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-rw-r--r--src/collision.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/collision.cpp b/src/collision.cpp
index 2b64547c3..187df0a5d 100644
--- a/src/collision.cpp
+++ b/src/collision.cpp
@@ -199,18 +199,25 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
v3f &accel_f,ActiveObject* self,
bool collideWithObjects)
{
+ static bool time_notification_done = false;
Map *map = &env->getMap();
//TimeTaker tt("collisionMoveSimple");
- ScopeProfiler sp(g_profiler, "collisionMoveSimple avg", SPT_AVG);
+ ScopeProfiler sp(g_profiler, "collisionMoveSimple avg", SPT_AVG);
collisionMoveResult result;
/*
Calculate new velocity
*/
- if( dtime > 0.5 ) {
- warningstream<<"collisionMoveSimple: maximum step interval exceeded, lost movement details!"<<std::endl;
+ if (dtime > 0.5) {
+ if (!time_notification_done) {
+ time_notification_done = true;
+ infostream << "collisionMoveSimple: maximum step interval exceeded,"
+ " lost movement details!"<<std::endl;
+ }
dtime = 0.5;
+ } else {
+ time_notification_done = false;
}
speed_f += accel_f * dtime;