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path: root/builtin/game/item.lua (follow)
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* Fix regression & replace more occurrences of vector.new with vector.copy (#12...Lars Müller2022-07-141-11/+11
* Replace deprecated use of `vector.new` with `copy`Lars Müller2022-07-081-2/+2
* Remove tile_images and special_materials obsolete code (#12455)Zughy2022-06-281-7/+2
* Fix Minetest blaming the wrong mod for errors (#12241)Lars Müller2022-05-091-3/+1
* Reorganize some builtin functions in preparation for async envsfan52022-05-021-147/+0
* Fix eat sound not playing if eating last of stacksfan52021-12-151-1/+2
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-311-1/+1
* Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-251-22/+28
* Add group-based tool filtering for node drops (#10141)Treer2021-08-271-1/+34
* Add metatables to lua vectors (#11039)DS2021-06-041-39/+31
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-301-1/+5
* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-111-1/+1
* Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy2021-01-311-2/+4
* Drop never documented 'alpha' property from nodedefsfan52021-01-291-1/+0
* Removed some obsolete code (#10562)Zughy2021-01-211-4/+0
* Copy position for can_digsfan52020-11-121-1/+2
* Add minetest.is_creative_enabledWuzzy2020-05-291-1/+1
* Add default stack size setting (#8873)SmallJoker2020-04-131-3/+5
* Builtin: Fix error by digging unknown nodesSmallJoker2020-02-161-1/+1
* Convert sound_play uses in builtin to ephemeralsfan52020-02-011-2/+8
* Let node 'place' and 'dug' sounds be heard by other playerssfan52020-02-011-4/+20
* Fix item eat sound not played if last item (#9239)Wuzzy2019-12-241-1/+1
* Make core.item_place_node return position of placed node. (#7713)Bluebird2019-12-181-8/+8
* Correct documentation around minetest.item_placesfan52019-12-161-0/+2
* Add luacheck to check builtin (#7895)rubenwardy2019-08-061-6/+0
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-141-7/+2
* Add eat sound (#7956)Wuzzy2018-12-101-0/+5
* get_node_drops: Make empty drop return empty table (#7592)tenplus12018-08-301-1/+1
* Builtin: Replace deprecated function calls (#7561)SmallJoker2018-07-171-3/+3
* core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker2018-03-291-2/+3
* Add callback to preserve node metadata as item metadataashtrayoz2017-12-141-0/+14
* Builtin: Fix handle_node_drops crash with nil diggerSmallJoker2017-12-121-1/+2
* Fix default item callbacks to work with nil users (#5819)raymoo2017-10-281-59/+89
* Item drop: Tune to land exactly 2 nodes away with level view (#6410)Paramat2017-09-131-3/+3
* Check item_drop amount clientside (#6242)rubenwardy2017-08-261-11/+8
* Make dropped items colorableDániel Juhász2017-08-141-15/+32
* Helper methods for hardware colorization (#5870)Dániel Juhász2017-06-241-0/+12
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-201-4/+46
* Use a settings object for the main settingsShadowNinja2017-05-061-1/+1
* Fix two nul deref if digging unknown nodes. (#5398)Auke Kok2017-03-151-2/+2
* Optimize item.luatenplus12017-03-101-18/+19
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-181-2/+4
* Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...Nathanaël Courant2017-01-311-2/+2
* core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok2017-01-231-0/+8
* Tool break: Reduce gain of break soundsparamat2016-11-201-1/+1
* Builtin/../item: Enable tool breaking soundsAuke Kok2016-11-181-0/+3
* Introduce builtin_shared and use it to fix #4778est312016-11-161-1/+3
* Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok2016-06-171-1/+3
* Introduce "protection_bypass" privilege.Auke Kok2016-03-111-2/+4
* Initialize facedir and wallmounted tables only once.Diego Martinez2016-02-111-28/+29