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* Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat2016-10-031-1/+5
* Forceloading: Transient forceloadsraymoo2016-10-031-9/+30
* Fix typo in core.after (#4560)Rui2016-10-011-1/+1
* Builtin: Change error to warning for light_source > 14paramat2016-09-211-1/+3
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-172-0/+8
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-081-0/+38
* Builtin: Disallow registering users with the same nameSmallJoker2016-08-291-0/+16
* Move on join and on leave messages to lua (#4460)Xunto2016-08-221-3/+11
* Zooming the camera requires the 'zoom' privilegeBen Deutsch2016-08-101-0/+4
* Builtin: Add core.MAP_BLOCKSIZE constantTim2016-07-262-1/+6
* Builtin: Fix check for a player object in core.check_player_privsTim2016-07-261-4/+6
* Builtin/profiler: Replace game profiler (#4245)Tim2016-07-123-371/+10
* Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok2016-06-171-1/+3
* Add colored text (not only colored chat).Ekdohibs2016-05-312-15/+30
* Colored chat working as expected for both freetype and non-freetype builds. @...TriBlade92016-05-312-1/+18
* protection_bypass priv can now be revoked in singleplayer (#4169)Sokomine2016-05-301-1/+4
* Item entities: Don't show description as infotextparamat2016-05-221-4/+0
* Add on_punchnode callbackWayward One2016-05-171-0/+5
* Avoid teleporting player if /teleport coords are out-of-rangetenplus12016-04-291-4/+10
* Builtin: Add basic_privs settingrubenwardy2016-04-281-2/+6
* Fix timer initialization.Auke Kok2016-04-211-1/+1
* falling: walk 4 additional diagonally down directions.Auke Kok2016-04-201-2/+6
* Convert nodeupdate to non-recursiveAuke Kok2016-04-111-19/+67
* stop falling.lua errortenplus12016-03-291-1/+3
* Falling: Set acceleration on step againRui2016-03-251-2/+5
* Make `options` local here.Auke Kok2016-03-241-1/+1
* Builtin/game/falling: Re-add comma removed by recent commitparamat2016-03-191-1/+1
* Set acceleration only once in falling nodeRui9142016-03-191-47/+36
* Introduce "protection_bypass" privilege.Auke Kok2016-03-112-2/+5
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-091-0/+7
* Add AreaStore custom ID APIShadowNinja2016-03-071-0/+1
* Add minetest.register_lbm() to run code on block load onlyest312016-03-071-1/+9
* Faster insertion into tableRui9142016-03-064-13/+13
* Add Lua interface to HTTPFetchRequestJeija2016-02-221-0/+19
* Initialize facedir and wallmounted tables only once.Diego Martinez2016-02-111-28/+29
* Log /clearobjects modeKahrl2016-02-111-1/+2
* Add '/clearobjects quick'Kahrl2016-02-111-1/+11
* Add admin command which says who the administator is for the server.Splizard2016-02-041-0/+12
* New timer design.Auke Kok2016-01-291-58/+32
* Show infotext with description for item entitiesRealBadAngel2016-01-181-0/+4
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-072-0/+2
* Fix missing localization for objHybridDog2015-12-201-11/+3
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-022-0/+8
* Simplify regex used in check_modname_prefix and other improvements.Robert Zenz2015-11-241-4/+8
* Log static_spawn error only onceRui2015-11-211-15/+7
* Add the player name to dropped itemsRobert Zenz2015-11-122-2/+5
* Improve LuaVoxelManip documentationkwolekr2015-11-071-0/+5
* Add callback parameter for core.emerge_area()kwolekr2015-11-023-2/+48
* minetest. to core.Rui9142015-10-312-2/+2
* Check if hitter has inventory when punching itemBlockMen2015-10-251-3/+4