_moss = c_mossycobble;
- dp.c_stair = c_stair_cobble;
+ dp.c_cobble = c_cobble;
+ dp.c_moss = c_mossycobble;
+ dp.c_stair = c_stair_cobble;
dp.diagonal_dirs = false;
- dp.mossratio = 3.0;
- dp.holesize = v3s16(1, 2, 1);
- dp.roomsize = v3s16(0, 0, 0);
- dp.notifytype = GENNOTIFY_DUNGEON;
+ dp.mossratio = 3.0;
+ dp.holesize = v3s16(1, 2, 1);
+ dp.roomsize = v3s16(0, 0, 0);
+ dp.notifytype = GENNOTIFY_DUNGEON;
}
DungeonGen dgen(this, &dp);
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h
index f5dc4ff2b..46dd79b66 100644
--- a/src/mapgen_v7.h
+++ b/src/mapgen_v7.h
@@ -84,20 +84,16 @@ public:
Noise *noise_humidity;
content_t c_stone;
- content_t c_dirt;
- content_t c_dirt_with_grass;
- content_t c_sand;
content_t c_water_source;
content_t c_lava_source;
+ content_t c_desert_stone;
content_t c_ice;
- content_t c_gravel;
+
content_t c_cobble;
- content_t c_desert_sand;
- content_t c_desert_stone;
- content_t c_mossycobble;
- content_t c_sandbrick;
content_t c_stair_cobble;
- content_t c_stair_sandstone;
+ content_t c_mossycobble;
+ content_t c_sandstonebrick;
+ content_t c_stair_sandstonebrick;
MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenV7();