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path: root/builtin/common/misc_helpers.lua (follow)
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* core.formspec_escape: Restore backwards compatLars Müller2022-06-061-1/+1
* Builtin: Optimize misc helpers (#12377)Lars Müller2022-05-271-18/+21
* Add relative numbers for commands by prepending ~ (#9588)Wuzzy2022-05-221-29/+93
* Move archive extraction in content store to async jobsfan52021-10-071-1/+1
* Optimize vector length calculations (#11549)Lean Rada2021-08-271-8/+1
* Add metatables to lua vectors (#11039)DS2021-06-041-15/+13
* Add `math.round` and fix `vector.round` (#10803)Vincent Robinson2021-04-021-0/+9
* Fix minetest.is_nanLars Mueller2020-12-241-0/+4
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-091-0/+2
* Add minetest.is_creative_enabledWuzzy2020-05-291-8/+2
* Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)Yaman Qalieh2020-05-131-1/+2
* Cleanup global namespace pollution in builtin (#9451)Wuzzy2020-03-061-71/+1
* Add table.shuffle (#8299)HybridDog2020-02-011-0/+14
* Add Lua unit tests to builtin using busted (#9184)rubenwardy2020-01-181-11/+0
* Add table.key_value_swap (#9248)HybridDog2020-01-041-0/+9
* Fix rotate_node to return the correct itemstack.Aaron Suen2019-10-131-2/+1
* Add luacheck to check builtin (#7895)rubenwardy2019-08-061-8/+9
* Add math.factorial (#8298)HybridDog2019-03-051-0/+14
* Fix string.split returning an empty table if string starts with sepearator (#...Pierre-Yves Rollo2018-11-011-1/+1
* Builtin//misc_helpers: Various fixes (#7737)Paramat2018-09-231-3/+3
* Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)Paramat2018-05-161-0/+6
* Add online content repositoryrubenwardy2018-04-191-0/+10
* core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker2018-03-291-3/+3
* Allow dumping userdata (#7012)you2018-02-081-1/+6
* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-161-1/+1
* Pointed thing to face pos: Use 'eye height' object property (#6754)Paramat2017-12-091-1/+2
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2017-11-211-37/+11
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-211-6/+8
* Fix Rotate Node Placement (#6424)tenplus12017-09-161-2/+6
* Fix core.wrap_text and make its behaviour consistent with the docssfan52017-09-121-50/+16
* Add '@n' escape sequences and some documentation on translated strings.Nathanaël Courant2017-08-261-0/+2
* Add clientside translations.Ekdohibs2017-08-241-0/+38
* Add minetest.rgba function that returns ColorString from RGBA or RGB valuesGael-de-Sailly2017-06-221-0/+6
* Fix sending color codes to clients that don't support them. (#5950)red-0012017-06-091-31/+13
* [CSM] Add function to get player privileges (#5933)red-0012017-06-071-0/+25
* CSM: Document forgotten functionsSmallJoker2017-05-161-1/+1
* Use a settings object for the main settingsShadowNinja2017-05-061-3/+3
* Pointed thing to face pos: Fix crash if opening door with slab or stairMarkuBu2017-04-191-2/+2
* First commit for fine pointed (#5485)MarkuBu2017-04-011-0/+32
* Add functions to strip color information. (#5472)Diego Martínez2017-03-281-1/+14
* Fix a type bug in colorize functionLoïc Blot2017-03-281-1/+1
* Typo fixLoïc Blot2017-03-241-1/+1
* Add multiline support to colorize. (#5444)red-0012017-03-241-1/+8
* Block access to the `io` libraryred-0012017-03-191-8/+9
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-171-0/+32
* [CSM] Add local formspecs. (#5094)red-0012017-03-131-1/+2
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-141-37/+0
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-151-0/+37
* Core.rotate_and_place: Remove unused call to get_look_pitch()Auke Kok2016-10-311-1/+0
* Faster insertion into tableRui9142016-03-061-15/+14