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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Refactor to centralize GUIButton styling/rendering code (#9090)
Hugues Ross
2019-12-09
1
-0
/
+2
*
Fix android build due to omitted file in src files
Zaoqi
2019-12-06
1
-0
/
+1
*
Formspec: draw order and clipping for all elements (#8740)
DS
2019-11-07
1
-0
/
+3
*
Move Quicktune code to util/ (#8871)
ANAND
2019-09-29
1
-1
/
+1
*
Unify OpenGL ES support
sfan5
2019-08-04
1
-0
/
+1
*
Add styles to most elements
rubenwardy
2019-08-03
1
-0
/
+1
*
Add custom colorable GUIButton implementation
rubenwardy
2019-08-03
1
-0
/
+1
*
Add IGUIScrollbar implementation with variable bar sizes (#8507)
stujones11
2019-05-24
1
-0
/
+1
*
Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...
Loïc Blot
2019-02-26
1
-0
/
+1
*
Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)
Paramat
2019-02-26
1
-1
/
+0
*
Drop libgmp on Android and use mini-gmp (#8047)
Loïc Blot
2019-01-04
1
-7
/
+5
*
Android: Add activeobjectmgr.cpp and ieee_float.cpp, sort list
SmallJoker
2018-12-14
1
-72
/
+76
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
1
-25
/
+25
*
Move touchscreen input handling to base GUIModalMenu class
stujones11
2018-10-29
1
-0
/
+1
*
Replace auth.txt with SQLite auth database (#7279)
Ben Deutsch
2018-08-05
1
-0
/
+2
*
Revert 6587 - Optimize entity-entity collision (#7539)
lhofhansl
2018-07-08
1
-1
/
+0
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
1
-0
/
+1
*
Fix Android build, broken since 87ad4d8
SmallJoker
2018-04-21
1
-1
/
+2
*
Add online content repository
rubenwardy
2018-04-19
1
-2
/
+3
*
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2018-04-06
1
-0
/
+1
*
Optimize entity-entity collision (#6587)
Vitaliy
2018-04-03
1
-0
/
+1
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
1
-2
/
+2
*
Update mesh collector and move it to a separate file (#6904)
Vitaliy
2018-03-22
1
-0
/
+1
*
Add missing file to android build
Loic Blot
2018-03-17
1
-0
/
+1
*
Fix Android build, but there is a remaining linking issue in guiConfirmRegist...
Loic Blot
2018-03-11
1
-1
/
+1
*
Android build fixes for c++11
stujones11
2018-03-11
1
-8
/
+25
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
1
-0
/
+1
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
1
-0
/
+1
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
1
-0
/
+1
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
1
-30
/
+30
*
FormSpec : Add an auto vertical scrollbar to the textarea
adelcoding1
2017-10-09
1
-0
/
+1
*
Mapgen: Add Carpathian mapgen (#6015)
Vaughan Lapsley
2017-07-06
1
-0
/
+1
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
1
-1
/
+1
*
Remove legacy content_abm.{cpp,h}
Loïc Blot
2017-06-14
1
-1
/
+0
*
Improve the path select GUI (#5852)
red-001
2017-06-11
1
-1
/
+1
*
Revert "Remove deprecated code segments (#5891)"
Loïc Blot
2017-06-06
1
-0
/
+1
*
Remove deprecated code segments (#5891)
Thomas--S
2017-06-04
1
-1
/
+0
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
1
-0
/
+1
*
Clean up numeric.h and split FacePositionCache from it
ShadowNinja
2017-05-06
1
-0
/
+1
*
[CSM] Add camera API (#5609)
bigfoot547
2017-05-05
1
-0
/
+1
*
Fix Android build since 2818d3f2244d2146a5cdb61cd41f6561c514f97c
Loic Blot
2017-04-26
1
-2
/
+2
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
1
-0
/
+1
*
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-17
1
-0
/
+1
*
Fix android build
Loic Blot
2017-04-14
1
-0
/
+1
*
Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instea...
Loïc Blot
2017-04-02
1
-33
/
+33
*
Add missing source to android build (#5496)
Uwe Koloska
2017-04-01
1
-0
/
+1
*
Fix undefined references (#5400)
Wayward One
2017-03-15
1
-1
/
+5
*
Fix android build
Loic Blot
2017-02-08
1
-0
/
+1
*
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
1
-0
/
+2
*
Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
1
-0
/
+1
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