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path: root/builtin/falling.lua (follow)
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* Organize builtin into subdirectoriesShadowNinja2014-05-071-217/+0
* Fix usage of deprecated functions in builtinsapier2014-04-291-6/+6
* Made unknown nodes stop falling nodes properly and shorten linesShadowNinja2013-11-011-8/+14
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-281-1/+10
* Weather supportproller2013-07-271-16/+18
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-201-0/+1
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-14/+14
* Only enqueue falling nodes if they really want to fallPilzAdam2013-04-051-8/+9
* Add a delay to nodeupdate()PilzAdam2013-04-051-2/+4
* Allow falling nodes to pass through solid "buildable_to" nodes.Splizard2013-03-191-1/+7
* Fix spread of items in falling codePilzAdam2013-01-121-3/+3
* Add the group attached_nodePilzAdam2012-12-011-0/+49
* Fix a bug in falling code where entities get stuckPilzAdam2012-11-031-0/+5
* Remove a useless commentPilzAdam2012-10-311-5/+0
* Move falling to builtinPilzAdam2012-10-311-0/+141