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* reorganized stuffPerttu Ahola2011-06-264-2/+21
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* tuned mapgenPerttu Ahola2011-06-261-51/+31
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* changed water color in farmeshPerttu Ahola2011-06-261-1/+2
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* updated noise stuffPerttu Ahola2011-06-262-2/+7
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* reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-2624-1626/+2059
| | | | doing it
* improved player fall damage detectionPerttu Ahola2011-06-261-3/+35
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* added and commented out some debug outputPerttu Ahola2011-06-264-74/+111
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* even more code refactoringPerttu Ahola2011-06-2610-209/+221
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* more reorganizing of map codePerttu Ahola2011-06-2610-40/+38
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* cleaned map stuffPerttu Ahola2011-06-267-285/+67
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* moved mapgen stuff around abitPerttu Ahola2011-06-254-74/+61
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* moved map generator to separate source filesPerttu Ahola2011-06-257-1920/+2002
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* added minetestmapper in utils/Perttu Ahola2011-06-252-0/+465
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* mapgen stuffPerttu Ahola2011-06-257-196/+392
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* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-253-0/+6
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* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-2529-2814/+134954
| | | | (import from temporary git repo)
* Reorganizing stuff (import from temporary git repo)Perttu Ahola2011-06-2510-78/+28
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* disabled farmesh in default settingsPerttu Ahola2011-06-231-1/+1
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* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-221-0/+1
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* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-202-3/+6
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* moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-201-1/+4
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* fixed a segfault in case of wrong input from network on the server (reported ↵Perttu Ahola2011-06-191-3/+3
| | | | by spongie)
* uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-191-0/+0
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* Modified the mesh update thread's sleep time to speed it up (it was way too ↵Perttu Ahola2011-06-181-1/+3
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* lol, i have apparently used python too much...Perttu Ahola2011-06-181-0/+2
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* added a small php examplePerttu Ahola2011-06-181-0/+24
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* Added endianess to procotol.txtPerttu Ahola2011-06-181-0/+2
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* Fixed typo in protocol.txtPerttu Ahola2011-06-181-2/+2
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* updated protocol.txtPerttu Ahola2011-06-181-0/+12
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* Documentation updatePerttu Ahola2011-06-182-0/+35
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* Hand-picked Mac OSX cursor and bundle path fixes from ↵Perttu Ahola2011-06-182-5/+29
| | | | https://bitbucket.org/toabi/minetest-mac
* Added tag 0.2.20110618_0_dev for changeset dd08a9b5cb84Perttu Ahola2011-06-181-0/+1
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* Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-185-7/+12
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* comment updatePerttu Ahola2011-06-181-0/+11
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* farmesh render range is now dynamicPerttu Ahola2011-06-184-22/+25
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* fixed tree placement in farmeshPerttu Ahola2011-06-181-6/+15
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* farmesh is now usable.Perttu Ahola2011-06-187-75/+258
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* modified health bar a bitPerttu Ahola2011-06-182-2/+2
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* enabled word wrap in chatPerttu Ahola2011-06-181-3/+3
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* fixed wrong furnace menu layoutPerttu Ahola2011-06-181-1/+1
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* merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-182-4/+24
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* removed furnace menu because it is not needed anymorePerttu Ahola2011-06-185-107/+0
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* separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-184-63/+154
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* forgot to add mapblock_nodemod.hPerttu Ahola2011-06-181-0/+114
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* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-187-54/+145
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* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-1810-851/+938
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* added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola2011-06-172-0/+28
| | | | and J)
* modified iron amount a bitPerttu Ahola2011-06-171-3/+2
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* Updated commentsPerttu Ahola2011-06-172-36/+29
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* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-1710-1832/+1877
| | | | content_mapblock.{h,cpp}