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* Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan52020-03-052-8/+30
* Add table.shuffle (#8299)HybridDog2020-02-011-0/+14
* Add Lua unit tests to builtin using busted (#9184)rubenwardy2020-01-185-25/+147
* Add table.key_value_swap (#9248)HybridDog2020-01-041-0/+9
* Fix rotate_node to return the correct itemstack.Aaron Suen2019-10-131-2/+1
* Also print help commands to chat for server terminal (#8869)Tim Myers2019-09-192-3/+18
* Add luacheck to check builtin (#7895)rubenwardy2019-08-064-14/+12
* Builtin: Forward old return valuesSmallJoker2019-08-021-1/+1
* Add /help formspec for commands and privileges (#8385)SmallJoker2019-07-202-7/+145
* Use vector.dot and vector.cross in vector.angleHybridDog2019-07-161-5/+3
* Add vector.dot and vector.crossHybridDog2019-07-161-0/+12
* Optimize core.after in a simple way (#8351)DS2019-03-271-5/+13
* core.after: Improve assertion message (#8388)ANAND2019-03-171-1/+1
* Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-171-0/+9
* Add math.factorial (#8298)HybridDog2019-03-051-0/+14
* Fix string.split returning an empty table if string starts with sepearator (#...Pierre-Yves Rollo2018-11-011-1/+1
* Builtin//misc_helpers: Various fixes (#7737)Paramat2018-09-231-3/+3
* Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)Paramat2018-05-161-0/+6
* Add online content repositoryrubenwardy2018-04-192-30/+40
* core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker2018-03-291-3/+3
* Allow dumping userdata (#7012)you2018-02-081-1/+6
* Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2017-12-211-26/+5
* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-161-1/+1
* Pointed thing to face pos: Use 'eye height' object property (#6754)Paramat2017-12-091-1/+2
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2017-11-211-37/+11
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-211-6/+8
* Fix Rotate Node Placement (#6424)tenplus12017-09-161-2/+6
* Fix core.wrap_text and make its behaviour consistent with the docssfan52017-09-121-50/+16
* Add '@n' escape sequences and some documentation on translated strings.Nathanaël Courant2017-08-261-0/+2
* Add clientside translations.Ekdohibs2017-08-241-0/+38
* Add minetest.rgba function that returns ColorString from RGBA or RGB valuesGael-de-Sailly2017-06-221-0/+6
* Improve chatcommand params consistency (#5985)Ezhh2017-06-151-2/+2
* Fix sending color codes to clients that don't support them. (#5950)red-0012017-06-091-31/+13
* [CSM] Add function to get player privileges (#5933)red-0012017-06-071-0/+25
* Builtin: Fix subgame mod selection (#5367)SmallJoker2017-05-171-0/+3
* CSM: Document forgotten functionsSmallJoker2017-05-161-1/+1
* minetest.deserialize: Throw error when argument not string (#5738)SmallJoker2017-05-091-0/+4
* Use a settings object for the main settingsShadowNinja2017-05-061-3/+3
* Pointed thing to face pos: Fix crash if opening door with slab or stairMarkuBu2017-04-191-2/+2
* [CSM] Use more gettext (#5553)red-0012017-04-101-7/+18
* minetest.after(): simplify further, pause in singleplayer (#5500)Auke Kok2017-04-021-11/+1
* First commit for fine pointed (#5485)MarkuBu2017-04-011-0/+32
* Add functions to strip color information. (#5472)Diego Martínez2017-03-281-1/+14
* Fix a type bug in colorize functionLoïc Blot2017-03-281-1/+1
* Change command prefix to "." and add "help" command.red-0012017-03-261-1/+72
* Typo fixLoïc Blot2017-03-241-1/+1
* Add multiline support to colorize. (#5444)red-0012017-03-241-1/+8
* Block access to the `io` libraryred-0012017-03-191-8/+9
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-171-0/+32
* [CSM] Improve security for client-sided mods (#5100)red-0012017-03-131-2/+3