aboutsummaryrefslogtreecommitdiff
path: root/builtin/item_entity.lua (follow)
Commit message (Expand)AuthorAgeFilesLines
* Organize builtin into subdirectoriesShadowNinja2014-05-071-123/+0
* Fix "ghost stacks" created when a player clicks an item on the ground:Novatux2014-03-221-0/+1
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-201-0/+1
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-2/+2
* Fix pickup of dropped items when the player only takes a part of themPilzAdam2013-03-031-0/+1
* Drop nodes as items when dugged and no room in inventory and dont remove drop...PilzAdam2013-02-211-1/+4
* Fix item entity's collision with nodeboxesjordan4ibanez2012-12-151-2/+3
* Revert "Use wielditem drawtype for all nodes in item_entity"Perttu Ahola2012-11-271-6/+6
* Use wielditem drawtype for all nodes in item_entityPilzAdam2012-11-261-6/+6
* Statically store always_collect field of __builtin:itemPerttu Ahola2012-09-091-2/+14
* Check whether node is known before reading definition in __builtin:item:on_st...Perttu Ahola2012-07-211-1/+2
* Fix super-small size of regular item entitiesPerttu Ahola2012-04-041-0/+1
* Fix dropped nodeitem visualsPerttu Ahola2012-04-041-5/+17
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-011-0/+90